Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10054539844418572193 100 Highorse4 the Magician (level 4, -4/27 HPs) Began as an Octopode Hedge Wizard on Dec 24, 2025. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1368 turns). Highorse4 the Magician (Octopode Hedge Wizard) Turns: 1368, Time: 00:02:38 Health: -4/27 AC: 5 Str: 9 XL: 4 Next: 73% Magic: 9/9 EV: 12 Int: 16 God: Gold: 59 SH: 0 Dex: 13 Spells: 1/9 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . i - amulet of regeneration rElec . e - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery e - a +4 ring of protection (worn) i - an amulet of regeneration (worn) Scrolls d - 3 scrolls of teleportation {unknown} k - a scroll of vulnerability Potions c - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 2.3 Dodging + Level 3.4 Stealth * Level 3.4 Spellcasting + Level 2.3 Conjurations + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.7 Translocations + Level 0.8 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Blink Tloc 16% N/A 14% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 d - Call Imp Summ 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 14% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm is moderately wounded. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! You see here a +0 whip. Found a scroll labelled SOTEEFRYES. The gnoll shouts! Found a bubbling yellow potion. The gnoll hits you with a +1 whip of freezing. The gnoll freezes you. The gnoll shouts! You hit the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +1 whip of freezing. The gnoll freezes you. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... #....#......# #.##.#......#..... ..##....##.## ...# .........).# ...# .#.####...### ..# ......##....# ..#. (.. .#..#.###.#.## #.#....#...... ###.#)#...#..###?##.#....... ...)..)....#....@j..#.#..... ###...#.##.#..##.j....#....# #...#.##.#....!.....#..#.###### #...#..).#.#.####.#)#..#.b..... #...######.#........#....#..# #...# ..##..#.##..r