Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16803452744697077268 36 Hungry0364 the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Apr 5, 2026. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (803 turns). Hungry0364 the Magician (Djinni Fire Elementalist) Turns: 803, Time: 00:02:13 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 57% Gold: 101 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery b - an amulet of wildshape Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} f - 3 potions of might {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: * Level 0.2 Fighting + Level 2.2 Dodging + Level 1.8 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter an endoplasm. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! You hear a shout! The foxfire burns the endoplasm. The endoplasm is severely wounded. You encounter a hobgoblin. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (chance to affect: 84%) The kobold is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a quokka. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Your magical contamination has completely faded away. The quokka barely misses you. x2 The quokka attacks as it pursues you! The quokka bites you but does no damage. Found a shiny silver ring. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... #.......####.### ..)).§.......... ...# #######.####.#.# ... ##.### # ... #####....# .#. .=# .....†....##.#.###..# ..........##.# .....# ..........##.# #....# ..##.#....##.###@# . #.##.#.......r# ...............# ...##........J.# ## #.#......K## #.#.......# #.#......g# # #.......# ####.#.## You could see an endoplasm, a quokka, a hobgoblin and a kobold (inner flame). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins 5 ball pythons (D:1) A bat (D:2) 4 frilled lizards 4 goblins 3 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hungry0364 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Hungry0364 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 727 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 727 | D:2 | Learned a level 1 spell: Kinetic Grapnel 793 | D:2 | HP: 1/25 [endoplasm (2)] 800 | D:2 | HP: 1/25 [quokka (2)] 803 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, chequers_serial_rivers_micro_b D:2: layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 1.8 Action || total ---------------------------++------- Cast: Foxfire || 68 Volatile Blastmot || 2 Inner Flame || 1 Armour: Robe || 9 Dodge: Dodged || 5