Hisoka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 11, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (22, 20, D:1) a +0 leather armour (31, 0, D:1) a bat corpse (skeletalised by now) (33, -2, D:1) a quokka corpse (skeletalised by now) (41, 0, D:1) a +0 robe (42, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (11, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 1, D:2) the +2 robe "Pousei" {Harm rF+++ rC- Str+3} Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (18, 7, D:2) a +0 scythe a +2 robe of willpower the human skeleton of Sigmund (22, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -8, D:2) a +0 scale mail (29, -4, D:2) a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton (38, -16, D:2) a +0 dagger (38, 4, D:2) a +0 dagger (43, -15, D:2) 2 atropa-tipped darts (51, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (7, 16, D:3) a +0 club a +0 sling (11, 7, D:3) a +0 dagger (11, 8, D:3) a +0 dagger (13, 12, D:3) a +0 flail an orc skeleton (13, 13, D:3) a +0 flail an orc skeleton (14, 13, D:3) a +0 dagger a +0 ring mail an orc skeleton (14, 30, D:3) a +0 whip of holy wrath (unseen) (17, 27, D:3) a +0 whip of holy wrath (unseen) (20, 30, D:3) a +0 falchion of holy wrath (unseen) (23, -5, D:3) a quokka corpse (skeletalised by now) (25, 28, D:3) a kobold skeleton (26, 41, D:3) a bat skeleton (30, 14, D:3) a ball python corpse (skeletalised by now) (35, 23, D:3) an adder corpse (skeletalised by now) (36, 17, D:3) a +0 leather armour (36, 43, D:3) 6 boomerangs (37, 13, D:3) a water moccasin corpse (skeletalised by now) (37, 14, D:3) a bat corpse (skeletalised by now) (40, 23, D:3) a ball python corpse (skeletalised by now) (41, 12, D:3) a bat corpse (skeletalised by now) (44, 15, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (46, 8, D:3) 2 atropa-tipped darts (46, 30, D:3) a rat corpse (skeletalised by now) (47, 42, D:3) a +0 sling (50, 36, D:3) an adder corpse (skeletalised by now) (53, 4, D:3) a hobgoblin corpse (skeletalised by now) (54, 33, D:3) a quokka corpse (skeletalised by now) (57, 29, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (58, 42, D:3) a frilled lizard corpse (skeletalised by now) (61, 33, D:3) a ball python corpse (skeletalised by now) (61, 41, D:3) the +1 robe of the Dice {Str-4 Int+6} Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Level 4 of the Dungeon (14, -7, D:4) a +0 morningstar (28, -37, D:4) a +0 ring mail (28, -7, D:4) 4 boomerangs (30, -37, D:4) 6 javelins (33, -22, D:4) an iguana skeleton (34, -19, D:4) a scarab talisman (38, 9, D:4) a jackal corpse (skeletalised by now) (42, 5, D:4) a +0 shortbow (59, -31, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, -1, D:5) a +0 mace of protection (10, -43, D:5) an adder skeleton (11, -23, D:5) a +0 scale mail a +0 whip (18, -37, D:5) an adder skeleton (22, -8, D:5) a +0 hand axe (26, -50, D:5) a +0 morningstar (26, -48, D:5) a +0 falchion a +0 scale mail (31, -13, D:5) a +0 flail an orc skeleton (31, -12, D:5) a +0 short sword a +0 short sword (32, -12, D:5) a +0 shortbow (36, -41, D:5) a +0 robe a +0 dagger an orc skeleton (37, -42, D:5) a +0 whip an orc skeleton (39, -42, D:5) a +0 leather armour a +0 club a +0 chain mail a +0 war axe (39, 4, D:5) a +0 spear (41, -19, D:5) a +2 barding of fire resistance (47, -7, D:5) a +0 dagger (48, -31, D:5) an orb of energy Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, 39, D:6) a +3 flail of freezing a +0 robe (5, 2, D:6) a +0 short sword a +4 scale mail (5, 38, D:6) a +1 hand axe of freezing a +0 robe (6, 2, D:6) a +5 flail a +0 robe (7, 14, D:6) +1 acid dragon scales a +0 halberd (11, 12, D:6) a +0 robe a +4 flail (14, 11, D:6) a +0 robe a +2 dagger (14, 13, D:6) a +0 robe a +0 long sword (19, 9, D:6) a +0 giant club an ogre corpse (skeletalised by now) (19, 12, D:6) a +0 falchion (21, 23, D:6) a howler monkey skeleton (24, 14, D:6) a +0 robe a +2 flail of draining (25, 12, D:6) a black bear corpse (skeletalised by now) (25, 26, D:6) a +0 robe (34, 13, D:6) a +2 flail of protection (35, 15, D:6) a +1 heavy long sword a +0 chain mail an orc