Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff (webtiles) character file. Game seed: 15747180970179165153 34 Hund the Shooter (level 3, -3/26 HPs) Began as a Coglin Hexslinger on June 11, 2024. Slain by a gnoll ... wielding a +0 club ... led by a gnoll sergeant (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1539 turns). Hund the Shooter(Coglin Hexslinger) Turns: 1539, Time: 00:01:09 Health: -3/26 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 2/4 EV: 11 Int: 12 God: Gold: 44 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Diego} rCold . . . m - +0 sling {Tamao} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: weak-willed, jinxed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Diego} m - a +0 sling (offhand) {Tamao} Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison f - 2 scrolls of identify {unknown} g - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} Potions e - a potion of invisibility {unknown} h - a potion of magic {unknown} i - 2 potions of mutation {unknown} j - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting + Level 3.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 32% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 58% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Flame Wave Conj/Fire 1% 2d4 94% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 96% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the gnoll. The gnoll is moderately wounded. You hear a shout! The gnoll hits you with a +0 club. The gnoll sergeant hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... # ########.# #####.#### ##. #.# #.# #. ##.# #.# #. # ##..##### #.# ##' ## ##.#.....# #.# ##.. .## ##.###.##.# #.### ##... ..## ##.## ##.#.# #.#.## ##.... ...###.## ##.g####....####<.... ...'....## ##...@..........'..... ...####..###.##.####....####..... ..## ##..#.###.# ##.#.## ##.... .## ###......# #..### ##... ## #......### #.## ##.. # #.#.##.# #.# #####' #.#.##.# #.# #..... #.#..#.# #.########.###. # #.##.#.# #............#. You could see a gnoll (very drained). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) A bat (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:3) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hund the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 69 | D:1 | Reached skill level 2 in Ranged Weapons 128 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 758 | D:2 | Reached skill level 3 in Ranged Weapons 758 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 761 | D:2 | Learned a level 2 spell: Jinxbite 1417 | D:3 | Identified the +9 short sword "Turagg" {heavy, rPois} 1491 | D:3 | Noticed a gnoll sergeant 1538 | D:2 | HP: 1/26 [gnoll/+0 club[a gnoll sergeant] (6)] 1539 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, minivault_11, minmay_misc_feat_columns D:2: layout_loops_corners D:3: layout_basic, mainiacjoe_overflow_swirl, gammafunk_ghost_nasty_kobolds, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.3 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 110 Cast: Jinxbite || 1 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1555 | 1472 | 83 | 0 | 1302 | 3 | 518.3 | Dungeon | 1555 | 1472 | 83 | 0 | 1302 | 3 | 518.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 862 daAuts D:1: 565 daAuts D:3: 127 daAuts