Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 8246204244239593259 51 Hisoka the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Aug 15, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:40 (1703 turns). Hisoka the Conjurer (Octopode Conjurer) Turns: 1703, Time: 00:01:40 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 4/6 EV: 12 Int: 22 God: Gold: 133 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) b - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons b - a +3 short sword (weapon) Jewellery a - an amulet of faith Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: + Level 2.7 Dodging - Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 13% 1 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Rending Blade Conj/Frge 12% 2d7 45% 4 Animate Dead Necr 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. The orc wizard hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. The searing ray hits something! Something hits you. The searing ray hits something. Something hits you. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.# #.##.......# ###.# #.#...############ ....#####................# ...รท......#...##########.# ##...........## #.# ###.#####.##.# ##.## # #.# #.##.# ########...## # #.# #.##.# #{...[......###### # #.# #.##.# #@####............ # #.# #.##.# #.# #.......##### # #.# #.##.###.# #....>..# ###.#####.##.....# #......###### .................# #.....###.... ..........#.###.## #..#.####.### ###.#.#####.# #.# #..#......##. # #.#.# #.# #.# ###...########. # #.#.## #.# #.###.....# #. There were no monsters in sight! Vanquished Creatures Jessica (D:3) A dart slug (D:2) An orc (D:3) 2 giant cockroaches (D:1) 3 hobgoblins 3 quokkas 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 goblins 3 kobolds (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 436 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1523 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1642 | D:3 | Found a faded altar of an unknown god. 1643 | D:3 | Noticed Jessica 1647 | D:3 | Killed Jessica 1651 | D:3 | Noticed Grinder 1658 | D:2 | Learned a level 2 spell: Searing Ray 1702 | D:2 | HP: 1/21 [something (3)] 1703 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_loops_ring D:3: layout_basic, nicolae_ashenzari_panopticon, nicolae_ecumenical_pavilion, uniq_grinder, uniq_natasha, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 2 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 45 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1618 | 85 | 0 | 1485 | 3 | 567.7 | Dungeon | 1703 | 1618 | 85 | 0 | 1485 | 3 | 567.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 825 daAuts D:3: 14 daAuts