Hisoka Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (17, 29, D:1) a bat skeleton (18, 27, D:1) a hobgoblin skeleton (21, 16, D:1) a +0 dagger (36, 36, D:1) a rat skeleton (42, 7, D:1) a hobgoblin skeleton (42, 8, D:1) a bat skeleton (42, 17, D:1) a +0 robe Level 2 of the Dungeon [Shop] Pump's Book Boutique a parchment of Soul Splinter (64 gold) a parchment of Airstrike (162 gold) a parchment of Sandblast (64 gold) a parchment of Apportation (64 gold) a parchment of Magic Dart (64 gold) a parchment of Forge Lightning Spire (162 gold) a parchment of Lehudib's Crystal Spear (291 gold) a parchment of Diamond Sawblades (259 gold) (0, 0, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, -12, D:2) 3 javelins (8, -17, D:2) a +0 robe (8, 4, D:2) a +0 sling (11, 11, D:2) a +0 spear (15, 11, D:2) a +0 short sword 5 stones a kobold skeleton (18, -15, D:2) a +0 rapier (20, 24, D:2) a hobgoblin corpse (skeletalised by now) (21, 11, D:2) 3 poisoned darts (23, -1, D:2) a hobgoblin skeleton (25, -1, D:2) a +0 dagger a +0 robe (36, 10, D:2) a +0 leather armour (39, 3, D:2) a +0 dagger a kobold skeleton (46, 4, D:2) a quokka skeleton (49, 8, D:2) an adder skeleton (54, 16, D:2) a rat corpse (skeletalised by now) (56, 15, D:2) a rat corpse (skeletalised by now) (60, 15, D:2) a rat corpse (skeletalised by now) (60, 20, D:2) a +3 plate armour of cold resistance (62, 16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Imep" {MP+4 SInv} (3040 gold) [ring of see invisible] MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. the +3 leather armour of Limited Liability {+Inv Str+3} (3730 gold) +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 robe of Rohelle {Int+2} (1210 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 dagger of Cidavele {spect, rC+ Int+3 Dex+3} (6160 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the storm talisman of Vehumet's Benevolence {Str+3} (11110 gold) [storm talisman] Str+3: It affects your strength (+3). the ring of the Queen {rCorr Slay+2 SInv} (3600 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the ring of the Blind Eye {rElec rC- Str-5 Slay+4 Stlth+} (3600 gold) [ring of slaying] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the fire staff "Riabumm" {Fly rPois rF+ Str-4 Int+5 Fire} (4040 gold) [staff of fire] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. the air staff "Ratudefomm" {*Slow rElec rC+++ Tloc Air Earth} (7260 gold) [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +8 hand axe of Semow {flame, rC+ Will+} (6500 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +3 pair of boots of Discretion {Bane rC+ rN++} (4400 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the storm talisman of Turoho {Harm rC+ Str+7 Dex-2} (14850 gold) [storm talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). the sanguine talisman of Tomu {Rampage +Inv rN+ Dex-3} (8100 gold) [sanguine talisman] Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). the orb of the Ecumenical Temple {Mayhem, rN+} (1820 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +5 dagger of the Vulture {flame, rCorr Dex+2} (4540 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Eternal Harmony {rC+ AC+4 SInv} (5420 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). SInv: It lets you see invisible. a +4 battleaxe of electrocution (4700 gold) the riddle talisman of the Rhinotaur {rPois Stlth+} (9000 gold) [riddle talisman] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the +1 robe "Xokhunuw" {Regen+ rCorr} (1850 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the amulet of the Everdark {Acrobat Regen+} (3700 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Regen+: