Hug Level 1 of the Dungeon [Shop] Fioneing's Antique Weapon Shoppe a +0 mace (60 gold) a +1 double sword of electrocution (890 gold) a +0 mace (60 gold) the +11 plutonium sword {^Contam Stlth-} (2000 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +0 sling (30 gold) a +0 club (20 gold) a +0 short sword (60 gold) a +0 long sword (70 gold) a +0 heavy sling (94 gold) (0, 0, D:1) 4 stones (5, -32, D:1) a +0 dagger (5, -24, D:1) a +0 dagger 4 stones (5, -11, D:1) a +0 whip 2 stones (5, -9, D:1) a +0 dagger a stone (7, -15, D:1) 4 stones (13, -4, D:1) a +0 club (15, 6, D:1) a +0 leather armour (28, -31, D:1) a +0 club (31, -29, D:1) a hobgoblin corpse (skeletalised by now) (31, 4, D:1) a +0 short sword a kobold skeleton (35, -15, D:1) a +0 dagger a goblin skeleton (36, -18, D:1) a +0 whip (37, -4, D:1) a giant cockroach corpse (38, -12, D:1) a frilled lizard skeleton (38, -7, D:1) 2 scrolls of vulnerability (38, -3, D:1) a +0 club (38, -2, D:1) 6 stones a +0 dagger a +0 dagger a frilled lizard skeleton a goblin skeleton (38, -1, D:1) a bat skeleton (43, -8, D:1) 8 stones (46, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 4, D:2) 10 gold pieces (3, -9, D:2) 7 stones (3, 5, D:2) a +0 hand axe (4, 0, D:2) a scroll of identify (5, -6, D:2) a poisoned dart (7, -10, D:2) a +0 trident a +0 animal skin a +0 helmet a poisoned dart a curare-tipped dart (8, -14, D:2) a +0 dagger (8, -12, D:2) a +0 dagger a goblin corpse (8, -11, D:2) 2 poisoned darts (8, -2, D:2) 13 gold pieces (9, -14, D:2) a +0 dagger (9, -12, D:2) a +0 club (9, -5, D:2) a +0 robe (10, -18, D:2) an orb of light (unseen) (10, -14, D:2) a +0 club a goblin skeleton (10, -12, D:2) a +0 club a goblin skeleton (10, -11, D:2) a +0 ring mail (12, 8, D:2) a +0 robe