Dungeon Crawl Stone Soup version 0.28-a0-1489-ga6001f9 (webtiles) character file. Game seed: 12273552494695575648 35 Hisoka the Conjurer (level 3, -8/21 HPs) Began as an Octopode Conjurer on Jan 12, 2022. Mangled by Sigmund (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1991 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 1991, Time: 00:02:51 Health: -8/21 AC: 1 Str: 6 XL: 3 Next: 33% Magic: 2/6 EV: 13 Int: 22 God: Gold: 49 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls b - 3 scrolls of holy word {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Potions c - 3 potions of heal wounds i - a potion of haste j - a potion of flight {unknown} k - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +1 scythe of protection and wearing a +2 robe of willpower. Sigmund is nearby! The helpless Sigmund fails to defend himself. You hit Sigmund but do no damage. Your grab misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 scythe of protection and wearing a +2 robe of willpower (75% to hit) The searing ray hits Sigmund but does no damage. (Press . to maintain the ray.) Sigmund drinks a potion. Sigmund seems to speed up. The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund hits you with a +1 scythe of protection! The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund barely misses you. The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund barely misses you. Sigmund hits you from afar with a +1 scythe of protection. Sigmund hits you from afar with a +1 scythe of protection. Sigmund closely misses you. Sigmund smiles chillingly. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +1 scythe of protection! Ouch! That really hurt! You die... #.#.# #### #.#.# #..# #.#.# #..#######.#.# #..#.b..P#...# #..#######..## ########..##### #..# ####...........#.###..# ......#####.##..@.@..## ##.#..# ####.####### #.....# P#.# ..†...# #.#.#. #...#.# #P#.#P# ##.##.# #P#.#P# ..|...# #P#.#P ##.#### P#.#P .....# You could see Sigmund (fast). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 ball pythons 2 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 4 kobolds 2 quokkas (D:1) 4 bats 2 frilled lizards A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 642 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 645 | D:1 | Learned a level 2 spell: Searing Ray 1206 | D:1 | Found a faded altar of an unknown god. 1206 | D:1 | Noticed a shining eye 1213 | D:1 | Noticed a golden eye 1213 | D:1 | Noticed a floating eye 1213 | D:1 | Noticed a great orb of eyes 1240 | D:1 | Reached XP level 3. HP: 17/21 MP: 2/6 1703 | D:2 | Noticed Terence 1970 | D:2 | Noticed Sigmund 1991 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_cross, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_1, aquarium_window_1, aquarium_window_corner, aquarium_view_2d, aquarium_view_2e, aquarium_balcony_3b, aquarium_pool_split, minmay_divided_ellipse, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Dagger || 17 Constrict || 4 Tentacles || 2 Unarmed || 1 Cast: Magic Dart || 33 Searing Ray || 3 Stab: Sleeping || 5 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1991 | 1904 | 87 | 0 | 1620 | 2 | 995.5 | Dungeon | 1991 | 1904 | 87 | 0 | 1620 | 2 | 995.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1543 daAuts D:2: 448 daAuts