Hungry0364 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Zin disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the eel talisman of the Lost Path {Will+ Dex+2} [eel talisman] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Zin disapproves of the use of such an item. a lupine talisman the inkwell talisman "Gytonoyll" {-Tele Int+4} [inkwell talisman] -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). Zin disapproves of the use of such an item. a quill talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. Zin disapproves of the use of such an item. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Zin disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. Zin disapproves of the use of such an item. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. Zin disapproves of the use of such an item. the +8 storm bow {elec, penet} It cannot be enchanted further. (61, 8, D) a +1 war axe of flaming (unseen) (62, 0, D) a staff of alchemy (unseen) (62, 1, D) a +3 antimagic flail (unseen) (62, 8, D) a staff of air (unseen) (62, 9, D) a staff of air (unseen) (63, 0, D) a staff of air (unseen) (63, 8, D) a box of beasts (67, 0, D) a staff of fire (unseen) (69, 0, D) a +0 shortbow of flaming (unseen) (70, 9, D) the +3 great mace of the Eight Servitors {concuss, rPois Str+2 Int+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (71, 16, D) a +3 broad axe of venom (unseen) (71, 17, D) a +3 leather armour of cold resistance (unseen) (71, 19, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (71, 26, D) a staff of necromancy (unseen) (71, 27, D) a +1 robe (unseen) (72, 8, D) a +2 short sword of protection (unseen) (72, 16, D) a +2 heavy war axe (72, 19, D) a +0 shortbow a +0 short sword a +0 leather armour (72, 22, D) a +0 scimitar a +0 robe a +0 buckler a shapeshifter corpse (72, 26, D) a parchment of Lee's Rapid Deconstruction (72, 27, D) a +3 scimitar of holy wrath (unseen) (72, 33, D) a wind drake corpse (73, 1, D) a +1 bardiche of venom (73, 16, D) a +1 leather armour of cold resistance (unseen) (73, 26, D) a staff of cold (unseen) (73, 27, D) a +1 helmet of light (74, 2, D) a +0 trident a draconian corpse (skeletalised by now) (74, 3, D) a +0 flail (74, 33, D) a +0 trident a merfolk corpse (75, 1, D) a +4 plate armour of poison resistance (75, 18, D) a +0 short sword a +0 scale mail an elf corpse