Hisoka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 3, D:1) a goblin skeleton (20, -3, D:1) a jackal skeleton (21, -3, D:1) a jackal skeleton (24, -23, D:1) a rat corpse (skeletalised by now) (27, -7, D:1) a +0 club (28, -33, D:1) a hobgoblin corpse (skeletalised by now) (36, 14, D:1) a bat corpse (skeletalised by now) (40, -4, D:1) a +0 club (41, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, 17, D:2) a +0 club a +0 sling (4, 9, D:2) an adder skeleton (4, 17, D:2) a +0 chain mail (12, 11, D:2) a jackal corpse (skeletalised by now) (15, 17, D:2) 5 stones a +0 dagger a jackal skeleton (17, 0, D:2) 4 stones a +0 short sword (23, 4, D:2) a +0 robe a human skeleton (25, 12, D:2) a +0 leather armour (26, 18, D:2) a +0 club a rat skeleton a goblin skeleton (37, 13, D:2) a +0 club a gnoll corpse (skeletalised by now) (39, 12, D:2) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 0, D:2) a bat skeleton (43, -1, D:2) a rat skeleton (53, -1, D:2) an adder skeleton (54, -1, D:2) a jackal skeleton a jackal skeleton (56, -1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +1 robe (4, 4, D:3) a +0 spear (7, -4, D:3) a hobgoblin skeleton (10, -3, D:3) a bat skeleton (12, -2, D:3) a +0 mace a +0 scale mail the human skeleton of Terence (17, 3, D:3) a +0 short sword (18, -3, D:3) a jackal skeleton (19, -5, D:3) a jackal corpse (skeletalised by now) (19, -3, D:3) a jackal skeleton (24, 6, D:3) a quill talisman (25, -4, D:3) 6 javelins (34, 30, D:3) a parchment of Scorch (40, -5, D:3) a +0 hand axe (40, 9, D:3) a +0 club a +0 ring mail an orc skeleton (40, 11, D:3) a +0 dagger a goblin skeleton (41, 28, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, 18, D:4) a hobgoblin corpse (skeletalised by now) (5, 10, D:4) a hobgoblin skeleton (14, -2, D:4) a +0 robe a +0 dagger an orc skeleton (14, -1, D:4) a +0 dagger (14, 8, D:4) a +0 dagger (15, -1, D:4) a +0 robe a +0 dagger a +0 trident an orc skeleton (18, -3, D:4) a +0 chain mail (27, 19, D:4) a +5 long sword (32, -1, D:4) a rat skeleton (38, 4, D:4) a +0 robe (39, -1, D:4) a +0 club (41, -3, D:4) a +0 club a goblin skeleton (47, -4, D:4) a +0 hand axe (47, 25, D:4) a +0 club (48, 7, D:4) a +0 robe Level 5 of the Dungeon [Shop] Dirisih's General Store a +0 dagger (28 gold) a parchment of Borgnjor's Vile Clutch (226 gold) a +0 ring mail (56 gold) a scroll of immolation (56 gold) a wand of charming (6) (201 gold) a parchment of Foxfire (75 gold) a scroll of fog (56 gold) a box of beasts (560 gold) a parchment of Lee's Rapid Deconstruction (226 gold) (0, 0, D:5) a +0 ring mail (9, 27, D:5) a +0 giant spiked club (18, 12, D:5) a +0 dagger (18, 15, D:5) a +0 hand axe an orc skeleton (19, 13, D:5) a +0 dagger a +0 robe (20, 12, D:5) a +0 whip a +0 ring mail (26, 0, D:5) a +0 whip a +0 leather armour an orc skeleton (26, 7, D:5) a +4 shortbow (34, -2, D:5) the +0 robe "Heasi" {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (36, -17, D:5) a staff of earth (40, 8, D:5) the +3 dagger of Menun {spect, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, -20, D:5) a +0 club a gnoll corpse (skeletalised by now) (48, -20, D:5) a +0 club (48, -19, D:5) a +0 spear a gnoll corpse (skeletalised by now) (49, -19, D:5) a +0 halberd a gnoll skeleton Level 6 of the Dungeon [Shop] Kaudd's Weapon Shop a +0 whip (32 gold) 5 boomerangs (130 gold) a +1 rapier of distortion (269 gold) 4 curare-tipped darts (62 gold) a +1 flail of holy wrath (172 gold) a +0 long sword (45 gold) a +0 whip (32 gold) (15, -24, D:6) a +0 long sword (17, 18, D:6) a parchment of Curse of Agony (31, 5, D:6) 3 poisoned darts (48, -3, D:6) a +0 dagger (49, 2, D:6) a +4 flail a +0 robe (51, -11, D:6) an adder corpse (skeletalised by now) (51, 8, D:6) a +3 great sword a +0 robe (51, 9, D:6) a +1 great sword a +0 robe (54, 6, D:6) a +0 great sword a +0 robe (55, 6, D:6) a +3 battleaxe of freezing a +0 robe (58, -9, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Huky's Antique Weapon Boutique a +0 heavy flail (232 gold) a +0 flail (98 gold) a +1 heavy triple crossbow (1204 gold) a +0 short sword (84 gold) a +0 short sword (84 gold) a +0 flail (98 gold) the +0 broad axe "Esaliu" {elec, ^Drain rElec rN+ Int+7} (1394 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (15, 26, D:7) a +0 orcbow (19, 