Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 13019166742964935127 0 Hungry0364 the Ruffian (level 1, 0/21 HPs) Began as an Octopode Shapeshifter on Apr 5, 2026. Was an Initiate of Ashenzari. Slain by a fire elemental (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:34 (125 turns). Hungry0364 the Ruffian (Octopode Shapeshifter) Turns: 125, Time: 00:01:35 Health: 0/21 AC: 1 Str: 25 XL: 1 Next: 0% Magic: 5/7 EV: 6 Int: 30 God: Ashenzari [......] Gold: 0 SH: 27 Dex: 23 Spells: 0/0 levels left rFire . . . (100%) n - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) j - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - +6 ring of dexterity rCorr + (50%) h - +6 ring of strength SInv . g - +6 ring of intelligence Will +.... f - +6 ring of intelligence Stlth e - +6 ring of dexterity HPRegen 0.23/turn c - ring of flight MPRegen 0.10/turn i - +6 ring of strength (no ring) a - quill talisman %: no teleportation @: berserking, quill-form, flying, very quick A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were covered in sharp quills. You visited 1 branch Inventory: Hand Weapons k - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. l - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. m - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. n - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. o - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. p - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. q - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. r - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. s - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. Armour j - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. t - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery c - a ring of flight (worn) d - a +6 ring of dexterity (worn) e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence (worn) h - a +6 ring of strength (worn) i - a +6 ring of strength (worn) Talismans a - a quill talisman (worn) b - a protean talisman u - a wellspring talisman Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions L - a potion of lignification c - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste f - 7 potions of magic B - 2 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Baubles a - 3 flux baubles Skills: + Level 2.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a broken altar of Ashenzari here. You hover solemnly before the altar of Ashenzari. Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. You start putting on your armour. You continue putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. x5 You finish putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. You feel a darkness envelop your magic. A voice whispers, "Well, hello there." n - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} Your library has no spells. There is a transporter here. There is a radiant altar of Vehumet here. You hover solemnly before the altar of Vehumet. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a fire elemental and a hell hound. Found a staff of earth and a staff of cold. Found a transporter. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hell hound barks! You feel a strong urge to attack something. You block the hell hound's attack. PTOANNNG! The fire elemental hits you. The fire elemental burns you! Ouch! That really hurt! You closely miss the hell hound. You grab the hell hound. You constrict the hell hound. You block the hell hound's attack. GONNNNG! You block the fire elemental's attack. GONNNNG! You block the hell hound's attack. BONNNG! You thump the hell hound! The hell hound is moderately wounded. You constrict the hell hound. The fire elemental hits you. The fire elemental burns you! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.○.|.▓ ▓.Eh..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a fire elemental and a hell hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Octopode Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 22 | D | Identified the fortress talisman of Tohededa {Int+3 Slay+2} 27 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 28 | D | Got the +10 dark maul {heavy} 28 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 28 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 28 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 31 | D | Got the +11 Singing Sword {sonic wave} 31 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 31 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 31 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 31 | D | Got the +7 mace of Variability {chaos, chaos arc} 31 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 70 | D | Became a worshipper of Ashenzari the Shackled 121 | D | Entered arena 2. 121 | D | Found a transporter. 121 | D | Encountered a fire elemental 121 | D | Encountered a hell hound 125 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 2 Melee: Bo || 2 Constrict || 1 Drink: Berserk rage || 1 Armour: None || 4 Block: Kite shield || 4