Dungeon Crawl Stone Soup version 0.29-a0-509-g793eeb5 (webtiles) character file. Game seed: 3377514258335724942 14 Hisoka the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on May 28, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (237 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 237, Time: 00:01:10 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 4/5 EV: 13 Int: 20 God: Gold: 27 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - 2 scrolls of poison {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal. You kill the jackal! The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal misses you. You barely miss the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ...................... ...................### #####.............# ######.).(.#(###.##.... ##.......#....###.#...... #.....###......##........ #....#.h....###.##........ #...##.#.##..##.##......... #..##......)gh@.##.......... #............##†...........:. .. ..#....∩....#............... . ##.#.........#............#..# # #....<....#...............# #......>....#............(..# ......⌠...⌠.......†.........# ............................# ............................# You could see a jackal and a hobgoblin. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 4 goblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 237 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Dagger || 13 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 17 Use: Potion || 1 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 236 | 0 | 0 | 127 | 1 | 236.0 | Dungeon | 236 | 236 | 0 | 0 | 127 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 236 daAuts