Hisoka Level 1 of the Dungeon (6, 1, D:1) 5 poisoned darts (10, 36, D:1) 5 poisoned darts (15, 32, D:1) a +0 hand axe (16, 16, D:1) a +0 dagger (19, 18, D:1) a +0 club (33, 17, D:1) a +1 war axe of sundering (41, 2, D:1) a +0 short sword (46, 27, D:1) a +0 whip (52, 44, D:1) a +2 dagger of venom 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 23, D:2) a +0 leather armour (6, 4, D:2) a +0 dagger 5 stones (16, 16, D:2) a +0 whip 5 stones (20, -10, D:2) a +0 leather armour (20, 12, D:2) a +1 dagger of speed 2 stones (31, 19, D:2) a maw talisman (36, 8, D:2) a +0 club (38, 3, D:2) a +0 mace (40, 4, D:2) a +0 leather armour Level 3 of the Dungeon (5, -6, D:3) 4 poisoned darts a +0 whip (11, 4, D:3) a +0 chain mail (14, -11, D:3) a +0 club (16, -5, D:3) a +0 trident (36, -16, D:3) a +0 hand axe (38, -18, D:3) a +0 club (38, -17, D:3) a +0 dagger a +0 robe (39, -18, D:3) a +0 dagger a +0 robe (40, -17, D:3) a +0 trident a +0 chain mail Level 4 of the Dungeon [Shop] Ebbuol's Assorted Antiques the +5 sling "Emaik" {heavy, Dex+3} (1107 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quarterstaff (135 gold) a +0 cloak (121 gold) a lightning rod (4/4) (1080 gold) a +0 hand axe (81 gold) (15, 48, D:4) a +0 chain mail (18, 6, D:4) the +1 trident of Jyfiqef {freeze, +Blink rElec Str+3 Dex-4} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (20, 0, D:4) a +0 sling (22, 27, D:4) 12 gold pieces (24, 9, D:4) a +0 club (29, 35, D:4) a +0 dagger Level 5 of the Dungeon (2, 10, D:5) a parchment of Sublimation of Blood (3, 9, D:5) a +1 whip of flaming a +0 robe (5, 0, D:5) an orb of stardust (7, 14, D:5) a +3 hand axe of sundering (8, 13, D:5) a +0 great sword (12, 3, D:5) a +0 hand axe (13, 28, D:5) a +0 whip (15, 27, D:5) a +0 club a +0 leather armour (25, 21, D:5) a +0 heavy spear a gnoll skeleton (28, 32, D:5) a +0 spear (38, 10, D:5) a +0 robe (41, 9, D:5) a +0 dagger (45, 5, D:5) a +0 giant club (45, 33, D:5) a +0 shortbow Level 6 of the Dungeon (2, -12, D:6) a +0 leather armour a +0 war axe a +0 leather armour a +0 club a +0 short sword (4, 8, D:6) a +0 orcbow (6, -23, D:6) a +0 short sword (9, -22, D:6) a +0 plate armour (9, -21, D:6) a +0 leather armour of fire resistance a +0 short sword 2 boomerangs (9, -18, D:6) a +0 whip (10, -17, D:6) a +0 ring mail (11, -19, D:6) a +0 dagger of speed (13, -19, D:6) a +0 dagger a +0 robe (13, -18, D:6) a +0 dagger a +0 robe (25, -23, D:6) 2 javelins (33, 17, D:6) a +0 plate armour (35, 22, D:6) a +0 short sword a +0 leather armour (37, 22, D:6) a +0 dagger a +0 leather armour (38, -23, D:6) a +0 mace (38, 22, D:6) a +0 mace (40, 22, D:6) a +0 club a +0 leather armour (41, 22, D:6) a +0 falchion (50, -18, D:6) 4 poisoned darts Level 7 of the Dungeon [Shop] Qeikox's Armour Emporium a +0 helmet (58 gold) a +0 plate armour of cold resistance (325 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) the +0 scale mail of Proximity {rN+ Str-5 Dex+7} (252 gold) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 chain mail (78 gold) a +0 robe (11 gold) a +0 plate armour (234 gold) a +0 chain mail (78 gold) a +0 chain mail (78 gold) [Shop] Qurchaiw's Book Emporium a parchment of Tukima's Dance (114 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Bombard (325 gold) a parchment of Fulsome Fusillade (543 gold) a parchment of Infestation (543 gold) a parchment of Passwall (114 gold) a parchment of Gloom (114 gold) [Shop] Qojaotirr's Assorted Antiques a potion of lignification (84 gold) a +2 rapier of venom (520 gold) a +0 hand axe (84 gold) a maw talisman (420 gold) a +2 long sword of electrocution (579 gold) [Shop] Ruriket's Weapon Emporium a +0 sling (22 gold) the +3 quarterstaff of the Wary Stories {rebuke, rN+ Will+ Dex+3 SInv} (709 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. 