Dungeon Crawl Stone Soup version 0.34-a0-609-g1f91f8d1e3 (webtiles) character file. Game seed: 17719829172422245153 172 Hisoka the Conjurer (level 5, -5/31 HPs) Began as an Octopode Conjurer on Aug 13, 2025. Slain by an orc warrior ... wielding a +0 long sword (18 damage) ... on level 4 of the Dungeon. The game lasted 00:04:41 (3724 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 3724, Time: 00:04:42 Health: -5/31 AC: 1 Str: 6 XL: 5 Next: 52% Magic: 3/9 EV: 12 Int: 23 God: Gold: 263 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) b - +2 dagger (speed) rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) e - ring of protection from cold rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +2 dagger of speed (weapon) Missiles d - 2 throwing nets Armour c - an orb of glass Jewellery e - a ring of protection from cold (worn) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of poison {unknown} d - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} n - a potion of lignification {unknown} o - a potion of resistance {unknown} p - 2 potions of moonshine {unknown} Skills: + Level 3.2 Dodging + Level 4.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Kinetic Grapnel Frge 12% 1d4 12% 1 Call Imp Summ 6% N/A 17% 2 Swiftness Air 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (79% to hit) The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 mace. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! The orc shouts! The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. An orc comes into view. It is wielding a +0 flail. The orc warrior hits you with a +0 long sword! You barely miss the orc warrior. The orc shouts! The orc wizard shouts! Your grab misses the orc warrior. The orc warrior is almost dead. The orc warrior closely misses you. You hit the orc warrior but do no damage. Your grab misses the orc warrior. The orc warrior is almost dead. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. Your grab misses the orc warrior. The orc warrior is almost dead. You feel better. The orc warrior hits you with a +0 long sword!! Ouch! That really hurt! You die... ###...#### ###.... #........# ##.##.## #..#.#.#.###...#.# #####.[#.#.#.##......## ##...$.................. ....##..###.#.##.....### ............#.###...## ...##........####.#### ##@#.#####..[....# ##o### #.##†##.# #...# #.##.# # #ß)ß# #.#..# #oo.# #.#.## # ##o## #.#.###.# .o. #.......# ... ####.#### ... #.# You could see an orc warrior, an orc wizard and 3 orcs. Vanquished Creatures 5 adders 3 gnolls (D:3) 2 dart slugs A ribbon worm (D:2) 12 orcs 10 endoplasms 10 hobgoblins 2 jackals (D:1) 3 quokkas 13 ball pythons 6 bats A frilled lizard (D:1) 5 giant cockroaches 7 goblins 9 kobolds 4 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 11/17 MP: 1/5 1496 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1833 | D:2 | Found a shimmering altar of Xom. 2451 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 2572 | D:3 | Learned a level 2 spell: Searing Ray 3291 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 3708 | D:4 | Noticed an orc warrior 3724 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, nicolae_the_louvre D:2: layout_loops_corners, basic_altar, minmay_pentomino_o4 D:3: layout_basic, minmay_joined_circles D:4: layout_loops_cross, minitemple, slow_altar_2, minmay_temple_entry_mist, pf_guarded_unrand_delatra Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 6 | 16 || 22 Unarmed | 2 | || 2 Dagger | 21 | 61 || 82 Tentacles | 2 | 13 || 15 Cast: Magic Dart | 60 | 34 || 94 Searing Ray | | 6 || 6 Use: Potion | | 3 || 3 Stab: Sleeping | 7 | 2 || 9 Armour: Skin | 5 | 24 || 29 Dodge: Dodged | 8 | 36 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3695 | 3577 | 118 | 0 | 3112 | 4 | 923.8 | Dungeon | 3695 | 3577 | 118 | 0 | 3112 | 4 | 923.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1359 daAuts D:3: 1076 daAuts D:2: 1046 daAuts D:4: 213 daAuts