Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2162062798114390668 42814 Hungry0364 the Severer (level 13, -8/117 HPs) Began as a Minotaur Fighter on Apr 1, 2026. Was an Initiate of Gozag. Incinerated by a smoke demon (13 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:40:13 (16193 turns). Hungry0364 the Severer (Minotaur Fighter) Turns: 16193, Time: 00:40:13 Health: -8/117 AC: 27 Str: 23 XL: 13 Next: 87% Magic: 12/12 EV: 9 Int: 2 God: Gozag Gold: 892 SH: 0 Dex: 13 Spells: 12/12 levels left rFire . . . (100%) s - +2 broad axe (heavy) rCold . . . (100%) c - +0 buckler rNeg + + . (20%) n - +3 plate armour "Giasm" {Harm rElec rN++ Int-3} rPois + (33%) (no helmet) rElec + (33%) g - +2 cloak {rPois} rCorr . (100%) i - +0 pair of gloves SInv . y - +2 pair of boots Will ..... e - amulet of the acrobat Stlth l - ring of Ithot {*Corrode rPois rC++} HPRegen 0.39/turn k - +4 ring of slaying MPRegen 0.13/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming), acrobat @: confused, on fire, ambrosia-drunk, weakened, gold aura, glowing A: horns 2, retaliatory headbutt, [poor constitution 1], [cold vulnerability 2], [initially attractive 2], [meek 2] a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 3 of the Lair of Beasts. You worshipped Gozag. Gozag was pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You visited the Abyss 1 time. You also visited: Ossuary and Bailey. You collected 4388 gold pieces. You spent 882 gold pieces at shops. You paid 2614 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 war axe h - a +5 quarterstaff of chaos r - the +7 lajatang of Contradiction {heavy, rElec rF+ Str+5} (You found it in a bailey) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. s - a +2 heavy broad axe (weapon) Missiles m - 5 throwing nets (quivered) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 plate armour g - a +2 cloak of poison resistance (worn) i - a +0 pair of gloves (worn) j - a +0 chain mail of cold resistance n - the +3 plate armour "Giasm" (worn) {Harm rElec rN++ Int-3} (You found it on level 5 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. o - a scarf of shadows y - a +2 pair of boots (worn) Jewellery e - an amulet of the acrobat (worn) k - a +4 ring of slaying (worn) l - the ring of Ithot (worn) {*Corrode rPois rC++} (You took it off an orc on level 4 of the Dungeon) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. p - an amulet of chemistry q - a ring of protection from cold u - a ring of resist corrosion w - an amulet of guardian spirit x - a +6 ring of strength Talismans f - a rimehorn talisman t - the medusa talisman "Lefeoh" {rF+} (You found it on level 9 of the Dungeon) [medusa talisman] rF+: It protects you from fire. v - the quill talisman "Caur" {rElec MP+5 Str-4 Stlth+} (You found it on level 11 of the Dungeon) [quill talisman] rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. Wands p - a wand of polymorph (19) a - a wand of flame (30) e - a wand of paralysis (3) d - a wand of digging (4) Scrolls a - 2 scrolls of enchant armour W - 3 scrolls of brand weapon I - a scroll of immolation r - 3 scrolls of revelation c - a scroll of torment {unknown} w - 7 scrolls of enchant weapon t - 4 scrolls of teleportation p - 3 scrolls of poison g - 3 scrolls of fog N - 2 scrolls of noise S - a scroll of silence Potions m - a potion of might d - 2 potions of curing {unknown} f - 2 potions of cancellation {unknown} l - a potion of magic {unknown} L - 2 potions of lignification A - 3 potions of attraction e - 2 potions of enlightenment k - 2 potions of moonshine {unknown} n - a potion of mutation {unknown} h - 4 potions of haste x - 2 potions of berserk rage {unknown} j - a potion of brilliance {unknown} i - 3 potions of invisibility D - 2 potions of experience {unknown} Miscellaneous g - a +1 box of beasts (inert) Skills: * Level 11.6 Fighting * Level 17.6 Axes * Level 12.7 Armour * Level 8.4 Dodging * Level 7.1 Stealth * Level 9.6 Shields * Level 3.3 Evocations You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Kiss of Death Conj/Necr 0% 2d5 100% 1 Magic Dart Conj 0% 1d3 100% 1 Poisonous Vapours Alch/Air 0% 1d1 100% 1 Shock Conj/Air 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Construct Spike Launche Frge 0% 2d3 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Inner Flame Hex/Fire 0% N/A 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Cause Fear Hex 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Lair (3/5) D:8 Spider (0/4) Lair:2 Orc (0/2) D:12 Ossuary (visited) Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * D:8 ***!: D:9 * D:10 ! Annotations: Lair:3 Sonja Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. [Your body sometimes grows weak upon taking damage.] [You are very vulnerable to cold. (rC--)] [You frequently pull newly seen creatures towards you.] [Your attacks are less effective. (Slay -5)] Message History The smoke demon gestures at you. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! You barely miss the smoke demon. You headbutt the smoke demon! The smoke demon is almost dead. The liquid fire burns you! The smoke demon gestures at you. Something smites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the smoke demon! You kill the smoke demon! The liquid fire burns you! You start resting. You are on fire! You start resting. You are on fire! You shake off some of the fire as you move. The substance of the Abyss twists violently, and a gateway leading out appears! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. There is a gateway leading out of the Abyss here. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. You pass through the gate. Welcome back to the Lair of Beasts! Level annotation: Sonja The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Sonja throws a dart. The dart misses you. The cane toad stings you but does no damage. Okay, then. Okay, then. You are confused. You feel invigorated. The liquid fire burns you! You die... Your body crumbles into a pile of gold. .. ... ... .... ..# ..... ..##+###...# ##......#.# .. ##...⌠....# ..# .##.........##.... #...⌠.$