Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 2676532579216775119 283 Highorse4 the Magician (level 6, -14/34 HPs) Began as a Deep Elf Hedge Wizard on Dec 17, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:12:07 (3057 turns). Highorse4 the Magician (Deep Elf Hedge Wizard) Turns: 3057, Time: 00:12:08 Health: -14/34 AC: 5 Str: 7 XL: 6 Next: 7% Magic: 6/15 EV: 12 Int: 21 God: Gold: 113 SH: 0 Dex: 14 Spells: 8/15 levels left rFire . . . (100%) i - +8 falchion of Bodily Harmony {venom, rN++} rCold . . . (100%) (no offhand) rNeg + + . (20%) b - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) g - +0 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ k - ring of resist corrosion HPRegen 0.00/turn (no ring) MPRegen 0.28/turn %: no passive effects @: inhibited regen A: magic regeneration, inhibited regeneration, subdued magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - the +8 falchion of Bodily Harmony (weapon) {venom, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. It cannot be enchanted further. Armour b - a +0 robe (worn) c - a +0 hat e - a +0 pair of boots (worn) f - a +0 helmet (worn) g - a +0 pair of gloves (worn) h - a +0 pair of boots of rampaging l - a +0 pair of gloves Jewellery j - an amulet of faith k - a ring of resist corrosion (worn) Talismans d - a rimehorn talisman Wands d - a wand of digging (4) Scrolls c - a scroll of enchant armour {unknown} Potions d - 2 potions of curing {unknown} Skills: + Level 1.2 Fighting + Level 3.5 Dodging + Level 3.4 Stealth * Level 5.2 Spellcasting + Level 3.0 Conjurations + Level 2.3 Summonings + Level 2.5 Necromancy + Level 2.1 Translocations * Level 2.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 2% 1 b - Blink Tloc 22% N/A 5% 2 c - Call Imp Summ 22% N/A 4% 2 d - Grave Claw Necr 24% 2d8 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 2% 1 Construct Spike Launche Frge 8% 2d3 13% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 19% 3 Launch Clockwork Bee Frge 4% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 67% 4 Infestation Necr 6% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You do not regenerate when monsters are visible. Your spells are a little easier to cast, but a little less powerful. Message History You are still too unstable to blink. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, not watching you, ally target, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Your cerulean imp hits the ogre with a -3 spear. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Your cerulean imp hits the ogre but does no damage. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Your cerulean imp barely misses the ogre. You are still too unstable to blink. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Your cerulean imp barely misses the ogre. The ogre closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, ally target, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Your cerulean imp hits the ogre but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, not watching you, ally target, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is almost dead. You feel ready to blink again. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ###### ######## ##....##### ##############....... .+....#...# ....#........#....... .#....#...# ... #........+....... .#....#...# .. #........#....... '#....#'####.# ###.####'#....... .....##.####.######.###....####.. .....'...........#....#....# #.. .....#.......5.O@#....+.>..# #.. .....#+####..##..##..##)...####.. ####......#########..#####....... ...#......#..............#....... ...#......#..............#....... ...#......#..............#....... ...#......#..............# ...... ...#......#..............# ...... ####......##'##..######### ...... You could see an ogre (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A black bear (D:4) An orc priest (D:3) Jessica (D:3) An orc wizard (D:3) Robin (D:2) An adder (D:4) 2 dart slugs (D:1) 2 ribbon worms 8 hobgoblins 2 orcs (D:3) A quokka (D:1) 9 ball pythons 5 bats 6 endoplasms 5 frilled lizards 17 goblins 3 kobolds 8 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) A goblin (D:4) 2 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse4 the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 263 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/9 860 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 942 | D:2 | Learned a level 2 spell: Blink 945 | D:2 | Learned a level 2 spell: Call Imp 978 | D:2 | Encountered Robin 1030 | D:2 | Killed Robin 1099 | D:2 | HP: 1/20 [ribbon worm (6)] 1320 | D:2 | Identified the +8 falchion of Bodily Harmony {venom, rN++} 1952 | D:3 | Found a faded altar of an unknown god. 1954 | D:3 | Encountered Jessica 1962 | D:3 | Learned a level 2 spell: Grave Claw 2003 | D:3 | Found a basalt altar of Yredelemnul. 2106 | D:3 | Reached skill level 1 in Shapeshifting 2106 | D:3 | Reached XP level 4. HP: 12/24 MP: 2/12 2336 | D:3 | Killed Jessica 2337 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 2690 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2690 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2694 | D:4 | Encountered a black bear 2711 | D:4 | Killed a black bear 2712 | D:4 | Reached skill level 1 in Fighting 2712 | D:4 | Reached skill level 5 in Spellcasting 2840 | D:4 | Reached XP level 6. HP: 17/34 MP: 5/15 3057 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross D:2: layout_basic, serial_bayou_pond_d, nicolae_the_louvre, uniq_robin D:3: serial_bayou_shore_a, layout_rooms, lemuel_round_altar, chequers_ecumenical_altar_simple_redux, minivault_11, uniq_jessica D:4: layout_gridville, slow_altar_1, kennysheep_mini_moat, serial_bayou_lagoon_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.5 Stealth | 3 | 3.4 Necromancy | 2 | 2.5 Shapeshifting | 1 2 | 2.0 Summonings | 2 | 2.3 Fighting | 1 | 1.2 Spellcasting | 5 | 5.2 Conjurations | 3 | 3.0 Translocations | 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 9 || 21 Melee: Dagger | 10 | || 10 Falchion | 2 | 9 || 11 Cast: Magic Dart | 146 | 43 || 189 Call Imp | 1 | 6 || 7 Blink | 1 | 2 || 3 Grave Claw | 1 | 2 || 3 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Invisibility | 1 | || 1 Magic | 1 | || 1 Mutation | | 1 || 1 Read: Identify | 1 | 1 || 2 Fear | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 29 | 19 || 48 Dodge: Dodged | 26 | 14 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3065 | 2915 | 150 | 173 | 2228 | 4 | 766.2 | Dungeon | 3065 | 2915 | 150 | 173 | 2228 | 4 | 766.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1050 daAuts D:3: 846 daAuts D:1: 801 daAuts D:4: 367 daAuts