Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 5162229729286718042 (custom seed) 9 Highorse4 the Changeling (level 2, 0/28 HPs) Began as an Octopode Shapeshifter on Dec 29, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:36 (383 turns). Highorse4 the Changeling (Octopode Shapeshifter) Turns: 383, Time: 00:00:36 Health: 0/28 AC: 21 Str: 13 XL: 2 Next: 12% Magic: 2/2 EV: 2 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) c - +6 ring of intelligence rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -11), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - a +6 ring of intelligence (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of blinking {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} Baubles a - 3 flux baubles Skills: + Level 2.1 Fighting + Level 2.1 Dodging + Level 0.8 Stealth + Level 3.1 Unarmed Combat * Level 3.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The jackal barks! x2 You encounter a jackal. You completely miss the jackal. The jackal barks! The kobold shouts! You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You have reached level 2! You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. The kobold misses you. The jackal misses you. You tentacle-slap the jackal. You kill the jackal! The jackal is struck by your quills. The jackal bites you. The kobold hits you with a +2 dagger of venom. The jackal closely misses you. You completely miss the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal misses you. The kobold hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on the jackal. The jackal bites you but does no damage. x2 The kobold hits you but does no damage. You are lethally poisoned! You hit the kobold. The kobold is severely wounded. You die... ......... #.# #.......... #.# #.......... ##'## #...... ##...## #.....## ##.....## ##.....## #.......## ##.......####.........## ......hK....+.........'. #h♣.# #.........## #..## ##.......## #.###..# ##.....## #......# ##...## ######.# ##+# #.# #.# #.# #.# #.# ### ##.##### #.###.####......# You could see 2 jackals and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 4 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse4 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 207 | D:1 | Found a faded altar of an unknown god. 379 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 383 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Constrict || 5 Tentacles || 3 Drink: Lignification || 1 Stab: Sleeping || 3 Armour: None || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 381 | 381 | 0 | 0 | 317 | 1 | 381.0 | Dungeon | 381 | 381 | 0 | 0 | 317 | 1 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 381 daAuts