Hisoka Level 1 of the Dungeon (3, -28, D:1) a bat skeleton (3, -12, D:1) a quokka corpse (skeletalised by now) (9, -10, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (10, -36, D:1) a +0 club a +0 club (13, -19, D:1) a bat skeleton (16, -35, D:1) a bat skeleton (21, -25, D:1) a +0 sling (23, -4, D:1) a +0 leather armour (28, -32, D:1) a +0 club (35, 7, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 0, D:1) 3 stones (36, 3, D:1) a stone (37, 0, D:1) 3 stones (37, 1, D:1) 4 stones (37, 2, D:1) 2 stones (37, 3, D:1) 4 stones (37, 4, D:1) a stone (37, 5, D:1) 2 stones (38, 0, D:1) a stone (38, 1, D:1) 2 stones (38, 3, D:1) 2 stones (39, -2, D:1) a stone (39, 2, D:1) 4 stones (39, 3, D:1) 2 stones (39, 4, D:1) a stone (39, 5, D:1) 2 stones (40, 0, D:1) a stone (40, 2, D:1) a stone (40, 3, D:1) a stone (40, 4, D:1) a stone (42, -31, D:1) a +0 plate armour (42, 3, D:1) a stone (43, -21, D:1) a +0 short sword (43, 0, D:1) a +0 short sword (47, -14, D:1) a +0 short sword (56, 10, D:1) a frilled lizard corpse (skeletalised by now) (58, -31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (8, -12, D:2) a +0 dagger 2 stones a kobold skeleton (17, -28, D:2) a +0 club (21, -9, D:2) a +0 whip (22, 10, D:2) an adder corpse (skeletalised by now) (22, 21, D:2) a +0 dagger a +0 robe (22, 23, D:2) a frilled lizard corpse (skeletalised by now) (23, -18, D:2) an adder skeleton (28, -4, D:2) a +0 quarterstaff (31, 28, D:2) a +0 club (32, -20, D:2) a +0 club (34, -23, D:2) a +0 dagger a +0 robe a goblin skeleton (35, -8, D:2) a +0 dagger (38, -7, D:2) a +0 dagger a kobold skeleton (38, 9, D:2) a +0 club (38, 12, D:2) a +2 chain mail of poison resistance (38, 28, D:2) a rat corpse (skeletalised by now) (47, 28, D:2) a +0 dagger (48, -9, D:2) a +0 hand axe (50, 12, D:2) a +0 spear (53, -9, D:2) a +0 sling (55, -10, D:2) a ball python skeleton (57, -7, D:2) a +0 club a +0 dagger a goblin skeleton (57, -1, D:2) a +0 club a goblin skeleton (58, 7, D:2) a +0 club a +0 animal skin (59, 5, D:2) a +0 dagger a +0 dagger a +0 club (62, 7, D:2) a +0 club a +0 dagger a +0 dagger a goblin skeleton (68, 2, D:2) a +0 sling (68, 4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (7, 35, D:3) a +0 club a +0 sling (9, 36, D:3) a +0 club (10, 20, D:3) a +0 spear (11, 16, D:3) an adder skeleton (13, 14, D:3) a +0 ring mail (13, 17, D:3) a ball python skeleton (15, 11, D:3) a +0 dagger a +0 robe (16, 7, D:3) a +0 club a +4 war axe an orc skeleton an orc skeleton (16, 8, D:3) an adder skeleton (17, 32, D:3) a +0 club (23, 17, D:3) 5 large rocks (24, 11, D:3) a +0 club (29, 8, D:3) a +0 short sword (32, 28, D:3) a bat corpse (skeletalised by now) (42, 47, D:3) a quill talisman (44, 13, D:3) a ball python skeleton (46, 24, D:3) a +0 robe (49, 19, D:3) a rat skeleton (51, 34, D:3) a bat skeleton (55, 46, D:3) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (61, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, 10, D:4) a +0 hand axe (3, 14, D:4) a staff of alchemy (6, 25, D:4) a +0 mace (7, 33, D:4) a +0 short sword (11, -4, D:4) 2 boomerangs (18, -3, D:4) a +0 plate armour (30, 10, D:4) 2 stones (40, 34, D:4) a +0 giant club an ogre skeleton (42, 15, D:4) a +0 rapier (47, 17, D:4) a +0 ring mail Level 5 of the Dungeon (2, -1, D:5) the +1 hand axe of Fogiunut {freeze, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (13, -24, D:5) the human corpse of Prince Ribbit (skeletalised by now) (17, 1, D:5) an adder skeleton (27, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a gnoll corpse (1, -21, D:6) an adder skeleton (1, 0, D:6) a +0 whip a +0 leather armour a gnoll corpse (2, -1, D:6) a +0 flail a gnoll corpse (2, 0, D:6) a +0 flail a +0 flail a +0 club a gnoll corpse (8, -35, D:6) a +0 rapier (23, -15, D:6) a +0 robe (38, 5, D:6) a +0 scale mail (41, -42, D:6) the +0 ring mail "Mellitaizi" {MP+4 Int+2} MP+4: It affects your magic capacity (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (43, 5, D:6) an adder skeleton (50, -42, D:6) a black bear corpse (skeletalised by now) (54, -13, D:6) 2 curare-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe the Ecumenical Temple the Necropolis (0, 0, Necropolis) 8 gold pieces (1, 0, Necropolis) the +6 quarterstaff of Jurhe {flame, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (2, 0, Necropolis) a scarf of harm (unseen) (3, 0, Necropolis) 26 gold pieces (4, 0, Necropolis) a +0 short sword (5, 0, Necropolis) 15 gold pieces (24, 4, Necropolis) 22 gold pieces (24, 5, Necropolis) a +2 dagger of draining (unseen) (24, 8, Necropolis) the Grimoire of the Necropsy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Grave Claw Necromancy 2 (unseen) (25, 4, Necropolis) 9 gold pieces (25, 6, Necropolis) 13 gold pieces (25, 7, Necropolis) 14 gold pieces (25, 9, Necropolis) 16 gold pieces (26, 7, Necropolis) a +0 whip of freezing (unseen) (43, -7, Necropolis) a potion of berserk rage 6 gold pieces (43, -6, Necropolis) a parchment of Lesser Beckoning (43, -5, Necropolis) a potion of haste 6 gold pieces (43, -3, Necropolis) 20 gold pieces