Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 11427183360154301376 (custom seed) 89 Highorse4 the Changeling (level 4, -8/34 HPs) Began as a Merfolk Shapeshifter on Dec 10, 2025. Splashed by a jelly's acid (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:31 (2194 turns). Highorse4 the Changeling (Merfolk Shapeshifter) Turns: 2194, Time: 00:06:32 Health: -8/34 AC: -5 Str: 14 XL: 4 Next: 55% Magic: 4/4 EV: 14 Int: 9 God: Gold: 161 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + + . (33%) j - melded +0 spear rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +3 ring mail rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... g - amulet of wildshape Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn c - scarab talisman %: no passive effects @: scarab-form, corroded A: sun companion, searing attack, fire wizardry, poison vulnerability, small, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons j - a +0 spear (melded) Missiles e - 2 javelins Armour a - a +0 animal skin d - a +3 ring mail (melded) f - a +0 plate armour h - a +0 cloak k - a +0 pair of boots Jewellery g - an amulet of wildshape (worn) Talismans b - a quill talisman c - a scarab talisman (worn) i - a talisman of death Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} f - a potion of brilliance {unknown} Baubles a - 3 flux baubles Skills: + Level 2.6 Fighting * Level 2.8 Polearms + Level 0.7 Armour + Level 3.2 Dodging + Level 1.2 Stealth - Level 3.2 Unarmed Combat * Level 4.8(9.8) Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 52% 2 Ignite Poison Fire/Alch 0% N/A 67% 4 Passage of Golubria Tloc 0% N/A 99% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The jelly is almost dead. The jelly is no longer more vulnerable to fire. The jelly hits you. You are splashed with acid! The acid corrodes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places with your solar ember. The jelly closely misses your solar ember. You start resting. Something misses your solar ember. Something hits your solar ember but does no damage. Something hits your solar ember but does no damage. Something misses your solar ember. Something barely misses your solar ember. Something misses your solar ember. Something misses your solar ember. Something barely misses your solar ember. Something hits your solar ember. Your solar ember is splashed with acid! Something closely misses your solar ember. Something misses your solar ember. Something hits your solar ember but does no damage. Something barely misses your solar ember. Something closely misses your solar ember. Something hits your solar ember. Your solar ember is splashed with acid. You swap places with your solar ember. You weave more energy into your solar ember. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You hit the jelly but do no damage. Your mandibles burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is severely wounded. Your solar ember glows brighter. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .# # .# #.# #).... #.# #)#### #.. #.# #.# #.# #####.# ### #..##.# #÷....J##J#########.##.# #..P÷PP#.#B#....###....# #.....÷#J#*#.....##...## #P..JPP#.#'#......'.##.#### #.÷JJJ.#J#........'........ #.÷PJPP#J#........'......## #.JJJJ.#.#.......##...##.# #.PPPPP'##......####.###.# #÷...÷.########## #.# #.# ####### #.# #.# You could see a jelly and a friendly solar ember (minion, charged). Vanquished Creatures A clockroach (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 9 hobgoblins A quokka (D:1) 5 ball pythons 4 bats 3 frilled lizards 3 goblins 14 kobolds 2 rats (D:2) 50 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A hobgoblin (D:3) 2 bats (D:2) 2 kobolds (D:3) 6 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse4 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached skill level 1 in Polearms 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 227 | D:1 | Found a faded altar of an unknown god. 938 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1236 | D:2 | Reached skill level 1 in Stealth 1449 | D:3 | Reached XP level 4. HP: 13/34 MP: 4/4 1588 | D:3 | Encountered Grinder 2194 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_cross, basic_ecumenical_altar, minmay_shallow_snake_nest D:2: layout_rooms D:3: cheibrodos_fertilizer, layout_loops_ring, grunt_temple_overflow_cloverleaf, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 2 | 2.8 Dodging | 3 | 3.2 Stealth | 1 | 1.2 Fighting | | 2.6 Armour | | 0.7 Unarmed Combat | | 3.2 Shapeshifting | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 137 | 57 || 194 Melee: Unarmed | 137 | 57 || 194 Punch | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Animal skin | 6 | || 6 Ring mail | 18 | || 18 None | 44 | 21 || 65 Dodge: Dodged | 105 | 41 || 146 Form: Scarab | 1 | 1 || 2 Quill | | 2 || 2 Death | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2181 | 1942 | 239 | 269 | 1190 | 3 | 727.0 | Dungeon | 2181 | 1942 | 239 | 269 | 1190 | 3 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 759 daAuts D:3: 524 daAuts