Huckle Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -4, D:1) a bat skeleton (20, 5, D:1) a quokka skeleton (21, 5, D:1) a frilled lizard skeleton (24, 6, D:1) a +0 club a goblin skeleton (27, 14, D:1) 4 stones (29, 5, D:1) 5 stones (34, 9, D:1) a bat skeleton (37, -13, D:1) a +0 short sword (37, 28, D:1) a +0 leather armour (40, 4, D:1) a granite talisman a bat skeleton (44, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 2, D:2) a +0 club a +0 club a gnoll corpse (0, 3, D:2) a +1 flail of protection (0, 5, D:2) a +0 spear a ball python corpse (6, -6, D:2) 2 stones a +0 short sword a kobold skeleton (15, -17, D:2) a +0 ring mail (15, 14, D:2) a scroll of vulnerability (15, 15, D:2) a ball python corpse (17, -19, D:2) a +0 club a +0 robe (19, -18, D:2) a +0 club a kobold corpse (skeletalised by now) (38, -3, D:2) a +0 leather armour (49, 16, D:2) an adder corpse (skeletalised by now)