Hungry0364 Level 1 of the Dungeon [Shop] Ysuypsur's Book Shop a parchment of Tukima's Dance (96 gold) a parchment of Searing Ray (63 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Slow (44 gold) a parchment of Fulminant Prism (143 gold) a parchment of Awaken Armour (143 gold) a parchment of Kinetic Grapnel (44 gold) a parchment of Magnavolt (360 gold) a parchment of Bombard (275 gold) [Shop] Lonehui's Weapon Shoppe a +0 hand axe (42 gold) 5 boomerangs (140 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +2 vampiric scimitar (420 gold) a +0 mace (42 gold) a +0 club (7 gold) the +6 dagger of Jumatsasm {venom, Dex+2} (610 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 spear (42 gold) 4 atropa-tipped darts (50 gold) [Shop] Duthra Nounwa's Armour Shoppe an orb of mesmerism (286 gold) a +0 tower shield of protection (165 gold) a +0 robe (9 gold) +1 golden dragon scales (957 gold) a +0 ring mail (44 gold) the +0 scale mail "Goforo" {MP+9 Int-5 Slay+6} (490 gold) MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 leather armour (22 gold) a +0 helmet (49 gold) [Shop] Plog's Antique Weapon Shop a +2 flail of concussion (356 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +0 trident of flaming (190 gold) a +0 dagger (46 gold) the +5 scimitar "Oghumn" {valour, *Noise rPois Int+6 Dex+4} (1373 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (14, -17, D:1) a +0 whip (17, -6, D:1) a parchment of Summon Small Mammal (26, -22, D:1) a +0 sling (28, -40, D:1) a bat corpse (skeletalised by now) (29, -43, D:1) a hobgoblin corpse (skeletalised by now) (31, -55, D:1) a +0 dagger a goblin skeleton (37, -59, D:1) a parchment of Fugue of the Fallen (37, -43, D:1) a jackal corpse (skeletalised by now) (41, -55, D:1) a +0 club (42, -64, D:1) a +0 quarterstaff (42, -37, D:1) a +0 short sword (43, -29, D:1) a bat skeleton (55, -6, D:1) a hobgoblin corpse (skeletalised by now) (62, -55, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, -18, D:2) a +0 whip (15, -35, D:2) a +0 dagger (15, -34, D:2) a quokka skeleton (20, -28, D:2) a +0 sling (20, -21, D:2) a parchment of Gloom (26, 0, D:2) an adder corpse (41, -14, D:2) a rat skeleton