Dungeon Crawl Stone Soup version 0.28-a0-1506-g3893175 (webtiles) character file. Game seed: 10219917187568575274 16048 Hisoka the Destroyer (level 12, 0/80 HPs) Began as an Octopode Conjurer on Jan 13, 2022. Was a Priest of Vehumet. Slain by a merfolk (11 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:41:48 (14914 turns). Hisoka the Destroyer (Octopode Conjurer) Turns: 14914, Time: 00:41:48 Health: 0/80 AC: 1 Str: 6 XL: 12 Next: 33% Magic: 13/33 EV: 16 Int: 31 God: Vehumet [***...] Gold: 383 SH: 0 Dex: 11 Spells: 9/28 levels left rFire . . . SeeInvis . E - staff of earth rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . c - amulet of magic regeneration rElec . Harm . e - ring of wizardry rCorr + Rampage . I - ring of poison resistance Will ..... C - ring "Toene" {rN+ rCorr MP+9 Int+6} Stlth ++++...... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.63/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 720 gold pieces. You spent 337 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword of venom A - a +3 trident of freezing Missiles D - 4 throwing nets Magical Staves E - a staff of earth (weapon) Jewellery c - an amulet of magic regeneration (around mantle) e - a ring of wizardry (left tentacle) h - a ring of ice l - a ring of fire C - the ring "Toene" (on tentacle) {rN+ rCorr MP+9 Int+6} (You acquired it on level 2 of the Lair of Beasts) [ring of intelligence] Int: It affects your intelligence (+6). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. I - a ring of poison resistance (right tentacle) J - a ring of wizardry Wands j - a wand of charming (4) t - a wand of mindburst (13) v - a wand of polymorph (13) z - a wand of iceblast (6) B - a wand of acid (7) F - a wand of flame (12) G - a wand of paralysis (6) Scrolls a - 2 scrolls of magic mapping {unknown} b - 3 scrolls of amnesia f - 5 scrolls of blinking i - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} p - a scroll of silence {unknown} r - 7 scrolls of teleportation y - a scroll of fear H - 3 scrolls of fog Potions g - a potion of lignification {unknown} m - 4 potions of curing n - 4 potions of attraction {unknown} o - 5 potions of ambrosia q - 4 potions of degeneration {unknown} s - 3 potions of berserk rage u - 2 potions of flight {unknown} w - 2 potions of brilliance {unknown} x - a potion of mutation {unknown} Skills: - Level 6.3 Fighting - Level 9.5 Dodging - Level 6.2 Stealth + Level 8.9 Spellcasting + Level 10.2 Conjurations + Level 5.2 Transmutations + Level 7.0 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Statue Form Tmut/Erth 44% N/A 17% 6 d - Fulminant Prism Conj/Hex 22% 3d13 1% 4 e - Iron Shot Conj/Erth 39% 9d8 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 45% 3d10 1% 4 Slow Hex 52% N/A 1% 1 Dazzling Flash Conj/Hex 90% N/A 1% 3 Frozen Ramparts Ice 26% 1d4 1% 3 Inner Flame Hex/Fire 13% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 1% 4 Petrify Tmut/Erth 67% N/A 1% 4 Confusing Touch Hex 13% N/A 4% 3 Vampiric Draining Necr 13% 2d6 4% 3 Ice Form Ice/Tmut 30% N/A 4% 4 Blade Hands Tmut 23% N/A 4% 5 Cause Fear Hex 6% N/A 16% 4 Summon Ice Beast Ice/Summ 13% N/A 16% 4 Metabolic Englaciation Hex/Ice 6% N/A 38% 5 Discord Hex 6% N/A 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (2/6) D:10 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:5 ( D:9 ? Annotations: D:10 Maurice Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. The searing ray hits the merfolk! The merfolk is heavily wounded. A merfolk comes into view. It is wielding a +0 trident. The searing ray misses the merfolk. You finish channelling your searing ray. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. The merfolk hits you from afar with a +0 trident. You struggle against the net. The merfolk hits you from afar with a +0 trident!! You shred the net and break free! The merfolk closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (79% to hit) The searing ray misses the merfolk. x2 (Press . to maintain the ray.) The merfolk closely misses you. The searing ray hits the merfolk. The merfolk is heavily wounded. The merfolk hits you from afar with a +0 trident! The merfolk misses you. The searing ray hits the merfolk! The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident! The merfolk misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (70% to hit) You feel a surge of power! The iron shot misses the merfolk. The merfolk hits you from afar with a +0 trident!! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... #.##.##......###....## #>#######.........### ###.#### ###...##.#...## #.P..#P###.#...#.......# #............(...##.#... ##.<.......##....P##.P.#. #P............./)###....# ##...(.....##P..#...##.## #......@...##..##.P# .# #............#..# ...# # #......mm.†....... .... .#...............P....P ###.>...............##.. ##.#.....#......... ####...###...#P. #...# .#.### You could see 2 merfolk. Vanquished Creatures A hydra (Lair:2) Harold (D:7) A two-headed ogre (D:10) Nergalle (D:9) Pikel (D:7) Joseph (D:7) A merfolk siren (Lair:2) 5 cane toads 3 komodo dragons (Lair:1) A queen bee (Lair:1) A troll (D:10) A hornet (shapeshifter) (D:8) 8 blink frogs (Lair:1) A shadow (D:10) 19 yaks 3 water moccasins An acid dragon (D:8) 2 orc warriors 2 sky beasts 2 black bears (D:4) A hornet zombie (D:7) An ogre (D:6) 6 wolves 4 centaurs A lemure (D:7) A kobold brigand (D:7) 6 bullfrogs A water moccasin skeleton (D:4) 15 killer bees 8 wights 2 electric eels (D:10) A howler monkey (D:6) 10 hounds 3 jellies 6 orc priests 3 centaur skeletons 2 gnoll shamans A bullfrog skeleton (D:5) An iguana (D:5) Crazy Yiuf (D:7) 5 orc wizards A hound skeleton (D:5) A howler monkey zombie (D:10) 10 adders 10 gnolls 2 ufetubi 2 worms 2 dart slugs (D:3) 33 orcs 7 ball pythons 5 endoplasms A giant cockroach (D:3) 7 goblins 5 hobgoblins 11 jackals 8 kobolds 2 quokkas 6 bats 3 frilled lizards 4 rats 255 creatures vanquished. Vanquished Creatures (collateral kills) 14 killer bees (Lair:1) 14 creatures vanquished. Vanquished Creatures (others) 36 fulminant prisms 3 fungi 2 plants (Lair:2) 41 creatures vanquished. Grand Total: 310 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 173 | D:1 | Learned a level 2 spell: Searing Ray 1180 | D:2 | Found a white marble altar of Elyvilon. 1276 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1564 | D:2 | Found a faded altar of an unknown god. 2102 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 2527 | D:3 | Learned a level 3 spell: Dazzling Flash 2644 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 3233 | D:4 | Noticed a black bear 3607 | D:4 | Reached XP level 6. HP: 26/36 MP: 1/10 3879 | D:4 | Reached skill level 5 in Stealth 3879 | D:4 | Reached skill level 5 in Conjurations 4153 | D:4 | Learned a level 4 spell: Fulminant Prism 4168 | D:5 | Entered Level 5 of the Dungeon 4191 | D:5 | Found Abriet's Weapon Shop. 4261 | D:5 | Reached XP level 7. HP: 33/41 MP: 8/12 4803 | D:5 | Found a staircase to the Ecumenical Temple. 4820 | Temple | Entered the Ecumenical Temple 4861 | Temple | Became a worshipper of Vehumet 5205 | D:4 | Reached skill level 1 in Fighting 5205 | D:4 | Reached XP level 8. HP: 17/48 MP: 8/14 5532 | D:6 | Reached skill level 5 in Dodging 5532 | D:6 | Reached skill level 6 in Conjurations 5897 | D:6 | Reached skill level 5 in Spellcasting 5991 | D:6 | Reached * piety under Vehumet 5991 | D:6 | Offered knowledge of Shock by Vehumet. 6116 | D:6 | Found a blossoming altar of Fedhas. 6123 | D:6 | Found a broken altar of Ashenzari. 6485 | D:7 | Noticed Joseph 6591 | D:7 | Reached XP level 9. HP: 32/57 MP: 7/17 6592 | D:7 | Noticed Pikel 7022 | D:7 | Killed Pikel 7023 | D:7 | Reached skill level 7 in Conjurations 7067 | D:7 | Noticed Harold 7321 | D:7 | Learned a level 6 spell: Iron Shot 7558 | D:7 | Found a runed translucent door. 7759 | D:8 | Reached skill level 1 in Earth Magic 8257 | D:8 | Noticed a hornet 8257 | D:8 | a yak changed into a hornet 8266 | D:8 | Killed a hornet 8267 | D:8 | Reached skill level 5 in Fighting 8605 | D:9 | Reached XP level 10. HP: 28/66 MP: 16/19 8885 | D:7 | Noticed Crazy Yiuf 8935 | D:7 | Killed Harold 8936 | D:7 | Reached skill level 8 in Conjurations 9246 | D:7 | Killed Joseph 9581 | D:7 | Killed Crazy Yiuf 9678 | D:9 | Found Benebbui's Magic Scroll Boutique. 