Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2830791561793366881 280 Highorse4 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Jan 15, 2026. Slain by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (1802 turns). Highorse4 the Conjurer (Deep Elf Conjurer) Turns: 1802, Time: 00:05:10 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 5% Magic: 0/15 EV: 12 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . t - +1 sling rCold . . . u - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + c - +0 pair of gloves SInv . (no boots) Will +.... o - amulet of the acrobat Stlth ++ h - ring of resist corrosion HPRegen 0.25/turn j - ring of willpower MPRegen 0.28/turn %: mayhem, acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons t - a +1 sling (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) u - an orb of mayhem (worn) Jewellery h - a ring of resist corrosion (worn) j - a ring of willpower (worn) o - an amulet of the acrobat (worn) Wands q - a wand of light (8) Scrolls k - a scroll of vulnerability m - a scroll of amnesia r - a scroll of enchant weapon Potions b - a potion of magic e - a potion of invisibility {unknown} f - a potion of enlightenment {unknown} i - 2 potions of mutation {unknown} n - a potion of lignification {unknown} s - 2 potions of berserk rage {unknown} v - a potion of moonshine {unknown} w - a potion of haste {unknown} Talismans d - a quill talisman Skills: + Level 3.4 Dodging + Level 3.8 Stealth * Level 4.9 Spellcasting * Level 5.6 Conjurations + Level 1.9 Translocations + Level 1.8 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Construct Spike Launche Frge 12% 2d3 13% 2 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Dazzling Flash Hex/Fire 12% N/A 26% 3 Launch Clockwork Bee Frge 6% N/A 26% 3 Rending Blade Conj/Frge 20% 2d7 26% 4 Arcjolt Conj/Air 10% 1d20 58% 5 Forge Blazeheart Golem Fire/Frge 6% N/A 63% 4 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Curse of Agony Necr 6% N/A 93% 5 Silence Hex/Air 3% N/A 93% 5 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [= Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) Unknown command. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! The ice beast attacks as it pursues you! The ice beast misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast barely misses you. You stop channelling your searing ray. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, 81% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You die... # ...##.......#..<.....# #.#. # #.......#........# #.#. #########.......#........#####.#. ..............#.#..)...........# ###############.#..)...)..###### #### #.#......>..# ...######### #...........# ...........# ##...######.# ...#######.# #@.....# ## ........##.# #Y.....# #######....# #......# #### #......# . #......# .. #......# ... #.....## .... #......# ..... #.....## You could see an ice beast. Vanquished Creatures Sigmund (D:2) A bombardier beetle (D:3) An orc priest (D:3) An adder (D:2) 2 dart slugs 2 orcs (D:3) 6 endoplasms 2 giant cockroaches 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:3) 4 bats 7 frilled lizards 3 goblins 2 kobolds 3 rats (D:1) 45 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) 1 creature vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse4 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 458 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 853 | D:2 | Found a faded altar of an unknown god. 944 | D:2 | Noticed Sigmund 949 | D:2 | Killed Sigmund 950 | D:2 | Reached skill level 5 in Conjurations 950 | D:2 | Reached skill level 1 in Translocations 950 | D:2 | Reached skill level 1 in Alchemy 950 | D:2 | Reached XP level 4. HP: 19/24 MP: 1/12 950 | D:2 | Reached XP level 5. HP: 22/28 MP: 1/13 1073 | D:2 | Found Vaot Viygie's Jewellery Emporium. 1292 | D:2 | Found Qimnot's Armour Boutique. 1784 | D:3 | Noticed an ice beast 1788 | D:3 | Reached XP level 6. HP: 31/32 MP: 6/15 1802 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, minivault_25 D:2: layout_rooms, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_square_shop, shop, uniq_sigmund D:3: layout_basic, gup_sewer_entry_spiral, st_stairs_6, minmay_misc_feat_columns, minmay_lizard_king, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.8 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.6 Translocations | 1 | 1.9 Alchemy | 1 | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Fire: Sling | | 8 || 8 Cast: Magic Dart | 62 | 24 || 86 Searing Ray | 5 | 5 || 10 Use: Scroll | 1 | 5 || 6 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 8 | 6 || 14