Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3465249854214829544 103 Highorse4 the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Jan 16, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1636 turns). Highorse4 the Conjurer (Deep Elf Conjurer) Turns: 1636, Time: 00:04:07 Health: -10/24 AC: 4 Str: 4 XL: 4 Next: 51% Magic: 7/12 EV: 12 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . i - +0 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons i - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) l - a +0 pair of boots (worn) Scrolls e - a scroll of noise g - a scroll of vulnerability m - 2 scrolls of identify Potions b - a potion of magic d - a potion of haste f - 3 potions of heal wounds h - a potion of might j - a potion of resistance Talismans k - a rimehorn talisman Skills: + Level 3.2 Dodging + Level 3.2 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations + Level 0.8 Translocations + Level 0.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Vhi's Electric Charge Tloc/Air 14% N/A 58% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. Things that are here: a +0 short sword; an adder skeleton; a kobold skeleton You see here a +0 dagger. You open the door. Found a sparkling altar of Nemelex Xobeh. There is an open door here. There is an open door here. There is a stone staircase leading up here. You see here a +0 dagger. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The ogre shouts! There is a stone staircase leading up here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The ogre closely misses you. You climb upwards. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######## #. #......# #. #......######## ########.............. #......#####.######### #......###...# #..........### ######..############### #.....@O............... #......###########.#### #......###.....#...###. #...........##.#.#..... ####........##.....#... ###......######..... #......# ##..... #......# ##...... #......# ##....... You could see an ogre. Vanquished Creatures 4 gnolls (D:2) 3 adders 2 dart slugs (D:1) A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:3) 6 goblins 4 kobolds 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Highorse4 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 663 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 666 | D:2 | Learned a level 2 spell: Searing Ray 755 | D:2 | Reached skill level 5 in Conjurations 805 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1138 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1364 | D:3 | Found a faded altar of an unknown god. 1533 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1631 | D:4 | Noticed an ogre 1636 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_rooms D:3: layout_basic, nemelex_diamond_rough_becter, basic_ecumenical_altar, hangedman_decor_riveting D:4: layout_basic, grunt_ministairs_8 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Spellcasting | 4 | 4.2 Dodging | 3 | 3.2 Conjurations | 5 | 5.1 Translocations | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Cast: Magic Dart | 62 | 27 || 89 Searing Ray | 12 | 7 || 19 Use: Scroll | | 6 || 6 Armour: Robe | 16 | 2 || 18 Dodge: Dodged | 32 | 1 || 33