Hisoka Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 21, D:1) a frilled lizard skeleton (15, 21, D:1) a +0 dagger (33, 35, D:1) a bat skeleton (42, 34, D:1) a scarf of harm (45, 19, D:1) a +0 club a goblin skeleton (49, 26, D:1) a hobgoblin corpse (skeletalised by now) (50, 15, D:1) a +0 club a goblin skeleton (57, 16, D:1) a +0 dagger 5 stones (57, 17, D:1) a +0 whip 4 stones (57, 18, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -1, D:2) a +0 leather armour (10, 13, D:2) a +0 mace (12, 33, D:2) a +0 long sword (20, 38, D:2) a +0 chain mail (31, 8, D:2) a +0 club (33, 8, D:2) a +0 dagger (34, 23, D:2) a quokka corpse (skeletalised by now) (39, 41, D:2) a +0 quarterstaff (41, 3, D:2) a rat corpse (skeletalised by now) (51, 38, D:2) a jackal corpse (skeletalised by now) (51, 39, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Isentoal's Weapon Shoppe 4 curare-tipped darts (57 gold) a +5 hand axe of venom (367 gold) a +0 sling (18 gold) a +3 giant spiked club (235 gold) a +0 long sword (42 gold) a +0 whip (30 gold) the +6 athame of Gouxzorgh {flame, Int+2 SInv} (760 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 short sword (36 gold) a +0 flail (42 gold) (0, 0, D:3) a +0 dagger 2 stones (1, 0, D:3) a +4 dagger a +0 whip 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 1, D:3) a +0 club (2, 1, D:3) a +0 dagger 5 stones (3, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (5, 2, D:3) a +0 club (12, 1, D:3) a +0 short sword (14, -1, D:3) a hobgoblin skeleton (14, 4, D:3) a rat skeleton (15, -2, D:3) a goblin skeleton (16, 2, D:3) a bat skeleton (17, 3, D:3) a bat skeleton (17, 5, D:3) a goblin skeleton (18, 5, D:3) a goblin skeleton (19, -2, D:3) a human skeleton (23, -23, D:3) a +0 flail (24, -24, D:3) a +0 dagger a +0 spear an orc corpse (skeletalised by now) (24, -23, D:3) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (24, -21, D:3) a +0 mace (24, -5, D:3) a hobgoblin skeleton (26, 12, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (38, 19, D:3) a +0 club a hobgoblin skeleton (39, 19, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (39, 20, D:3) a +0 club a goblin skeleton (40, 20, D:3) a +0 dagger (41, 1, D:3) a hobgoblin corpse (skeletalised by now) (42, 0, D:3) a bat corpse (skeletalised by now) (44, -19, D:3) a +0 whip (45, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -21, D:3) a +0 dagger a +0 robe (47, -21, D:3) a +0 flail a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (47, 19, D:3) a +0 club (47, 20, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (2, 9, D:4) a +0 trident (4, 16, D:4) a hobgoblin corpse (skeletalised by now) (15, 4, D:4) a +0 rapier (17, -5, D:4) a +0 dagger (19, 22, D:4) a hobgoblin corpse (skeletalised by now) (21, -5, D:4) an adder corpse (skeletalised by now) (24, -7, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (32, 11, D:4) a +0 club 3 stones (34, 10, D:4) a +0 short sword a hound corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (35, -11, D:4) a +0 dagger a stone a kobold skeleton (39, -15, D:4) a +0 whip a stone (41, -23, D:4) a +0 robe (41, -11, D:4) a +0 leather armour (42, -9, D:4) a parchment of Sigil of Binding (55, -5, D:4) a +0 short sword a +0 scale mail Level 5 of the Dungeon (1, 5, D:5) an iguana corpse (skeletalised by now) (1, 11, D:5) 6 curare-tipped darts (20, 11, D:5) a +0 chain mail (24, 11, D:5) a +0 giant spiked club (24, 25, D:5) a quill talisman (26, 4, D:5) a +0 club (27, 3, D:5) a +0 flail a +0 leather armour (27, 4, D:5) a +0 whip (28, 3, D:5) a +0 short sword (28, 16, D:5) a +0 dagger (29, 3, D:5) a +0 mace (30, 2, D:5) a +0 hand axe (47, 12, D:5) the spore talisman "Sasuisheitt" {+Inv rF+ Dex+2} [spore talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Level 6 of the Dungeon (4, 5, D:6) a +0 dagger (20, -5, D:6) a +0 dagger a boomerang (21, -8, D:6) a +0 short sword (21, -6, D:6) a +1 flail of protection (21, -5, D:6) a +0 flail a +0 flail a +0 flail a +0 leather armour (22, -5, D:6) a +0 spear a +0 dagger a +0 war axe a +0 plate armour (28, -4, D:6) a +0 ring mail (32, 22, D:6) a +0 scale mail (33, -5, D:6) a +0 club (34, -5, D:6) a +0 mace a +0 leather armour a +0 dagger (35, -6, D:6) a +0 hand axe (35, -4, D:6) a +0 club a +0 ring mail (37, 27, D:6) a +0 robe (42, -10, D:6) a