Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 285433040419158099 16 Hungry0364 the Magician (level 2, 0/22 HPs) Began as a Djinni Enchanter on Apr 5, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (550 turns). Hungry0364 the Magician (Djinni Enchanter) Turns: 550, Time: 00:01:15 Health: 0/22 AC: 3 Str: 7 XL: 2 Next: 75% Gold: 47 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) c - staff of cold rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 dagger Armour b - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves c - a staff of cold (weapon) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions i - 2 potions of invisibility d - a potion of might {unknown} f - a potion of berserk rage {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of magic {unknown} Skills: * Level 0.7 Fighting + Level 0.8 Short Blades + Level 0.3 Staves + Level 2.3 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Gloom Hex/Necr 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You encounter an endoplasm. You are too injured to fight recklessly! The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.....## . #......###.# #.....>... # #.......# ###.#..††...# #.# ...........# #.# ##......####.# #.# ###..##..# #.# #.# ..(....@.# #.# #.# ..#..##J## #.# #.# #. #.# #.# #.#### .. #.# #.# #..... . #.#####.# #.#### #.##....#####.# #.............# ####.###......# #.# #.###### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hungry0364 the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | Hungry0364 set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 290 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 550 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_ring, darby_backdoor_misty_motte, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 0.7 Short Blades | | 0.8 Staves | | 0.3 Dodging | | 2.3 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 79 Melee: Staff || 79 Stab: Sleeping || 2 Armour: Robe || 68 Dodge: Dodged || 75