Highorse2 Level 1 of the Dungeon (5, 45, D:1) a +0 leather armour (8, 12, D:1) a +0 sling (13, 4, D:1) a rat skeleton (14, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 19, D:1) 8 stones (33, 35, D:1) a +0 whip of electrocution 5 stones (34, 5, D:1) a parchment of Maxwell's Portable Piledriver (36, -8, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (40, -9, D:1) a +0 sling (43, 25, D:1) a +0 hand axe (45, 43, D:1) a ball python corpse (skeletalised by now) (48, -3, D:1) a +0 whip (51, 13, D:1) a quokka skeleton (52, -12, D:1) a hobgoblin corpse (skeletalised by now) (58, 30, D:1) a +0 dagger 4 stones (58, 40, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (59, -6, D:1) a +0 whip a rat corpse (skeletalised by now) (59, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a ball python corpse (skeletalised by now) (6, 11, D:2) a +0 sling (9, 10, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, 11, D:2) a quokka corpse (skeletalised by now) (10, 13, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, 12, D:2) a +0 dagger (22, 15, D:2) an adder corpse (skeletalised by now) (30, 6, D:2) a ball python corpse (skeletalised by now) (36, 21, D:2) a +0 mace (38, -7, D:2) a +0 whip (38, 3, D:2) a staff of alchemy (40, 20, D:2) a frilled lizard skeleton (41, -9, D:2) a +0 dagger (42, -8, D:2) a +0 short sword a kobold skeleton (43, -3, D:2) a +0 dagger a kobold skeleton (44, -8, D:2) a hobgoblin skeleton (47, -11, D:2) a +0 leather armour Level 3 of the Dungeon (2, 18, D:3) a +0 trident (16, 9, D:3) a ball python corpse a frilled lizard corpse (skeletalised by now) (19, 7, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 short sword (7, 4, Sewer) a +0 whip a kobold corpse (10, -6, Sewer) a river rat corpse (11, -6, Sewer) a potion of heal wounds