It increases your rate of health regeneration. [Shop] Vamoemec's Jewellery Emporium a ring of flight (unknown) (210 gold) a +4 ring of slaying (unknown) (432 gold) a ring of poison resistance (unknown) (240 gold) a maw talisman (180 gold) a +4 ring of protection (unknown) (432 gold) a ring of willpower (unknown) (300 gold) a ring of poison resistance (unknown) (240 gold) (0, 0, D:3) a +0 leather armour (12, 5, D:3) a ball python corpse (skeletalised by now) (14, 10, D:3) a ball python corpse (skeletalised by now) (18, -37, D:3) a +0 dagger of flaming 2 stones a kobold corpse (skeletalised by now) (22, -14, D:3) a +0 ring mail (32, -44, D:3) a frilled lizard corpse (skeletalised by now) (41, -25, D:3) a +0 spear (44, -4, D:3) 5 boomerangs (48, -36, D:3) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (51, 10, D:3) a +0 hand axe an orc corpse (skeletalised by now) (62, -5, D:3) 4 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (10, -13, D:4) a +0 robe (12, -13, D:4) a ball python corpse (skeletalised by now) (26, 10, D:4) a +0 ring mail (27, 10, D:4) a hobgoblin skeleton (31, -6, D:4) a quokka skeleton (33, -1, D:4) a +0 scale mail (33, 1, D:4) a ball python skeleton (37, 14, D:4) a +0 dagger (39, -11, D:4) a +0 whip (41, 9, D:4) a hound skeleton (42, -18, D:4) a +0 hand axe (50, 18, D:4) a +0 mace an orc skeleton (51, 7, D:4) a +0 leather armour (54, 10, D:4) a +0 robe a hobgoblin skeleton an iguana skeleton (54, 17, D:4) a +0 war axe (59, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (3, -9, D:5) a +0 ring mail (16, -8, D:5) a +0 chain mail a +0 whip an orc skeleton (17, -6, D:5) a yak skeleton (19, 13, D:5) a +0 club (28, 0, D:5) a hound skeleton (28, 9, D:5) 2 flux baubles (29, 2, D:5) an electric eel corpse (skeletalised by now) (30, 4, D:5) a +0 hand axe (33, 0, D:5) a black bear skeleton (35, 0, D:5) a +0 leather armour a +0 mace an orc skeleton (50, -5, D:5) an iguana skeleton (56, -9, D:5) a +0 flail Level 6 of the Dungeon (2, -11, D:6) a +0 robe the barachi skeleton of Jeremiah (11, 9, D:6) a +0 robe (13, -8, D:6) a scarf of harm (23, 11, D:6) a +0 shortbow (24, 21, D:6) a +0 hand axe (27, 11, D:6) a +0 robe (32, -8, D:6) a +0 club (34, -8, D:6) a +0 whip (35, -9, D:6) a +0 spear Level 7 of the Dungeon (4, 28, D:7) a +0 ring mail (14, 28, D:7) an electric eel skeleton (18, 14, D:7) a manual of Hexes (18, 33, D:7) a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (18, 34, D:7) a +0 hand axe an orc skeleton (19, 14, D:7) a +0 spear (19, 33, D:7) a +0 glaive a +0 plate armour a +0 dagger a +0 chain mail an orc skeleton an orc skeleton (21, 15, D:7) a parchment of Confusing Touch (32, 42, D:7) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (36, 16, D:7) a +0 antimagic orcbow a centaur corpse (skeletalised by now) (36, 24, D:7) 4 poisoned darts (41, 35, D:7) the maw talisman of Defence {rPois rF- Str-5 Dex+8} [maw talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). (unseen) (44, 32, D:7) a +0 shortbow (44, 37, D:7) a +0 leather armour (44, 40, D:7) a scroll of identify (45, 32, D:7) 9 gold pieces a +0 shortbow a centaur corpse (45, 38, D:7) a scroll of enchant armour (46, 7, D:7) 5 javelins a +0 war axe an orc skeleton (46, 12, D:7) a +0 robe (46, 19, D:7) a bullfrog skeleton (47, 6, D:7) a +0 short sword an orc skeleton (47, 34, D:7) a +0 shortbow a centaur corpse (48, 6, D:7) a +2 heavy mace a +0 robe a +2 dagger of electrocution (49, 0, D:7) a +3 war axe of freezing a +0 robe (50, 10, D:7) a +0 sling (56, 28, D:7) a +0 giant club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a parchment of Rending Blade (11, 17, D:8) a +0 dagger the Ecumenical Temple