skeleton (35, 16, D:6) a +0 dire flail a +0 robe a +0 flail a +0 leather armour a +2 flail of draining a +0 mace an orc skeleton an orc skeleton (35, 17, D:6) a +4 falchion a +0 robe (38, 1, D:6) a +0 dagger a +0 robe (48, -8, D:6) a +0 leather armour a +0 rapier the human skeleton of Eustachio (52, -7, D:6) a hound skeleton (55, 8, D:6) a medusa talisman (69, -1, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 5, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 6, D:7) a +0 giant spiked club a +0 short sword a +0 chain mail the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. an orc corpse (skeletalised by now) (1, 6, D:7) a +0 orcbow a +3 dagger a centaur corpse (skeletalised by now) (2, -11, D:7) a +0 short sword (2, 6, D:7) a +1 scimitar a +0 robe (4, -10, D:7) a +5 flail a +0 robe a +0 falchion a +0 giant spiked club an orc skeleton (7, -21, D:7) a +0 leather armour (7, -18, D:7) a +1 heavy mace (7, -6, D:7) a +0 mace (9, 1, D:7) a +0 hand axe an orc skeleton (9, 4, D:7) a +0 ring mail a +0 club an orc skeleton (10, -2, D:7) a +4 short sword of electrocution a +0 plate armour a +0 arbalest an orc skeleton (10, -1, D:7) a +0 war axe (15, 0, D:7) a +0 flail a +0 plate armour an orc skeleton (16, 1, D:7) a +0 hand axe 4 poisoned darts a +0 robe a +0 long sword (17, 2, D:7) a +0 trident (23, 7, D:7) a +0 dagger (33, -12, D:7) a +2 hand axe of freezing a +0 robe (41, -8, D:7) a +0 dagger Level 8 of the Dungeon (10, 3, D:8) a parchment of Gloom (17, -1, D:8) a +0 whip a stone a +0 short sword a +0 club a kobold skeleton a kobold skeleton (19, -2, D:8) a +0 dagger a stone (20, -19, D:8) a +0 short sword a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (20, -18, D:8) a +0 dagger (20, -1, D:8) a +0 dagger 4 poisoned darts a kobold skeleton (20, 1, D:8) a +0 club a kobold skeleton (21, -19, D:8) a +0 falchion an orc corpse (skeletalised by now) (23, -33, D:8) the human corpse of Prince Ribbit (skeletalised by now) (23, -19, D:8) a +3 flail a +0 robe (23, -18, D:8) a +0 spear a +0 robe (24, -20, D:8) a +4 great sword a +0 robe (24, -19, D:8) a +2 long sword of freezing a +0 robe (24, 10, D:8) a +0 falchion a +0 short sword a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (29, -22, D:8) a +5 long sword a +0 robe (31, -21, D:8) a +0 hand axe a +0 robe the orc skeleton of Blorkula the orcula (50, 12, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (52, 12, D:8) a +0 scale mail (58, 2, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (58, 4, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 1, D:9) a +0 halberd (0, 2, D:9) a +0 club (0, 3, D:9) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (0, 5, D:9) a +0 spear a gnoll corpse (skeletalised by now) (0, 6, D:9) a +0 whip (5, 2, D:9) a parchment of Apportation (5, 23, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (6, 19, D:9) a +0 leather armour (16, -2, D:9) a +0 flail (16, -1, D:9) a +0 robe a +0 dagger a kobold skeleton (17, -1, D:9) a wolf skeleton (27, 0, D:9) a +0 leather armour a +0 flail a +0 plate armour a +0 short sword an orc skeleton (27, 12, D:9) a +0 scale mail (28, -1, D:9) a +0 leather armour a +0 flail (28, 33, D:9) the +1 robe "Menibon" {+Blink MP+6 Stlth+} +Blink: It lets you blink. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 2, D:9) Sif Muna's Incunabulum of Momentum Spells Type Level a - Magic Dart Conjuration 1 (30, 2, D:9) Sif Muna's Lectures on Smoking Fulmination Spells Type Level a - Foxfire Conjuration/Fire 1 (30, 23, D:9) a +0 club (32, 20, D:9) a +0 chain mail a +0 hand axe an orc skeleton (32, 30, D:9) a +0 dagger (33, 19, D:9) a +0 ring mail a +0 robe a +0 dagger an orc skeleton (33, 30, D:9) a +0 hand axe (33, 31, D:9) a +0 dagger a +0 chain mail an orc skeleton (34, 30, D:9) a +0 short sword a +0 dagger 3 stones a kobold skeleton (35, 30, D:9) a +0 club a +0 ring mail an orc skeleton (36, 30, D:9) a +0 short sword a +0 chain mail an orc skeleton (37, 29, D:9) a +0 spear a +0 dagger 6 poisoned darts a kobold skeleton (37, 30, D:9) a +0 short sword a +0 club a +0 halberd (38, 30, D:9) a +0 trident