Hisoka Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 short sword a goblin skeleton a kobold skeleton (5, -21, D:1) 4 boomerangs (11, 0, D:1) a ball python skeleton a bat skeleton a bat skeleton (12, -15, D:1) 5 stones (29, -10, D:1) a +0 whip (34, -34, D:1) a +0 dagger 2 stones a kobold skeleton (36, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (36, 2, D:1) a bat corpse (skeletalised by now) (37, -44, D:1) a frilled lizard skeleton (41, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, -31, D:1) a maw talisman (52, 5, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe a frilled lizard skeleton a hobgoblin skeleton (2, -4, D:2) a gnoll skeleton (8, -21, D:2) a +0 club (8, -8, D:2) a rat skeleton (10, -4, D:2) a gnoll skeleton (11, -9, D:2) a +0 dagger (16, -3, D:2) an adder skeleton (25, -4, D:2) a +0 dagger (33, -6, D:2) a +0 trident a goblin corpse (skeletalised by now) (33, -2, D:2) a hobgoblin skeleton (34, -2, D:2) a rat skeleton (35, 7, D:2) a bat skeleton (35, 8, D:2) a ball python skeleton (36, -32, D:2) a +0 club Level 3 of the Dungeon (1, -6, D:3) a +0 spear (4, 4, D:3) a bat skeleton (4, 10, D:3) the +1 robe "Ewnuyda" {rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, 14, D:3) a +0 mace (6, 9, D:3) a +0 whip 2 stones a kobold skeleton a quokka skeleton (9, 32, D:3) a +0 dagger (12, 15, D:3) a +0 ring mail (13, 20, D:3) the felid skeleton of Natasha (20, -6, D:3) a frilled lizard corpse (skeletalised by now) (20, 32, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (23, 33, D:3) a +0 hammer (24, 18, D:3) a +0 scale mail (33, 32, D:3) a hobgoblin corpse (skeletalised by now) (39, 27, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 falchion a +0 chain mail an adder corpse (skeletalised by now) (39, 33, D:3) a +0 dagger (40, -3, D:3) a +1 spear of flaming (40, 6, D:3) a rat corpse (skeletalised by now) (40, 27, D:3) a +0 whip a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, 5, D:3) a +0 club (52, 11, D:3) a +0 trident of protection Level 4 of the Dungeon (4, -9, D:4) a +0 mace (7, -11, D:4) a +0 club a +0 whip a +0 hand axe (7, -10, D:4) a +0 scale mail a +0 flail (14, -34, D:4) a +0 long sword (15, -13, D:4) a +0 whip (21, -14, D:4) a +0 club a +0 scale mail (31, -44, D:4) a +0 whip (38, -45, D:4) a +0 dagger (42, -30, D:4) a +0 club (44, 5, D:4) a +0 trident (49, -46, D:4) a +0 club (52, -41, D:4) a +0 club (58, -4, D:4) a +0 giant club (63, -16, D:4) a +0 rapier Level 5 of the Dungeon (5, 10, D:5) a +0 cloak (6, 38, D:5) 5 poisoned darts (16, 32, D:5) a +0 club a +4 mace a +0 leather armour a +0 dagger a +0 robe (22, 10, D:5) a +0 ring mail (37, 23, D:5) a parchment of Dispel Undead Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (2, -7, D:6) a +0 dagger of draining (28, -11, D:6) a +0 great sword (30, -4, D:6) a +0 leather armour a +0 short sword (31, -5, D:6) a +1 robe of resistance a +0 dagger (45, -12, D:6) the maw talisman "Gomifet" {*Silence rF+ Dex+2} [maw talisman] *Silence: It may silence you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (1, -4, D:7) a +4 trident of draining a +0 robe an orb of guile (9, 3, D:7) a +0 mace (18, 17, D:7) a +0 falchion (43, -4, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (3, -35, D:8) a +0 trident (5, -25, D:8) a spore talisman (10, 5, D:8) a +0 whip 5 stones (11, -7, D:8) a +0 orcbow (11, 12, D:8) a human skeleton (12, 8, D:8) a +0 short sword 6 poisoned darts (13, 8, D:8) a +0 dagger 2 poisoned darts (22, -3, D:8) a +0 whip a +0 ring mail (22, -2, D:8) a +0 dagger a +0 robe (23, -2, D:8) a +0 club (24, -3, D:8) a +0 whip (24, -2, D:8) a +2 vampiric dagger a +0 leather armour (38, -29, D:8) a +0 leather armour a +0 trident (38, -28, D:8) a +0 leather armour a +0 trident (38, -27, D:8) a +0 ring mail a +0 hand axe (38, -13, D:8) a +0 ring mail (38, 2, D:8) a +0 flail (39, -28, D:8) a +0 robe a +3 dagger a +0 robe a +4 great sword a +0 robe a +0 falchion a +0 robe (40, -28, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (41, -28, D:8) a +0 short sword (56, 19, D:8) a +0 long sword (64, 7, D:8) 2 poisoned darts Level 9 of the Dungeon [Shop] Esefiav's Antique Weapon Boutique a +1 heavy long sword (239 gold) a +2 antimagic battleaxe (756 gold) a +1 spear of entangling (180 gold) the +5 rapier of the Lurker {flame, rPois Will+} (930 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +2 shortbow of flaming (313 gold) a +5 dagger of venom (529 gold) a +0 morningstar of protection (165 gold) a +2 flail of protection (291 gold) a +6 morningstar of concussion (684 gold) a +2 trident of flaming (329 gold) [Shop] Ublefitt's Antique Armour Shop a +1 chain mail of cold resistance (324 gold) a +1 leather armour of poison resistance (198 gold) a +1 chain mail of cold resistance (324 gold) the +3 pair of mountain boots {steadfast, rC+} (603 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +2 pair of gloves of parrying (387 gold) a +2 plate armour of resonance (603 gold) a +1 ring mail of willpower (288 gold) a +3 ring mail of fire resistance (468 gold) a +3 ring mail of cold resistance (468 gold) (0, 0, D:9) a +0 scale mail (0, 1, D:9) an eel talisman (0, 10, D:9) a +0 flail a +0 halberd (1, 8, D:9) a +0 whip (1, 9, D:9) a +0 spear a +0 scale mail (11, -8, D:9) a +2 dagger of electrocution (12, -8, D:9) a +0 dagger a +0 robe (12, -7, D:9) a +0 falchion a +0 ring mail a +0 glaive a +0 orcbow a +0 chain mail (13, -7, D:9) a +0 whip (14, 7, D:9) a +0 hand axe (15, -6, D:9) a +1 spear of pain (15, -5, D:9) a +0 flail a +0 club a +0 whip a +0 whip a +0 robe (15, -4, D:9) a +0 spear (17, 1, D:9) an orb of guile (44, -5, D:9) a +0 long sword (48, -15, D:9) a parchment of Grave Claw (49, -18, D:9) a +0 hand axe (54, -23, D:9) a +0 flail (59, 7, D:9) a staff of conjuration Level 1 of the Lair of Beasts (0, 20, Lair:1) a +0 robe (1, 4, Lair:1) a +0 scale mail (5, 18, Lair:1) a +0 dagger (10, -16, Lair:1) a quill talisman (12, -17, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) the rimehorn talisman "Qofroati" {rCorr Dex+6} [rimehorn talisman] rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (13, 13, Lair:2) a +0 short sword (36, 9, Lair:2) a +0 scale mail (41, 3, Lair:2) 6 poisoned darts (43, 15, Lair:2) a +0 spear (53, 0, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (2, 8, Lair:3) a potion of enlightenment (19, -3, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance a Gauntlet (14, 13, Gauntlet) a scroll of teleportation (14, 14, Gauntlet) a +2 short sword of venom (unseen) (23, 1, Gauntlet) a +0 falchion (25, 11, Gauntlet) a +0 mace (25, 13, Gauntlet) a parchment of Summon Seismosaurus Egg (35, 9, Gauntlet) a potion of heal wounds (35, 15, Gauntlet) 21 gold pieces (36, -4, Gauntlet) the ring "Ywaf Vasch" {rC+ Wiz Str+2 Stlth+} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (36, -3, Gauntlet) a potion of heal wounds (36, 4, Gauntlet) a scroll of fear (36, 15, Gauntlet) an amulet of magic regeneration