Dungeon Crawl Stone Soup version 0.32-a0-1415-gd4d5bcc (webtiles) character file. Game seed: 13049783103648443684 98 Hund the Shooter (level 4, -1/32 HPs) Began as a Coglin Hexslinger on June 12, 2024. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1487 turns). Hund the Shooter(Coglin Hexslinger) Turns: 1487, Time: 00:01:22 Health: -1/32 AC: 6 Str: 8 XL: 4 Next: 71% Magic: 2/5 EV: 11 Int: 13 God: Gold: 99 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling {Aida} rCold . . . p - +0 sling {Udom} rNeg . . . c - +0 robe rPois . o - +2 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Aida} p - a +0 sling (offhand) {Udom} Armour c - a +0 robe (worn) i - a +0 cloak (worn) o - a +2 helmet (worn) Scrolls b - 2 scrolls of poison h - 2 scrolls of teleportation {unknown} j - a scroll of butterflies {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} n - a scroll of identify {unknown} Potions e - 2 potions of attraction {unknown} f - 2 potions of brilliance {unknown} g - 2 potions of curing {unknown} l - a potion of degeneration {unknown} q - a potion of mutation {unknown} Skills: - Level 1.0 Fighting + Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Magic Dart Conj 0% 1d3 28% 1 Sigil of Binding Hex 7% N/A 28% 3 Blink Tloc 0% N/A 38% 2 Call Imp Summ 0% N/A 38% 2 Searing Ray Conj 0% 2d4 38% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Fugue of the Fallen Necr 0% N/A 63% 3 Cause Fear Hex 3% N/A 67% 4 Anguish Hex/Necr 2% N/A 85% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. A giggling sprite leaps out and makes the ogre trip over its own feet. The ogre is moderately wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre seems less drained. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You die... .............# ............. ............# .....w......# ....†.......### ............... ...........# ......O@..# ......#.### ....# #.<#####... ### ##.......# ######### You could see an ogre and a dart slug. Vanquished Creatures Robin (D:2) 2 adders 2 ufetubi (D:2) A ribbon worm (D:2) 3 ball pythons 3 bats 5 endoplasms A giant cockroach (D:2) 8 goblins 10 hobgoblins 4 jackals (D:1) A quokka (D:1) A frilled lizard (D:2) 5 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hund the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 14 | D:1 | Reached skill level 2 in Ranged Weapons 38 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 338 | D:1 | Reached skill level 3 in Ranged Weapons 342 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 567 | D:1 | You fall into a shaft and drop 1 floor! 590 | D:2 | Found an ornate altar of the Wu Jian Council. 600 | D:2 | Learned a level 2 spell: Jinxbite 658 | D:2 | Noticed Robin 673 | D:2 | Killed Robin 681 | D:2 | Reached XP level 4. HP: 29/32 MP: 1/5 863 | D:2 | Reached skill level 4 in Ranged Weapons 920 | D:2 | Identified the +11 dagger "Arcanum" {elec, rC+ rN+} 1476 | D:3 | Noticed an ogre 1487 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, dreamdust_wishing_well, minmay_hexomino_c4 D:2: layout_basic, basic_altar, uniq_robin D:3: layout_rooms, chequers_ecumenical_altar_simple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 4 | 4.3 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 98 || 238 Cast: Jinxbite | 2 | 2 || 4 Armour: Robe | 7 | 16 || 23 Dodge: Dodged | 3 | 13 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1515 | 1422 | 93 | 0 | 1170 | 3 | 505.0 | Dungeon | 1515 | 1422 | 93 | 0 | 1170 | 3 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 901 daAuts D:1: 596 daAuts D:3: 17 daAuts