Highorse2 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a +0 flail a gnoll corpse (skeletalised by now) (0, 2, D:1) a jackal skeleton (1, 0, D:1) a +0 leather armour a quokka corpse (skeletalised by now) (1, 2, D:1) a +0 whip a +0 flail (2, 1, D:1) a +0 whip (9, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 0, D:1) a ball python skeleton (13, 9, D:1) a +0 ring mail (14, 9, D:1) a +0 hand axe (15, 9, D:1) a +0 dagger (24, -9, D:1) a +0 hand axe (25, 11, D:1) a +0 scale mail (29, 16, D:1) a bat corpse (skeletalised by now) (34, -1, D:1) a frilled lizard corpse (skeletalised by now) (35, -1, D:1) a hobgoblin corpse (skeletalised by now) (35, 17, D:1) a +0 robe (40, 12, D:1) a +0 club 3 stones (41, 12, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) 4 poisoned darts (56, 23, D:1) a quill talisman Level 2 of the Dungeon [Shop] Veipsi's Assorted Antiques a +0 leather armour (40 gold) a phantom mirror (800 gold) 2 potions of curing (120 gold) a scroll of teleportation (60 gold) a maw talisman (300 gold) a +0 whip (50 gold) a +0 ring mail (80 gold) a +0 robe (18 gold) (0, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 19, D:2) an adder corpse (skeletalised by now) (4, 26, D:2) a +0 leather armour (8, 35, D:2) a jackal corpse (skeletalised by now) (8, 36, D:2) a jackal corpse (skeletalised by now) (9, 12, D:2) a bat corpse (skeletalised by now) (12, 3, D:2) a +0 halberd (12, 5, D:2) a jackal skeleton (12, 6, D:2) a +0 dagger (13, 6, D:2) an adder skeleton an adder skeleton (14, 7, D:2) a +0 club (14, 31, D:2) a +0 scale mail (16, 32, D:2) a +0 dagger (23, 28, D:2) a +0 short sword (25, 7, D:2) a +0 spear (26, 26, D:2) a bat skeleton (32, 40, D:2) a ring of see invisible (35, 1, D:2) a +0 scythe a +0 robe (35, 41, D:2) a frilled lizard corpse (skeletalised by now) (39, 4, D:2) a +0 dagger (40, -6, D:2) a jackal corpse (skeletalised by now) (40, 34, D:2) 3 large rocks (50, 0, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 26, D:3) a +0 flail (9, 30, D:3) a ball python corpse (skeletalised by now) (18, 42, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, 16, D:3) a rat corpse (skeletalised by now) (33, 6, D:3) a +0 club (35, 11, D:3) a +0 spear a gnoll skeleton (35, 12, D:3) a +0 whip (36, 11, D:3) a +0 club (37, 11, D:3) a +0 whip (37, 35, D:3) a +2 antimagic dagger (39, 11, D:3) a jackal skeleton (48, 47, D:3) a +0 short sword (53, 35, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (1, 8, D:4) a +0 sling a +0 dagger a goblin skeleton (2, 6, D:4) a +0 club (2, 7, D:4) a +0 dagger of speed a hobgoblin skeleton a goblin skeleton (2, 8, D:4) a +0 dagger a +0 dagger a goblin skeleton (3, 8, D:4) a +0 dagger a +0 animal skin a +0 helmet of light the hobgoblin skeleton of Robin (4, -3, D:4) a +0 dagger (4, 8, D:4) a +0 club a +0 dagger a +0 sling a hobgoblin skeleton a goblin skeleton a goblin skeleton (15, -11, D:4) a ball python corpse (skeletalised by now) (18, -13, D:4) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (20, 28, D:4) a +0 club (24, -11, D:4) the +0 whip of the Dowdy God {concuss, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (31, 20, D:4) a +0 spear (37, -6, D:4) a +0 dagger 5 stones (37, -5, D:4) a +0 spear a gnoll skeleton (38, -5, D:4) a +0 whip a +0 flail a gnoll skeleton an iguana skeleton (40, 7, D:4) a +0 whip (54, 19, D:4) a +0 ring mail Level 5 of the Dungeon (7, -11, D:5) 6 gold pieces (8, 12, D:5) an adder corpse (12, -1, D:5) a +0 whip (13, 14, D:5) an inkwell talisman (14, 1, D:5) a +0 robe (15, -8, D:5) a +0 trident (20, 11, D:5) a bombardier beetle corpse