6, D:7) a +0 scale mail a +0 trident (20, 5, D:7) a +0 club (20, 7, D:7) a +0 spear (29, 23, D:7) a +0 war axe (29, 33, D:7) a +0 trident (31, 15, D:7) a +0 scale mail Level 8 of the Dungeon (9, -23, D:8) a parchment of Eringya's Surprising Crocodile (15, 8, D:8) a +0 quarterstaff (22, 1, D:8) a +0 leather armour (23, 7, D:8) a +0 ring mail (28, -20, D:8) 2 poisoned darts (30, 3, D:8) a +0 scale mail (33, -27, D:8) an orb of guile (34, -13, D:8) a +0 ring mail 2 boomerangs a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 club (35, -26, D:8) a +0 dagger a +0 robe (35, -13, D:8) a +0 scale mail a +0 short sword (36, -26, D:8) a +0 dagger (36, -24, D:8) a +0 hand axe (38, 7, D:8) a +0 vampiric dagger a +0 robe (38, 8, D:8) a +0 mace (39, 7, D:8) a +0 short sword (41, -16, D:8) 2 potions of moonshine a +1 war axe of sundering a +1 halberd a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 spear (4, 38, D:9) a +0 dagger a +0 robe (5, 40, D:9) a +0 dagger a +0 robe (7, 39, D:9) a +0 dagger a +0 robe (7, 40, D:9) a +0 dagger (8, -10, D:9) a +0 dagger (8, 3, D:9) a +0 hand axe (8, 5, D:9) a +0 flail (9, 4, D:9) a +0 dagger a +0 hand axe a +0 short sword (9, 5, D:9) a +0 dagger a +0 robe (10, 2, D:9) a +0 mace a +0 plate armour (11, 5, D:9) a +0 antimagic dagger a +0 robe (35, 28, D:9) a +0 giant spiked club a +0 giant club (36, 29, D:9) a +2 heavy mace (40, 9, D:9) a +0 dagger (40, 11, D:9) a +0 short sword a +0 whip 4 stones a +0 whip a +0 short sword 5 poisoned darts (41, 11, D:9) a +0 dagger 5 poisoned darts a +0 short sword 3 stones a +0 whip (44, -12, D:9) a +0 war axe of sundering (60, 28, D:9) a +5 long sword a +0 robe (62, 32, D:9) a +0 orcbow (63, 0, D:9) a +0 shortbow (64, 31, D:9) a +0 dagger a +0 robe (65, 30, D:9) a +0 short sword 4 poisoned darts Level 10 of the Dungeon (9, -2, D:10) a +0 quarterstaff (11, 17, D:10) a +0 ring mail (15, -1, D:10) a +0 flail (15, 8, D:10) a +0 ring mail (19, 16, D:10) a +0 short sword (20, 36, D:10) a +0 mace (22, 22, D:10) a +0 orcbow a +0 scimitar a +0 chain mail (23, 22, D:10) a +0 shortbow (23, 23, D:10) a +0 dagger a +0 robe (25, 25, D:10) a +0 shortbow (26, 30, D:10) +0 fire dragon scales (44, 20, D:10) a phantom mirror (45, 18, D:10) a staff of cold (unseen) (45, 20, D:10) a staff of cold (unseen) (46, 18, D:10) a phantom mirror (46, 20, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Puosoor's Antique Armour Shop a +2 chain mail of archery (380 gold) a +2 plate armour of command (665 gold) a +4 plate armour of command (855 gold) a +1 ring mail of fire resistance (304 gold) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (2363 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +2 robe (245 gold) (4, -33, Lair:1) a +0 robe (9, -7, Lair:1) a +4 ring mail (23, -23, Lair:1) a +0 chain mail (40, -35, Lair:1) the +0 leather armour of the Present {Rampage Fly Int-3 Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (41, -34, Lair:1) the scarf of the Pit {Repulsion, ^Drain rPois rC++ MP-5} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC++: It greatly protects you from cold. MP-5: It affects your magic capacity (-5). (52, -10, Lair:1) a parchment of Launch Clockwork Bee Level 2 of the Lair of Beasts (0, 0, Lair:2) the medusa talisman "Umicowa" {+Inv rC+ Str-4 Dex+7} [medusa talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). (13, -15, Lair:2) a +0 long sword (29, -15, Lair:2) a +0 scale mail (29, -12, Lair:2) a staff of cold a +2 robe of cold resistance (57, -33, Lair:2) a +0 quarterstaff (61, 1, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (10, 7, Lair:3) a +0 ring mail (24, 4, Lair:3) a +0 chain mail (49, 13, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Call Canine Familiar (2, -5, Lair:4) a +0 leather armour (35, 19, Lair:4) a human skeleton (35, 20, Lair:4) a human skeleton (42, 36, Lair:4) a +0 orcbow (45, -10, Lair:4) a +0 mace Level 5 of the Lair of Beasts (16, 9, Lair:5) a +0 trident (17, 8, Lair:5) 5 darts of disjunction (20, 8, Lair:5) a +1 hat (24, 16, Lair:5) 2 poisoned darts (49, -12, Lair:5) a +0 short sword (55, -8, Lair:5) 11 gold pieces (58, -8, Lair:5) 5 gold pieces (60, -8, Lair:5) a +0 scale mail a potion of curing (61, -9, Lair:5) a potion of heal wounds (62, -4, Lair:5) a potion of ambrosia a +0 leather armour