3 silver javelins (405 gold) a +0 shortbow (45 gold) a +0 spear (45 gold) 6 boomerangs (180 gold) a +0 glaive (150 gold) a +0 war axe (52 gold) 4 atropa-tipped darts (54 gold) [Shop] Jaodwos's Weapon Shop a +0 long sword (52 gold) a +0 athame (150 gold) a +0 rapier (82 gold) a +0 mace (45 gold) a +1 scimitar of draining (267 gold) a +0 rapier (82 gold) a +0 war axe (52 gold) 6 boomerangs (180 gold) (10, -3, D:7) a +0 leather armour (15, -2, D:7) a parchment of Freeze (16, 4, D:7) a +0 flail (17, -24, D:7) a parchment of Flame Wave (19, -33, D:7) a +0 mace (20, -4, D:7) a +0 flail (21, -34, D:7) a +0 dagger a +0 chain mail (21, -21, D:7) a +0 leather armour a +0 club (22, -35, D:7) a +0 devious dagger (22, -34, D:7) a +0 whip (28, -32, D:7) a +0 scale mail (31, 4, D:7) a +0 war axe (42, -27, D:7) a +0 spear a +0 mace (43, -28, D:7) a +0 flail a +0 flail a +0 long sword (44, -27, D:7) a +0 spear (50, -27, D:7) a +0 whip Level 8 of the Dungeon (6, 36, D:8) a +0 dagger a +0 robe (6, 37, D:8) a +0 dagger a +0 leather armour a +0 trident (10, 1, D:8) a +0 leather armour (17, 14, D:8) a +0 robe a +0 long sword (20, -12, D:8) a +0 short sword (24, 18, D:8) a +0 shortbow (31, -5, D:8) a +0 mace a +0 ring mail (32, -5, D:8) a +4 flail a +0 leather armour (33, -6, D:8) a +0 flail a +0 ring mail (33, -5, D:8) a +0 flail a +0 short sword a +0 leather armour a +0 club (33, -4, D:8) 6 poisoned darts a +0 hand axe a +0 club a +0 trident a +0 chain mail a +0 mace a +0 hand axe a +0 leather armour a +0 morningstar a +0 hand axe a +0 ring mail a +0 club a +0 scale mail a +0 club a +0 ring mail a +0 short sword (33, -3, D:8) a +0 club a +0 leather armour a +0 whip a +0 ring mail a +0 glaive a +0 plate armour a +0 morningstar a +0 leather armour a +0 dagger (33, -1, D:8) a +0 trident (34, -9, D:8) a +0 short sword (34, -5, D:8) a +0 short sword a +0 scale mail a +0 trident a +0 leather armour (35, -9, D:8) a +1 chain mail of cold resistance a +1 glaive of protection (36, -9, D:8) a +0 short sword (37, -7, D:8) a +0 hand axe (39, 26, D:8) a +0 chain mail (46, 31, D:8) a +0 short sword (46, 41, D:8) a rimehorn talisman (47, 17, D:8) a +4 trident of draining a +0 robe an orb of stardust (47, 30, D:8) a +0 whip a stone (47, 31, D:8) 8 poisoned darts a +0 short sword (47, 32, D:8) a +0 whip (48, 2, D:8) a +0 great sword (48, 31, D:8) a +0 short sword (59, -1, D:8) a +0 whip (60, -2, D:8) a +0 whip a +0 whip a +0 halberd (60, -1, D:8) a +0 whip a +0 robe (61, 0, D:8) a +0 halberd Level 9 of the Dungeon (6, 7, D:9) a +0 dagger (6, 11, D:9) a +0 leather armour (8, 6, D:9) a +0 robe a +0 whip (10, 1, D:9) a +0 dagger (10, 3, D:9) a curare-tipped dart a +0 short sword a +0 robe a +0 dagger (11, 3, D:9) a +0 robe a +0 dagger (11, 5, D:9) 2 stones a +0 short sword (11, 11, D:9) a +0 robe (12, 3, D:9) 6 poisoned darts a +0 club (25, 5, D:9) a +0 whip a +0 whip 8 stones (25, 6, D:9) 7 poisoned darts a +0 short sword a +0 club 5 stones a +0 whip (26, 5, D:9) a +0 dagger 3 stones (26, 6, D:9) a +0 dagger 3 stones (27, 6, D:9) a +0 short sword (44, -11, D:9) a +0 sling a +0 quarterstaff a +0 ring mail (51, -15, D:9) a parchment of Lesser Beckoning (51, 14, D:9) a parchment of Vampiric Draining Level 10 of the Dungeon (0, 0, D:10) an amulet of wildshape (9, 2, D:10) a +0 partisan of draining (16, -6, D:10) a +0 ring mail (23, 3, D:10) a +0 orcbow (23, 22, D:10) 2 javelins (36, 20, D:10) a +0 flail Level 11 of the Dungeon (0, 27, D:11) a +0 giant club a +0 giant club (9, 37, D:11) a +1 robe of willpower a +0 short sword (24, 19, D:11) a +0 short sword (25, 15, D:11) a +0 short sword (27, 16, D:11) a +0 dagger of venom a +0 robe (29, 4, D:11) a +0 spear a +0 scale mail (29, 5, D:11) a +0 spear (30, 2, D:11) a +0 club (30, 3, D:11) a +0 club (30, 16, D:11) a +0 short sword (30, 19, D:11) a +0 flail (31, 2, D:11) a +0 halberd (33, 4, D:11) a +0 trident (39, 4, D:11) a +0 mace (51, 6, D:11) a +0 great sword Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (29, -18, D:12) a +2 war axe of electrocution (32, 18, D:12) a +0 chain mail (43, 25, D:12) a +0 great sword (45, 29, D:12) a parchment of Ozocubu's Armour (45, 33, D:12) the +1 great sword of the Lamprey {pain, *Corrode Will+ Dex+4} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (47, 10, D:12) a parchment of Bombard (49, 27, D:12) a +0 dagger 2 large rocks a +0 robe (50, 26, D:12) 5 large rocks (51, 24, D:12) 4 large rocks (52, -14, D:12) the +0 leather armour of Submission {Harm Fly MP+8 Slay+3} Harm: It increases damage dealt and taken. Fly: It grants you flight. MP+8: It affects your magic capacity (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 mace (52, 22, D:12) a +0 giant club a +0 dire flail (53, -14, D:12) a +0 scimitar of electrocution a +0 chain mail (53, -12, D:12) a +0 dagger a +0 robe (54, -13, D:12) a +0 dagger a +0 robe (57, 20, D:12) a +0 giant spiked club a +0 giant spiked club (57, 21, D:12) a +0 giant club a +0 giant club (58, 20, D:12) a +0 giant club (59, 13, D:12) a +0 short sword of distortion 2 curare-tipped darts (60, 16, D:12) a +0 giant spiked club (60, 17, D:12) a +0 giant club a +0 giant club (61, 14, D:12) a +3 dire flail of protection (63, -8, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (1, -10, D:13) a +0 battleaxe (3, -43, D:13) a +0 leather armour (3, -9, D:13) a +0 flail (7, -1, D:13) a +0 rapier (25, -11, D:13) a +0 mace (33, -17, D:13) the quill talisman of Cateam {rElec rPois} [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. (45, -46, D:13) a +0 rapier (47, -29, D:13) a +0 dagger (47, -28, D:13) a +0 arbalest (47, -17, D:13) 6 poisoned darts a +0 dagger (48, -29, D:13) a +2 arbalest of freezing (48, -19, D:13) 6 poisoned darts a +0 dagger (48, -16, D:13) a curare-tipped dart a +0 whip (49, -27, D:13) a +0 arbalest (50, -17, D:13) 8 poisoned darts a +0 dagger (51, -13, D:13) 6 curare-tipped darts (57, -28, D:13) a +0 trident a +0 leather armour (58, -27, D:13) a +0 plate armour a +2 battleaxe of flaming (58, -18, D:13) a +0 whip a +0 giant club a +0 robe (59, -29, D:13) a +0 short sword a +0 plate armour (59, -26, D:13) a +0 short sword a +0 chain mail (59, -19, D:13) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (60, -28, D:13) a +0 club (62, -22, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 19 gold pieces a +2 flail of draining a +0 leather armour (0, 1, D:14) 3 gold pieces a +0 morningstar a +0 ring mail (1, 0, D:14) 32 gold pieces a +2 scimitar of flaming 6 poisoned darts a +0 ring mail of cold resistance (2, 0, D:14) 9 gold pieces a +0 dagger a +0 robe a +0 club a +0 ring mail (3, 0, D:14) 17 gold pieces a +0 dagger a +0 robe (22, -4, D:14) a +0 mace a +0 battleaxe (22, -3, D:14) a +0 orcbow a +0 battleaxe a +3 battleaxe of electrocution a +0 trident Level 1 of the Orcish Mines (16, 22, Orc:1) a +0 giant club (36, 2, Orc:1) a +0 leather armour a +0 hand axe (37, 2, Orc:1) a +0 plate armour a +0 battleaxe (38, -5, Orc:1) a +0 robe a +0 dagger (38, 2, Orc:1) a +0 flail (39, -5, Orc:1) a +0 robe a +0 dagger (41, 10, Orc:1) a +0 whip a +0 robe (41, 12, Orc:1) a +0 dagger a +0 robe (42, -12, Orc:1) a +0 trident 2 boomerangs a +0 chain mail (42, 10, Orc:1) a +0 dagger a +0 robe (42, 14, Orc:1) a parchment of Ozocubu's Armour (43, -10, Orc:1) a +0 flail (43, 13, Orc:1) a +0 ring mail (44, -9, Orc:1) a +0 robe of willpower a +0 dagger (48, -13, Orc:1) a +0 giant spiked club (49, 12, Orc:1) a +0 hand axe a +0 ring mail (49, 14, Orc:1) a +0 war axe (50, 14, Orc:1) a +0 dagger a +0 robe (53, 15, Orc:1) a +2 dagger of venom a +0 robe Level 2 of the Orcish Mines [Shop] Sasuonid's General Store a +0 leather armour (36 gold) a +2 helmet of sniping (387 gold) a parchment of Forge Monarch Bomb (450 gold) a parchment of Hailstorm (158 gold) a +0 ring mail (72 gold) the +2 robe "Zeforap" {Int+7} (586 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. 3 scrolls of blinking (564 gold) the +3 leather armour of the Loofah {Rampage Int+7} (696 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 trident (63 gold) [Shop] Sastragh's Assorted Antiques a +0 ring mail (88 gold) a +0 hat of see invisible (242 gold) a +0 leather armour (44 gold) a +0 short sword (66 gold) a phantom mirror (880 gold) a potion of curing (66 gold) a ring of protection from fire (550 gold) a lightning rod (4/4) (880 gold) [Shop] Hecity's Assorted Antiques a +0 great sword (250 gold) a lightning rod (4/4) (1000 gold) a +0 leather armour (50 gold) a blade talisman (750 gold) a +0 ring mail (100 gold) a sack of spiders (1000 gold) a scroll of revelation (187 gold) [Shop] Lauvupi's Book Emporium a parchment of Discord (710 gold) a parchment of Hailstorm (149 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Borgnjor's Vile Clutch (312 gold) a parchment of Anguish (221 gold) a parchment of Awaken Armour (221 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Freezing Cloud (312 gold) a parchment of Eringya's Surprising Crocodile (221 gold) (0, 0, Orc:2) a +0 hand axe a +0 plate armour (1, 0, Orc:2) a +0 plate armour a +0 halberd (2, 0, Orc:2) a +0 robe a +0 dire flail of protection a +0 flail a +0 dagger (3, -4, Orc:2) a +0 dagger a +0 robe (3, -3, Orc:2) a +0 mace a +0 leather armour a +0 dagger a +0 robe (3, 0, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 ring mail (4, 0, Orc:2) a +0 trident (5, -4, Orc:2) a +0 dagger a +0 robe (5, -2, Orc:2) a +0 chain mail a +0 battleaxe (5, -1, Orc:2) a +0 mace 3 boomerangs (6, -1, Orc:2) a +0 arbalest (6, 0, Orc:2) a +0 chain mail a +0 glaive (6, 5, Orc:2) a +0 dagger a +0 robe (7, 6, Orc:2) a +0 dagger a +0 robe (8, 5, Orc:2) a +2 robe of cold resistance a +0 dagger (11, 22, Orc:2) a +0 arbalest (18, -6, Orc:2) a +0 short sword (19, -9, Orc:2) a +0 dagger (19, -6, Orc:2) a +0 robe a +0 scimitar a +0 chain mail a +0 trident a +0 orcbow (20, -9, Orc:2) a +2 leather armour of poison resistance a +0 trident (20, -8, Orc:2) a +0 chain mail a +0 long sword (20, -7, Orc:2) a +0 club a +0 leather armour a +0 whip (20, -6, Orc:2) a +2 hand axe of draining (20, 3, Orc:2) a +0 chain mail a +2 halberd of entangling (21, -6, Orc:2) a +0 chain mail a +0 dire flail (21, -5, Orc:2) a +0 whip (21, 4, Orc:2) a +0 robe a +0 dagger (22, 3, Orc:2) a +2 robe of willpower a +0 dagger (22, 5, Orc:2) a +0 short sword (23, 4, Orc:2) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 short sword (38, -1, Orc:2) a +0 hand axe a +0 ring mail (44, 0, Orc:2) a +0 dagger a +0 robe (46, 1, Orc:2) a +0 war axe a +0 leather armour (46, 2, Orc:2) a +0 dagger (47, 0, Orc:2) a +0 dagger a +0 robe (48, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail (49, -3, Orc:2) 3 boomerangs a +0 halberd a +0 plate armour a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts [Shop] Naeplair's Armour Shoppe a +1 pair of boots of flying (280 gold) the +0 leather armour "Boneosat" {rC- Regen+ Int+3 Stlth+} (188 gold) rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 ring mail of poison resistance (476 gold) the +0 robe "Kohyigr Ibae" {Int+5 Slay+5} (669 gold) Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +1 chain mail of fire resistance (306 gold) a +0 ring mail of cold resistance (187 gold) a +2 leather armour of fire resistance (323 gold) the +0 robe of Picredy {Rampage Fly Str+3 Int+2} (348 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Koyprur's Jewellery Emporium a storm talisman (1155 gold) a +5 ring of evasion (unknown) (756 gold) an amulet of faith (unknown) (840 gold) an amulet of faith (unknown) (840 gold) a ring of see invisible (315 gold) a ring of poison resistance (unknown) (420 gold) a ring of poison resistance (unknown) (420 gold) [Shop] Fayscheb's Weapon Emporium a +2 hand axe of electrocution (409 gold) a +1 heavy scimitar (373 gold) 2 atropa-tipped darts (37 gold) a +3 spectral giant spiked club (493 gold) 3 silver javelins (567 gold) a +2 heavy hand axe (365 gold) a +2 long sword of flaming (384 gold) the +9 orcbow "Dopad" {antimagic, rElec} (1491 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 dagger of venom (92 gold) [Shop] Byetun's Armour Shoppe the +1 robe of the Elven Halls {Str+4} (489 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 chain mail of command (609 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1028 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +0 chain mail of the Old and Reckless {Fly rN+} (443 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 ring mail of willpower (368 gold) the +1 leather armour "Obrel" {rF+} (483 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 ring mail of cold resistance (483 gold) a +2 plate armour of fire resistance (805 gold) [Shop] Qocuelun's Antique Armour Emporium a scarf of resistance (576 gold) an orb of attunement (468 gold) a +3 ring mail of willpower (468 gold) a +3 scale mail of cold resistance (468 gold) the +1 chain mail of Kathenotheism {rElec Int+4 Dex-5} (412 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +11 scale mail of Vlad {Command, Rampage rPois rC+} (1452 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +1 cloak of corrosion resistance (297 gold) (0, 0, Lair:1) a +0 mace (3, 13, Lair:1) a +0 quarterstaff (23, 17, Lair:1) a +0 plate armour (45, 42, Lair:1) an orb of mesmerism Level 2 of the Lair of Beasts (1, -29, Lair:2) a quill talisman (2, -29, Lair:2) the orb "Waystrooc" {Mayhem, Int+6} Int+6: It affects your intelligence (+6). (6, 1, Lair:2) a +0 spear (8, -28, Lair:2) a quill talisman (12, -33, Lair:2) a +0 mace (13, -3, Lair:2) a +1 spear of venom (16, 0, Lair:2) a +0 flail (20, -19, Lair:2) a +0 club (22, -3, Lair:2) a +0 robe Level 3 of the Lair of Beasts (12, 8, Lair:3) an inkwell talisman (20, -9, Lair:3) a +0 robe (28, 16, Lair:3) a +0 quarterstaff (32, -11, Lair:3) a +0 scale mail (32, 13, Lair:3) a +0 trident (32, 31, Lair:3) 2 boomerangs (36, 10, Lair:3) a +0 leather armour (37, 21, Lair:3) a staff of earth (46, 7, Lair:3) a +2 cloak (51, 6, Lair:3) a +0 robe (70, -6, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (2, 11, Lair:4) a +0 helmet (35, 23, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (7, -1, Lair:5) a +0 falchion (43, 13, Lair:5) a +0 flail of protection (50, 46, Lair:5) a +0 whip (59, 18, Lair:5) a +0 scale mail