Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 364154162653765876 161 Hisoka the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Aug 13, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (2908 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 2908, Time: 00:04:11 Health: -3/31 AC: 1 Str: 6 XL: 5 Next: 42% Magic: 0/9 EV: 13 Int: 25 God: Gold: 183 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . (100%) d - +4 dagger "Ypokah" {venom, Int+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) c - +6 ring of dexterity rCorr . (100%) b - +4 ring of slaying SInv . e - ring of poison resistance Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - the +4 dagger "Ypokah" (weapon) {venom, Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Jewellery b - a +4 ring of slaying (worn) c - a +6 ring of dexterity (worn) e - a ring of poison resistance (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} j - 2 scrolls of poison {unknown} k - a scroll of butterflies {unknown} l - 2 scrolls of fog {unknown} m - a scroll of vulnerability {unknown} q - 2 scrolls of identify {unknown} u - a scroll of revelation {unknown} Potions g - a potion of magic d - 3 potions of mutation {unknown} f - 2 potions of resistance {unknown} n - a potion of ambrosia {unknown} c - 3 potions of curing o - a potion of lignification {unknown} Skills: + Level 3.2 Dodging + Level 4.4 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 10% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Animate Dead Necr 3% N/A 69% 4 Olgreb's Toxic Radiance Alch 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the gnoll! Your Spellcasting skill increases to level 3! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you from afar with a +0 halberd! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The gnoll hits you with a +0 halberd! You die... ..........#.# .####.###.#.# ####### ........#.#.#.###.........## ................+........:.. #.....#.#.#######.........# ........#.### #.........# ............### #.........# .....##.###...###.........## .....#..........@j.......... .....########.###).$).....# ..... #...#####....... ###.... ....... ####.#....... ....... ....j.. .j..... ....... You could see a gnoll. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:4) 3 adders 3 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 5 endoplasms 3 giant cockroaches 7 hobgoblins 6 jackals 6 quokkas 4 ball pythons 3 bats 4 frilled lizards 6 goblins 5 kobolds 13 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 613 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1188 | D:2 | Learned a level 2 spell: Searing Ray 1313 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1391 | D:2 | Identified the +4 dagger "Ypokah" {venom, Int+2} 2359 | D:3 | Reached XP level 5. HP: 31/31 MP: 1/9 2546 | D:3 | Found a glowing silver altar of Zin. 2769 | D:3 | Identified the +1 robe of Philately {+Inv Str+9 Dex-5 SInv} 2908 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, supply_closet_lemuel, grunt_decor_cap, minmay_box_of_dots D:2: layout_basic, st_stairs_7, minmay_tromino_v2 D:3: layout_basic, zin_scriptorium, chequers_serial_rivers_small_b D:4: layout_basic, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 33 | 21 || 54 Tentacles | 5 | 2 || 7 Constrict | 8 | 4 || 12 Unarmed | 1 | || 1 Cast: Magic Dart | 40 | 16 || 56 Searing Ray | | 4 || 4 Use: Potion | 3 | || 3 Stab: Sleeping | 12 | 6 || 18 Distracted | | 1 || 1 Armour: Skin | 33 | 10 || 43 Dodge: Dodged | 16 | 11 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2905 | 2859 | 46 | 0 | 2415 | 4 | 726.2 | Dungeon | 2905 | 2859 | 46 | 0 | 2415 | 4 | 726.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1197 daAuts D:1: 1006 daAuts D:3: 645 daAuts D:4: 55 daAuts