Dungeon Crawl Stone Soup version 0.35-a0-187-ge17ad08588 (webtiles) character file. Game seed: 11234706469220407182 52 Hisoka the Grave Robber (level 3, -1/18 HPs) Began as a Vine Stalker Necromancer on Mar 13, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (711 turns). Hisoka the Grave Robber (Vine Stalker Necromancer) Turns: 711, Time: 00:01:30 Health: -1/18 AC: 2 Str: 10 XL: 3 Next: 85% Magic: 0/8 EV: 1 Int: 17 God: Gold: 85 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: constricted A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of flight Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades - Level 1.5 Dodging + Level 3.2 Stealth + Level 2.6 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 47% 3 Swiftness Air 2% N/A 47% 3 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The endoplasm struggles to resist. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The ball python bites you. The ball python constricts you. The endoplasm freezes you. You are frozen. The ball python constricts you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. The ball python bites you. The ball python constricts you. You hit the endoplasm. You bite the endoplasm. You drain its power. You feel invigorated. The endoplasm is almost dead. The ball python hisses angrily. You hear an angry hiss. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. The ball python hisses angrily. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #....)...).....%...# ###########........# ........[......# ##########'####### #$....... #####.#####.. #.....# #..SJ.# #..@SS# #.###..# ## ...# #.S.# S.S.# S#.. ### You could see an endoplasm and 3 ball pythons. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs 3 endoplasms A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) 2 kobolds 16 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A hobgoblin (D:1) 3 bats (D:1) 5 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hisoka the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 184 | D:1 | Reached XP level 2. HP: 14/14 MP: 6/6 202 | D:1 | Learned a level 2 spell: Grave Claw 656 | D:2 | Reached XP level 3. HP: 17/17 MP: 2/7 670 | D:2 | Reached skill level 1 in Fighting 670 | D:2 | Reached skill level 1 in Short Blades 711 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted, basic_altar, minmay_shallow_snake_nest Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | 1 | 1.1 Short Blades | 1 | 1.1 Dodging | | 1.5 Spellcasting | | 2.6 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 52 Bite || 12 Cast: Soul Splinter || 12 Grave Claw || 2 Stab: Sleeping || 7 Armour: Robe || 35 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 710 | 693 | 17 | 0 | 505 | 2 | 355.0 | Dungeon | 710 | 693 | 17 | 0 | 505 | 2 | 355.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 624 daAuts D:2: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+