Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 17648440471826755983 14 Hisoka the Grave Robber (level 2, 0/21 HPs) Began as a Vine Stalker Necromancer on Feb 18, 2026. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (436 turns). Hisoka the Grave Robber (Vine Stalker Necromancer) Turns: 436, Time: 00:01:04 Health: 0/21 AC: 21 Str: 10 XL: 2 Next: 45% Magic: 0/6 EV: 2 Int: 15 God: Gold: 43 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) c - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +3 dagger (weapon) Armour b - a +0 robe (melded) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 32% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have extremely sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. Message History Things that are here: a +0 club; a goblin corpse A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin shouts! You bite the hobgoblin. You kill the hobgoblin! You now have 43 gold pieces (gained 15). You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! The gnoll closely misses you. You closely miss the gnoll. You bite the gnoll, but do no damage. The gnoll closely misses you. You hit the gnoll. You bite the gnoll. You drain its power. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 55%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip. You encounter an endoplasm. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, chance to affect: 55%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm quivers. Okay, then. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The gnoll hits you with a +0 whip. You die... #. #. #.## ... ..# #J# #j# #.....# #♣# #.....# #.# #.....# ##.# #.....# #..# ..... #.#########.##### ####...............# ######## #.......###........# #......###.##..#.###.....)).# #.####.#.................#..# You could see a gnoll and an endoplasm. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 175 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 218 | D:1 | Learned a level 2 spell: Grave Claw 436 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_cross, ebering_dispersal_statue_hall, hangedman_feature_mirror Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Bite || 7 Cast: Soul Splinter || 5 Drink: Lignification || 1 Stab: Sleeping || 4 Armour: Robe || 16 None || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 435 | 435 | 0 | 0 | 313 | 1 | 435.0 | Dungeon | 435 | 435 | 0 | 0 | 313 | 1 | 435.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 435 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+