Dungeon Crawl Stone Soup version 0.34-a0-956-g0af764086a (webtiles) character file. Game seed: 769693320723588727 442 HuHu0120 the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Oct 17, 2025. Slain by Grinder (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:28 (2609 turns). HuHu0120 the Conjurer (Deep Elf Conjurer) Turns: 2609, Time: 00:03:28 Health: -3/32 AC: 6 Str: 4 XL: 6 Next: 71% Magic: 3/17 EV: 11 Int: 32 God: Gold: 168 SH: 5 Dex: 16 Spells: 2/17 levels left rFire . . . (100%) d - +4 dagger (drain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves {Dex+3} SInv . e - +2 pair of boots "Derhubie" {rC- Int+7} Will ..... c - amulet of reflection Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons b - a +3 sling d - a +4 dagger of draining (weapon) Armour a - a +0 robe (worn) e - the +2 pair of boots "Derhubie" (worn) {rC- Int+7} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). f - a +0 pair of gloves of dexterity (worn) Jewellery c - an amulet of reflection (worn) Wands c - a wand of iceblast (9) Scrolls i - a scroll of identify c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} w - a scroll of enchant weapon Potions g - a potion of magic L - a potion of lignification w - a potion of heal wounds a - a potion of ambrosia B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 6.4 Spellcasting + Level 6.5 Conjurations + Level 2.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 12% 4 e - Rending Blade Conj/Frge 31% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 4% 1 Grave Claw Necr 20% 2d8 7% 2 Lesser Beckoning Tloc 20% N/A 7% 2 Swiftness Air 10% N/A 13% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:1 ! Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm comes into view. Grinder blinks! The endoplasm quivers. Grinder gestures at you. You struggle to resist. You stop channelling your searing ray. Grinder hits you. You writhe in agony. The endoplasm hits you but does no damage. Grinder hits you. You writhe in agony! There is an escape hatch in the ceiling here. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! Grinder closely misses you. You hit the endoplasm. You kill the endoplasm! Grinder gestures at you. Pain shoots through your body! You completely miss Grinder. Grinder is heavily wounded. You block Grinder's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 81% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is severely wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." ..# ##.######### ..# #.## ... ..# #..######## ... ..# ##........# .... ..# ########)## ..... ..# ##..###..... ..# #....))..... ..# #..5..#.... .## #...@.# s. .# #.....# .# #.....# .# ####### .# .# .# You could see Grinder. Vanquished Creatures Sigmund (D:3) A scorpion (D:4) An orc priest (D:4) 2 clockroaches (D:1) Ijyb (D:3) An orc wizard (D:4) 3 adders (D:3) 3 ribbon worms 2 dart slugs (D:1) 4 orcs 8 endoplasms 5 hobgoblins 6 jackals 2 quokkas 4 ball pythons 3 bats 2 frilled lizards (D:3) 6 goblins 3 kobolds (D:1) 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HuHu0120 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Noticed a clockroach 8 | D:1 | Noticed a clockroach 18 | D:1 | Found a faded altar of an unknown god. 157 | D:1 | Found Julyqaz's Distillery. 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 183 | D:1 | Learned a level 2 spell: Searing Ray 619 | D:2 | Identified the +2 pair of boots "Derhubie" {rC- Int+7} 1282 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/10 1324 | D:3 | Noticed Sigmund 1338 | D:3 | Killed Sigmund 1339 | D:3 | Reached skill level 5 in Spellcasting 1339 | D:3 | Reached skill level 5 in Conjurations 1339 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/13 1339 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 1459 | D:3 | Noticed a +0 dagger 1460 | D:3 | Noticed a +0 dagger 1461 | D:3 | Found a hide-covered altar of Uskayaw. 1503 | D:3 | Learned a level 4 spell: Fulminant Prism 1508 | D:3 | Learned a level 4 spell: Rending Blade 1757 | D:1 | Reached XP level 6. HP: 16/32 MP: 2/16 1760 | D:1 | Reached skill level 1 in Alchemy 2274 | D:3 | Noticed Ijyb 2280 | D:3 | Killed Ijyb 2521 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2591 | D:4 | Noticed Grinder 2609 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, serial_shops, nicolae_shop_stone, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_ring D:3: layout_loops_cross, dancing_weapons_uskayaw, uniq_ijyb, uniq_sigmund D:4: layout_basic, grunt_temple_overflow_open, uniq_menkaure, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 5 6 | 6.4 Conjurations | 5 6 | 6.5 Alchemy | 2 | 2.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 9 || 9 Melee: Dagger | | 9 || 9 Fire: Sling | 26 | || 26 Cast: Magic Dart | 39 | 43 || 82 Searing Ray | 3 | 13 || 16 Drink: Heal wounds | 1 | || 1 Might | 1 | || 1 Attraction | 1 | || 1 Lignification | 1 | || 1 Read: Identify | | 2 || 2 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 11 | 18 || 29 None | 2 | || 2 Dodge: Dodged | 6 | 6 || 12 Block: Other | 1 | 4 || 5 Reflection | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2620 | 2214 | 406 | 125 | 1741 | 4 | 655.0 | Dungeon | 2620 | 2214 | 406 | 125 | 1741 | 4 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1137 daAuts D:2: 807 daAuts D:1: 565 daAuts D:4: 110 daAuts