9689 | D:9 | Bought a scroll of blinking for 97 gold pieces 9689 | D:9 | Bought a scroll of blinking for 97 gold pieces 9689 | D:9 | Bought a scroll of identify for 26 gold pieces 9689 | D:9 | Bought a scroll of teleportation for 39 gold pieces 9689 | D:9 | Bought a scroll of teleportation for 39 gold pieces 9689 | D:9 | Bought a scroll of teleportation for 39 gold pieces 9796 | D:9 | Offered knowledge of Poisonous Vapours by Vehumet. 9856 | D:9 | Reached ** piety under Vehumet 10287 | D:9 | Found a sparkling altar of Nemelex Xobeh. 10288 | D:9 | Found an opulent altar of Gozag. 10951 | D:10 | Entered Level 10 of the Dungeon 11134 | D:10 | Learned a level 5 spell: Blade Hands 11137 | D:10 | Noticed Maurice 11221 | D:10 | Noticed Nergalle 11257 | D:9 | Reached skill level 1 in Transmutations 11267 | D:9 | Learned a level 6 spell: Statue Form 11299 | D:9 | Killed Nergalle 11300 | D:9 | Reached skill level 9 in Conjurations 11300 | D:9 | Reached XP level 11. HP: 52/73 MP: 10/22 11400 | D:10 | Reached skill level 5 in Earth Magic 11515 | D:10 | Offered knowledge of Scorch by Vehumet. 12260 | D:10 | Noticed a two-headed ogre 12274 | D:10 | Killed a two-headed ogre 12338 | D:10 | Found a staircase to the Lair. 12355 | Lair:1 | Entered Level 1 of the Lair of Beasts 12597 | Lair:1 | Reached *** piety under Vehumet 13839 | Lair:1 | Reached XP level 12. HP: 62/80 MP: 10/24 14194 | Lair:1 | Reached skill level 10 in Conjurations 14407 | Lair:1 | Offered knowledge of Hailstorm by Vehumet. 14744 | Lair:2 | Noticed an eight-headed hydra 14850 | Lair:2 | Identified a scroll of acquirement 14850 | Lair:2 | Acquired the ring "Toene" {rN+ rCorr MP+9 Int+6} 14892 | Lair:2 | Killed an eight-headed hydra 14893 | Lair:2 | Reached skill level 5 in Transmutations 14914 | Lair:2 | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_zigzags, minmay_hedge_maze, kennysheep_nondescript, corner_web_ring D:3: layout_basic D:4: layout_rooms, grunt_tough_drop D:5: layout_cave_pools, minmay_temple_entry_overgrown, serial_shops, kennysheep_mini D:6: layout_basic, mainiacjoe_overflow_catwalk_spiral, corexii_leaking_fountain D:7: layout_basic, chequers_serial_rivers_small_b, uniq_joseph, uniq_pikel, uniq_crazy_yiuf_cottage, uniq_harold D:8: layout_rooms, kennysheep_generic_room_3 D:9: layout_loops_ring, grunt_temple_overflow_opulence, serial_shops, shop D:10: layout_cave_pools, minitemple, erik_lair_island, uniq_maurice, uniq_nergalle Temple: nicolae_temple_elliptical Lair:1: layout_cave_shapes, special_room [special_room_bee], grunt_megastairs_2 Lair:2: layout_loops_ring, elwin_shoals_entry_stream Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 3 4 5 6 | 6.2 Dodging | 3 4 5 7 8 9 | 9.5 Spellcasting | 3 4 5 6 7 8 | 8.9 Conjurations | 5 6 7 9 10 | 10.2 Fighting | 1 3 5 6 | 6.3 Earth Magic | 2 4 6 7 | 7.0 Transmutations | 1 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 11 | | 2 | || 13 Short sword | 10 | 22 | 18 | 3 || 53 Constrict | 4 | 7 | 8 | 4 || 23 Tentacles | 3 | 7 | 5 | 6 || 21 Punch | | 1 | 1 | || 2 Trident | | | | 6 || 6 Staff | | | | 23 || 23 Cast: Magic Dart | 51 | 50 | 118 | 97 || 316 Searing Ray | 2 | 15 | 43 | 69 || 129 Fulminant Prism | | | 12 | 24 || 36 Dazzling Flash | | | 3 | 2 || 5 Iron Shot | | | | 27 || 27 Statue Form | | | | 2 || 2 Evoke: Wand | | | | 4 || 4 Use: Scroll | | 3 | 6 | 6 || 15 Potion | | 2 | 4 | 5 || 11 Stab: Sleeping | 1 | 5 | 1 | || 7 Invisible | | | 1 | || 1 Armor: Skin | 1 | 1 | 1 | 105 || 108 Dodge: Dodged | 17 | 20 | 87 | 287 || 411 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14963 | 14026 | 937 | 1591 | 9807 | 13 | 1151.0 | Dungeon | 12172 | 11297 | 875 | 1087 | 8003 | 10 | 1217.2 | Temple | 186 | 151 | 35 | 0 | 129 | 1 | 186.0 | Lair | 2604 | 2577 | 27 | 504 | 1675 | 2 | 1302.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 2413 daAuts D:7: 2041 daAuts D:9: 1631 daAuts D:3: 1356 daAuts D:2: 1154 daAuts D:6: 1145 daAuts D:4: 1139 daAuts D:8: 988 daAuts D:10: 980 daAuts D:1: 896 daAuts D:5: 839 daAuts Lair:2: 190 daAuts Temple: 186 daAuts