Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 9053745858262125784 380 HuHu0120 the Thaumaturge (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Feb 22, 2025. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:04:54 (4161 turns). HuHu0120 the Thaumaturge (Deep Elf Conjurer) Turns: 4161, Time: 00:04:55 Health: -6/32 AC: 4 Str: 4 XL: 6 Next: 46% Magic: 16/19 EV: 11 Int: 25 God: Gold: 248 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . j - staff of death rCold + . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of protection from cold HPRegen 0.25/turn o - ring of willpower MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 248 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +1 pair of gloves (worn) Magical Staves j - a staff of death (weapon) Jewellery g - a ring of protection from cold (worn) o - a ring of willpower (worn) Wands r - a wand of paralysis (7) Scrolls k - 4 scrolls of blinking m - 2 scrolls of teleportation s - 2 scrolls of torment Potions b - 2 potions of magic c - 2 potions of curing e - a potion of enlightenment i - 2 potions of resistance l - a potion of invisibility {unknown} n - a potion of heal wounds p - 2 potions of brilliance q - a potion of moonshine {unknown} w - 2 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 8.2 Spellcasting - Level 5.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 9% 2 Dazzling Flash Hex/Fire 20% N/A 19% 3 Fugue of the Fallen Necr 15% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Anguish Hex/Necr 7% N/A 52% 4 Starburst Conj/Fire 11% 6d5 97% 6 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Chain Lightning Conj/Air 11% 3d14 100% 9 Fire Storm Conj/Fire 11% 8d3 100% 9 Shatter Erth 5% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, karvy's ghost, novice SpHu Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is heavily wounded. The searing ray hits the bombardier beetle! You kill the bombardier beetle! You stop channelling your searing ray. You now have 248 gold pieces (gained 12). Found a leather armour. Found a club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur comes into view. Found a yellow potion. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... .# #.. .# ..# ..#..... #.. #...#.. . # ..#...#...#... ..#...#...#..!.. #)..#...#.c.#... ..#...#...#..... .#...#..@#...#.. ....#...#...#.... .[#...#^..#...#. ....#...#...#..# .##...#...#...## ........#.....# .##.###......## #.###......###. #.............. You could see a centaur. Vanquished Creatures A scorpion (D:3) 2 bombardier beetles A gnoll bouda (D:4) A hound (D:5) 2 orc wizards (D:5) 4 gnolls (D:4) 5 adders 3 ribbon worms 4 orcs 4 ball pythons 4 endoplasms 2 giant cockroaches (D:3) 7 goblins 3 hobgoblins 4 jackals (D:4) A quokka (D:2) 7 bats 3 frilled lizards 7 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HuHu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1011 | D:2 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1297 | D:2 | Reached skill level 4 in Spellcasting 2420 | D:3 | Reached skill level 5 in Spellcasting 2420 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/13 2488 | D:3 | Reached skill level 5 in Conjurations 2588 | D:3 | Noticed a scorpion 2593 | D:3 | Killed a scorpion 2594 | D:3 | Reached skill level 6 in Spellcasting 2594 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/15 2998 | D:4 | Learned a level 4 spell: Fulminant Prism 3013 | D:4 | Noticed karvy's ghost (novice SpHu) 3039 | D:4 | Found a runed translucent gate. 3039 | D:4 | Found a runed translucent gate. 3039 | D:4 | Found a runed translucent gate. 3343 | D:4 | Reached skill level 7 in Spellcasting 3738 | D:4 | Reached XP level 6. HP: 29/32 MP: 10/18 3998 | D:5 | Entered Level 5 of the Dungeon 4092 | D:5 | Reached skill level 8 in Spellcasting 4161 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners D:2: layout_loops_ring, minmay_liquid_box D:3: minmay_recursive_quarters, layout_basic D:4: layout_basic, gammafunk_ghost_icy, minmay_misc_feat_enclosed D:5: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_catch_the_wave, lemuel_temple_firewalk_b, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, nicolae_shop_fire_sale [nicolae_sub_dead_trees], hex_medium, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 6 7 8 | 8.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 4 || 4 Cast: Magic Dart | 62 | 71 || 133 Searing Ray | | 10 || 10 Use: Scroll | | 11 || 11 Potion | | 2 || 2 Armour: Robe | 2 | 29 || 31 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4159 | 4001 | 158 | 38 | 3590 | 5 | 831.8 | Dungeon | 4159 | 4001 | 158 | 38 | 3590 | 5 | 831.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1225 daAuts D:4: 1064 daAuts D:1: 962 daAuts D:2: 745 daAuts D:5: 162 daAuts