Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 17034048076593325844 2 Hobo the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Feb 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:38 (135 turns). Hobo the Ducker (Merfolk Gladiator) Turns: 135, Time: 00:01:38 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of enchant weapon {unknown} Potions f - a potion of curing {unknown} i - 2 potions of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Long Blades + Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Hobo the Merfolk Gladiator. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a club. No target in view! There is an open door here. You now have 13 gold pieces. You see here a +0 club. You open the door. There is an open door here. You open the gate. Found a mace. There is an open gate here. You see here a +0 mace. f - a sedimented white potion Found 6 poisoned darts. Found a stone staircase leading down. No target in view! You see here 6 poisoned darts. g - 6 poisoned darts A dart slug comes into view. Found 2 fuming inky potions. The dart slug launches a dart at you. The slug dart hits you but does no damage. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. The dart slug misses you. You hit the dart slug. The dart slug is severely wounded. You slash the dart slug! You kill the dart slug! No target in view! h - a scroll labelled VEMIRHU BOGUSUBIY i - 2 fuming inky potions Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....###### #†@....... #...###### #...# ##..##### #......# ......#....### #..#..###....###### #. #... ###.......# # ##...##....###..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hobo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, serial_shops, nicolae_shop_hallway_plus, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Long sword || 3 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 129 | 6 | 0 | 115 | 1 | 135.0 | Dungeon | 135 | 129 | 6 | 0 | 115 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts