Dungeon Crawl Stone Soup version 0.35-a0-881-g83a8eaf054 (webtiles) character file. Game seed: 3378952965171875262 53 Hisoka the Sneak (level 3, 0/30 HPs) Began as a Merfolk Delver on Aug 25, 2026. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1833 turns). Hisoka the Sneak (Merfolk Delver) Turns: 1833, Time: 00:02:25 Health: 0/30 AC: 5 Str: 12 XL: 3 Next: 87% Magic: 3/3 EV: 10 Int: 11 God: Gold: 75 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 spear rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour d - a +0 ring mail (worn) Jewellery c - a ring of protection from cold (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - 4 scrolls of revelation f - 2 scrolls of fear c - a scroll of amnesia {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} l - 2 scrolls of enchant weapon {unknown} Potions h - a potion of haste d - a potion of might {unknown} c - a potion of curing j - a potion of heal wounds {unknown} n - a potion of moonshine {unknown} Skills: + Level 3.9 Fighting + Level 3.9 Polearms + Level 3.4 Dodging + Level 5.9 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 94% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:1 ? Annotations: D:2 Sigmund D:3 Robin Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You hit Sigmund. Sigmund is severely wounded. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 60% to hit) You reach to attack! You hit Sigmund. Sigmund is almost dead. Sigmund is suddenly surrounded by pale red light. Sigmund completely misses you. You are too injured to fight recklessly! It was a potion of curing. You feel better. f -> c - a potion of curing Sigmund hits you from afar with a +0 scythe. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 60% to hit) You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 60% to hit) You reach to attack! You barely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. You are confused. You're too confused to aim your attacks! Unknown command. You bump into the rock wall. Sigmund misses you. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund casts a spell at you. You resist with significant effort. You're too confused to move! Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. .......# #.#.#.#### .###.#.# #.#.#.#.[# .###.#.####.#.#....#.#. ......)...........<.... .###.######.###.####.# .###.# .... #......+ ..##.## #.#.#.#..###.# ......###.#.#.#..# ..#.#.......# #@@# ......###.#.# #..# ..#.#.....#.# #... #.........# #.### .#......#.# #.# .#......... #.. .'......#. #. .#......# #. .#......# You could see Sigmund. Vanquished Creatures 3 adders An orc (D:4) An endoplasm (D:1) 2 hobgoblins 7 jackals 4 ball pythons 3 bats A frilled lizard (D:1) 2 goblins (D:3) 3 kobolds A quokka (D:1) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Hisoka the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 103 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 121 | D:4 | Reached XP level 2. HP: 20/24 MP: 2/2 434 | D:3 | Reached XP level 3. HP: 29/29 MP: 3/3 460 | D:3 | Found the brooch of Shielding {Spirit SH+8} 464 | D:3 | Encountered Robin 1368 | D:1 | Found Rihoec's Magic Scroll Boutique. 1809 | D:2 | Encountered Sigmund 1833 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_4_way, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_lined_4_way, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_straight_3, serial_shops, nicolae_shop_trees D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, uniq_jessica, uniq_sigmund D:3: layout_loops_cross, minmay_misc_feat_enclosed, kennysheep_generic_room_10, kennysheep_cross_room, uniq_robin, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_cave_pods, elyvilon_altar_1, serial_column_ruins, column_ruins_grid_1, column_ruins_columns_straight, column_ruins_grid_1, column_ruins_open_small, uniq_duvessa, uniq_grinder D:5: layout_loops_corners, mainiacjoe_overflow_catwalk Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Fighting | | 3.9 Polearms | | 3.9 Stealth | | 5.9 Action || total ---------------------------++------- Attack: Normal || 133 Melee: Spear || 133 Drink: Curing || 1 Stab: Sleeping || 15 Armour: Leather armour || 21 Ring mail || 45 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1823 | 1762 | 61 | 416 | 971 | 5 | 364.6 | Dungeon | 1823 | 1762 | 61 | 416 | 971 | 5 | 364.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 530 daAuts D:4: 302 daAuts D:5: 107 daAuts D:3: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+