of protection a +0 scale mail (40, 29, D:9) a +0 club a gnoll skeleton (40, 30, D:9) a +0 halberd (47, -12, D:9) a +0 whip (54, -2, D:9) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (54, 0, D:9) a +0 whip 3 stones a +0 short sword (56, -2, D:9) a +1 short sword of speed a curare-tipped dart (56, 2, D:9) a +0 whip a kobold skeleton (56, 3, D:9) a medusa talisman (57, 3, D:9) a +0 dagger 5 poisoned darts a kobold skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 spear a +0 scale mail a gnoll skeleton (2, -3, D:10) a +0 whip a +0 robe a gnoll skeleton (2, 0, D:10) a +0 club a +0 short sword 3 stones a kobold skeleton (3, 26, D:10) a +0 ring mail (4, -4, D:10) a +0 trident a +0 scale mail a gnoll skeleton (6, 7, D:10) a +0 dire flail a +0 giant club (21, 19, D:10) +0 acid dragon scales an acid dragon skeleton (23, 0, D:10) a +0 mace (42, -19, D:10) a +0 flail a +0 flail an orc skeleton (43, -19, D:10) a +0 whip a +0 leather armour an orc skeleton (43, -18, D:10) a +0 club an orc skeleton (43, 25, D:10) a +0 robe (44, -20, D:10) a +0 trident an orc skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (4, -10, Lair:1) a parchment of Airstrike (6, -28, Lair:1) a blink frog skeleton (6, -26, Lair:1) a yak skeleton a yak skeleton (6, -20, Lair:1) 4 poisoned darts (7, -30, Lair:1) a blink frog skeleton a blink frog skeleton (7, -23, Lair:1) a yak skeleton (7, -22, Lair:1) a yak skeleton (8, -20, Lair:1) a yak skeleton (12, -23, Lair:1) the +3 scimitar of the Imbibing Scavenger {valour, rPois rF- Str+2 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (13, -1, Lair:1) a wyvern skeleton (16, -48, Lair:1) a +0 long sword (26, -3, Lair:1) a hell rat corpse (skeletalised by now) (27, -6, Lair:1) a hell rat corpse (skeletalised by now) (28, -4, Lair:1) a komodo dragon skeleton (29, -10, Lair:1) a black mamba skeleton (40, -18, Lair:1) the rimehorn talisman of Hairiness {Rampage Stlth+} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. (46, -39, Lair:1) a water moccasin skeleton (47, -41, Lair:1) a death yak skeleton (61, -46, Lair:1) a water moccasin skeleton (61, -28, Lair:1) a death yak corpse (skeletalised by now) (61, -26, Lair:1) a death yak skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (skeletalised by now) (26, 19, Lair:2) a scroll of identify (28, -5, Lair:2) a yak skeleton (31, -6, Lair:2) a yak skeleton (31, -5, Lair:2) a cane toad skeleton (32, -6, Lair:2) a water moccasin skeleton (32, -5, Lair:2) a water moccasin skeleton a yak skeleton (32, -4, Lair:2) a yak skeleton (48, -9, Lair:2) a hydra skeleton (61, -3, Lair:2) +0 steam dragon scales a steam dragon skeleton (64, 0, Lair:2) a yak skeleton (66, 1, Lair:2) a scroll of identify a +0 robe (67, 29, Lair:2) 5 javelins Level 3 of the Lair of Beasts (13, 1, Lair:3) a blink frog corpse (skeletalised by now) (15, 1, Lair:3) a blink frog corpse (skeletalised by now) (16, -11, Lair:3) a parchment of Summon Seismosaurus Egg (17, -11, Lair:3) a +0 club (21, 10, Lair:3) a yak corpse (skeletalised by now) (22, 11, Lair:3) a yak corpse (skeletalised by now) (26, -46, Lair:3) an inkwell talisman (36, -28, Lair:3) a +0 robe (37, -35, Lair:3) a water moccasin skeleton (38, -35, Lair:3) a +1 short sword of venom 5 curare-tipped darts the kobold skeleton of Sonja (39, -36, Lair:3) a blink frog skeleton (42, -6, Lair:3) 5 poisoned darts (47, 4, Lair:3) a +0 robe (47, 12, Lair:3) 3 datura-tipped darts (51, -44, Lair:3) 6 javelins (56, -11, Lair:3) a yak skeleton (56, -10, Lair:3) a yak skeleton a death yak skeleton a death yak skeleton a death yak skeleton (67, -15, Lair:3) a +0 whip Level 1 of the Snake Pit (0, 0, Snake:1) a +0 leather armour (5, -1, Snake:1) a potion of attraction an ice cave (0, 0, IceCv) a +2 battleaxe of freezing (unseen) (1, 0, IceCv) a +0 broad axe (11, -21, IceCv) the ring of Uppaozek {rC+ rN+} [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (11, -20, IceCv) a wand of paralysis (4) (12, -22, IceCv) a wand of acid (4) (14, -22, IceCv) a potion of curing (15, -21, IceCv) a scroll of identify (15, -20, IceCv) a potion of brilliance