Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13560341261302759867 0 Hungry0364 the Magician (level 1, 10/15 HPs) Began as a Djinni Fire Elementalist on Apr 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (32 turns). Hungry0364 the Magician (Djinni Fire Elementalist) Turns: 32, Time: 00:00:10 Health: 10/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Hungry0364 the Djinni Fire Elementalist. The stupendous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found two stairs. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You reach down and open the door. There is an open door here. Found a parchment of Gloom. You encounter a hobgoblin. A hobgoblin is nearby! You conjure some foxfire! Your foxfire dissipates! You encounter a bat. The helpless bat fails to defend itself. You hit the bat. The bat is severely wounded. The bat completely misses you. The bat closely misses you. You hit the bat. You kill the bat! You conjure some foxfire! You conjure some foxfire! The hobgoblin closely misses you. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! You barely miss the hobgoblin. The foxfire burns the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. Your foxfire dissipates! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You conjure some foxfire! The hobgoblin hits you. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## #........# #........# #........# ##### #........## ###.... ..........# #...# ..........# ####g# ..........####.v@v# ..........#....#### ......:.....##.v.# ⌠.........####.#..# ..........# .....# ..........# ....... ..................... ⌠..................... ...................... You could see a hobgoblin (ally target). Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hungry0364 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Hungry0364 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, item_on_display_a_b Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 4 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 4