Dungeon Crawl Stone Soup version 0.28-a0-413-gde365fb (webtiles) character file. Game seed: 9384317899996732478 42 Hisoka the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Sept 7, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (1514 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 1514, Time: 00:01:47 Health: 0/21 AC: 1 Str: 4 (6) XL: 3 Next: 54% Magic: 1/6 EV: 13 Int: 19 (21) God: Gold: 36 SH: 0 Dex: 9 (10) Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. Your grab misses the adder. The adder is severely wounded. The adder barely misses you. x2 You hit the adder but do no damage. Your grab misses the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder, but do no damage. The adder misses you. You hit the adder. The adder is severely wounded. You constrict the adder, but do no damage. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You hit the adder but do no damage. You squeeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ...# ..##...# #..# #.##...# ###..# #.##...# ....####.##...# #####..#.†.......# #...(#.#.##.###..# ####........#<......# #.......#...##.##...# #.# #..#..........@.....# #.# #..#....#...##.###..# #.# #..##...#...##.# #..# #.# #.#######...##.###..# #.# SS#.......#.#.......# #.# #..#.#######.....##.J###.# #..#.#######.....#.......# #.............###....## ##########....# ####.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 bats (D:1) 2 endoplasms 3 goblins 4 hobgoblins A kobold (D:2) 2 quokkas (D:1) A frilled lizard (D:1) 18 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 570 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 573 | D:1 | Learned a level 2 spell: Searing Ray 1011 | D:1 | Found a faded altar of an unknown god. 1500 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1513 | D:2 | HP: 1/21 [poisoned by an adder] 1514 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_corners, chequers_ecumenical_altar_lobes D:2: minmay_angry_zag, layout_basic, serial_shops, shop, basic_altar, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 3 Tentacles || 2 Dagger || 10 Cast: Magic Dart || 14 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1513 | 1449 | 64 | 0 | 1277 | 2 | 756.5 | Dungeon | 1513 | 1449 | 64 | 0 | 1277 | 2 | 756.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1222 daAuts D:2: 290 daAuts