scarab talisman (49, 10, D:6) a +0 robe (54, 21, D:6) a +0 dagger (59, -5, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (14, 42, D:7) a +0 spear (15, 40, D:7) a +0 flail a +0 whip a +0 spear (15, 41, D:7) a +0 spear (16, 40, D:7) a +0 robe a +0 club (16, 57, D:7) a parchment of Launch Clockwork Bee (20, 45, D:7) a +0 mace (23, 36, D:7) a +0 robe (27, 40, D:7) a +0 mace (34, 7, D:7) a +0 leather armour (42, 15, D:7) a +0 whip (44, 56, D:7) a +0 dagger (53, 38, D:7) a +0 club (53, 39, D:7) a +0 dagger a +0 ring mail (54, 38, D:7) a +3 dagger of electrocution a +0 robe (54, 39, D:7) a +0 hand axe a +0 ring mail (55, 8, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin a +0 halberd (3, 16, D:8) a +0 whip (4, 15, D:8) a +0 short sword (5, 15, D:8) a +0 flail (6, 15, D:8) a +0 dagger (7, 15, D:8) a +0 dagger a +0 halberd a +0 club a +0 spear (7, 16, D:8) a +0 flail (8, 0, D:8) a +0 robe a +3 falchion (8, 15, D:8) a +0 falchion a +0 chain mail a +0 long sword a +0 flail a +0 leather armour a +0 club (9, 0, D:8) a +0 robe a +1 scimitar of freezing a +0 robe a +2 mace a +0 robe a +1 spear of freezing (12, 21, D:8) 2 boomerangs (13, -6, D:8) a +0 club (18, 9, D:8) a +0 whip (19, 9, D:8) a +0 robe a +0 dagger (20, 9, D:8) a +0 flail (22, 22, D:8) a +0 hand axe a +0 chain mail (23, 21, D:8) a +0 scimitar a +0 plate armour (24, 20, D:8) a +0 club (24, 21, D:8) a +0 short sword a +0 ring mail (26, 17, D:8) a +0 short sword (32, 18, D:8) a +0 club (33, 13, D:8) a +0 dire flail a +0 plate armour (34, 14, D:8) a +0 dagger a +0 robe (35, 4, D:8) a +0 ring mail (35, 15, D:8) a +0 flail (37, -22, D:8) a +0 robe (42, 11, D:8) a medusa talisman (48, -8, D:8) a +0 leather armour (51, 23, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 hat (3, -24, D:9) a +0 whip (3, -22, D:9) a +0 whip (3, -19, D:9) a +0 scale mail (3, 1, D:9) a +0 dagger a +0 robe (4, -23, D:9) a +0 whip a +2 leather armour of fire resistance a +0 club (4, -22, D:9) a +0 whip (4, -21, D:9) a +0 spear (4, -4, D:9) a +0 club (5, -27, D:9) 2 large rocks (5, -21, D:9) a +0 robe a +2 great sword (7, -25, D:9) a +0 ring mail a +2 hand axe of draining a +0 leather armour a +0 hand axe (7, -19, D:9) a +0 robe a +0 robe a +3 hand axe (8, -13, D:9) a +0 robe a +0 spear (9, -16, D:9) a +0 robe a +3 spear (16, -28, D:9) the maw talisman "Feotzed" {Dex+4} [maw talisman] Dex+4: It affects your dexterity (+4). (16, -27, D:9) a +0 glaive a +0 robe (18, -10, D:9) a curare-tipped dart a +0 club (19, -23, D:9) a +0 shortbow (19, -13, D:9) 5 stones a +0 dagger (19, -12, D:9) a +0 whip (20, -13, D:9) a +0 dagger (21, -13, D:9) 3 poisoned darts a +0 short sword (21, -11, D:9) a +0 ring mail (26, -36, D:9) a +0 club (27, -26, D:9) a +2 whip of freezing (27, -22, D:9) a staff of conjuration (30, -7, D:9) a +0 robe a +0 dagger (30, -4, D:9) a +0 dagger (31, -27, D:9) a +1 hand axe of flaming a +0 leather armour a +0 scimitar of flaming (31, -8, D:9) a +0 plate armour a +0 scimitar (31, -4, D:9) a +0 mace (32, -43, D:9) a +0 club (32, -6, D:9) a +0 robe a +0 dagger (33, -28, D:9) a parchment of Forge Blazeheart Golem (33, -20, D:9) a staff of alchemy (35, -45, D:9) a +0 long sword (35, -22, D:9) a +1 sling of electrocution (36, -9, D:9) a +0 short sword 5 poisoned darts (40, -32, D:9) a +0 robe (41, -6, D:9) a +0 dagger of venom (43, -30, D:9) a +4 scimitar of flaming (44, -28, D:9) a +0 glaive a +0 chain mail (45, -33, D:9) a maw talisman (47, -26, D:9) a +0 trident a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, -20, D:10) a +0 quarterstaff (12, 2, D:10) a +0 spear a +0 spear (13, 2, D:10) a +0 spear a +0 spear (16, -20, D:10) 3 javelins (17, -18, D:10) a +0 hand axe (17, -17, D:10) a +0 flail (18, -19, D:10) a +0 trident (19, -12, D:10) a +0 flail of draining (19, 14, D:10) a +0 rapier (21, -10, D:10) a +0 dagger a +0 robe (41, 12, D:10) a +0 orcbow (42, 14, D:10) a +0 mace (43, 8, D:10) a +0 giant club a +0 giant club (43, 14, D:10) a +0 orcbow (46, 8, D:10) a +0 spear a +0 ring mail (48, 15, D:10) 7 gold pieces (50, 11, D:10) a potion of moonshine (51, 13, D:10) 29 gold pieces (53, 10, D:10) a +0 short sword 4 poisoned darts (53, 11, D:10) 6 gold pieces a +0 spear a +0 robe (53, 12, D:10) 13 gold pieces (54, 10, D:10) a +0 club a curare-tipped dart the Ecumenical Temple