Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 5505650024322768897 235 Hungry0364 the Thaumaturge (level 6, -4/47 HPs) Began as a Djinni Warper on Apr 6, 2026. Was an Initiate of Ashenzari. Slain by a fire crab (13 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:04:36 (531 turns). Hungry0364 the Thaumaturge (Djinni Warper) Turns: 531, Time: 00:04:36 Health: -4/47 AC: 3 Str: 10 XL: 6 Next: 26% Gold: 0 EV: 11 Int: 17 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . (33%) e - +1 quarterstaff (protect) rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour "Failure of Ashenzari" {Self, Comp} (curse) rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 spear d - a +2 quarterstaff e - a +1 quarterstaff of protection (weapon) Armour b - the cursed +0 leather armour "Failure of Ashenzari" (worn) {Self, Comp} It cannot be enchanted further. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. Scrolls V - a scroll of vulnerability Potions b - 6 potions of curing w - a potion of heal wounds h - a potion of haste B - 3 potions of berserk rage i - 2 potions of invisibility Skills: * Level 3.5(3.9) Fighting + Level 2.0(2.1) Polearms + Level 0.7(1.6) Staves + Level 1.1 Throwing + Level 2.0 Armour + Level 3.0 Dodging + Level 0.5 Stealth * Level 8.7(9.1) Spellcasting * Level 8.7 Conjurations * Level 8.7 Hexes * Level 8.7(9.1) Summonings * Level 8.7(9.1) Necromancy * Level 8.7 Translocations * Level 8.7(9.1) Forgecraft * Level 8.7 Fire Magic * Level 8.7 Ice Magic * Level 8.7 Air Magic * Level 8.7 Earth Magic * Level 8.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 74% N/A 1% 2 b - Lesser Beckoning Tloc 74% N/A 1% 2 c - Teleport Other Tloc 37% N/A 1% 3 d - Maxwell's Portable P Tloc 37% (3-9)d5 1% 3 e - Vhi's Electric Charg Tloc/Air 74% N/A 3% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Searing Ray Conj 74% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You feel ready to blink again. There is an open door here. You start resting. A fire crab comes into view. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vhi's Electric Charge (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire crab (lightly wounded, 95% to hit) You charge forward with an electric crackle! You barely miss the fire crab. The fire crab is lightly wounded. The fire crab bites you. You are engulfed in flames. You resist. The fire crab claws you but does no damage. The fire crab breathes blazing flames at you. Casting: Vhi's Electric Charge (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Vhi's Electric Charge (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire crab (flame, lightly wounded, 91% to hit) You focus your ray upon the fire crab. The searing ray hits the fire crab. The fire crab is lightly wounded. (Press . to maintain the ray.) You are engulfed in blazing flames. You resist. The fire crab breathes blazing flames at you. The searing ray hits the fire crab. The fire crab is moderately wounded. You are engulfed in blazing flames. You resist. The fire crab bites you. You are engulfed in flames. You resist. The fire crab claws you but does no damage. The searing ray hits the fire crab but does no damage. The fire crab is moderately wounded. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The fire crab bites you! You die... ############ #_________.# #_________.# #_______...######## ##########'##...... #.?(!')))'.##...... ##########.##...... #.@........÷'.†.... #t#####÷#####...... #.#...#.#[[##...... #.#...#.#))#####'## #.#...).#.)##...... #.##'####))##...... #.#.....#..##...... #.#.....#'###...<.. #.#........##...... You could see a fire crab. Vanquished Creatures An ogre (D) A phantom (D) A hound (D) A clockroach (D) A river rat (D) 2 dart slugs (D) A ribbon worm (D) 2 quokkas (D) 2 bats (D) A frilled lizard (D) A goblin (D) A kobold (D) A rat draugr (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Warper began the quest for the Orb. 0 | D | Hungry0364 set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 143 | D | Found a bloodstained altar of Trog. 143 | D | Found a viscous altar of Jiyva. 143 | D | Found a hazy altar of Hepliaklqana. 143 | D | Found an opulent altar of Gozag. 144 | D | Found a glowing golden altar of the Shining One. 144 | D | Found a glowing silver altar of Zin. 144 | D | Found a basalt altar of Yredelemnul. 144 | D | Found a shimmering altar of Xom. 144 | D | Found an ornate altar of the Wu Jian Council. 144 | D | Found a sacrificial altar of Ru. 144 | D | Found a stormy altar of Qazlal. 144 | D | Found an iron altar of Okawaru. 144 | D | Found a sparkling altar of Nemelex Xobeh. 144 | D | Found a burning altar of Makhleb. 144 | D | Found a blossoming altar of Fedhas. 144 | D | Found a white marble altar of Elyvilon. 144 | D | Found a shadowy altar of Dithmenos. 144 | D | Found a snail-covered altar of Cheibriados. 146 | D | Found a corrupted altar of Lugonu. 146 | D | Found a roughly hewn altar of Beogh. 147 | D | Found a hide-covered altar of Uskayaw. 147 | D | Found a broken altar of Ashenzari. 155 | D | Became a worshipper of Ashenzari the Shackled 214 | D | Encountered a clockroach 219 | D | Killed a clockroach 220 | D | Reached skill level 5 in Spellcasting 220 | D | Reached skill level 5 in Conjurations 220 | D | Reached skill level 5 in Hexes 220 | D | Reached skill level 5 in Summonings 220 | D | Reached skill level 5 in Necromancy 220 | D | Reached skill level 5 in Translocations 220 | D | Reached skill level 5 in Forgecraft 220 | D | Reached skill level 5 in Fire Magic 220 | D | Reached skill level 5 in Ice Magic 220 | D | Reached skill level 5 in Air Magic 220 | D | Reached skill level 5 in Earth Magic 220 | D | Reached skill level 5 in Alchemy 220 | D | Reached XP level 2. HP: 24/24 MP: 0/0 220 | D | Reached XP level 3. HP: 29/29 MP: 0/0 220 | D | Learned a level 1 spell: Foxfire 288 | D | Encountered a phantom 320 | D | Reached XP level 4. HP: 26/35 MP: 0/0 326 | D | Killed a phantom 327 | D | Reached skill level 1 in Throwing 327 | D | Reached XP level 5. HP: 4/40 MP: 0/0 327 | D | Learned a level 2 spell: Searing Ray 456 | D | Encountered an ogre 461 | D | Killed an ogre 462 | D | Reached XP level 6. HP: 40/47 MP: 0/0 493 | D | Encountered a fire crab 531 | D | Slain by a fire crab Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_2, final_vault] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 7 8 | 8.7 Conjurations | 5 7 8 | 8.7 Hexes | 5 7 8 | 8.7 Summonings | 5 7 8 | 8.7 Necromancy | 5 7 8 | 8.7 Translocations | 5 7 8 | 8.7 Forgecraft | 5 7 8 | 8.7 Fire Magic | 5 7 8 | 8.7 Ice Magic | 5 7 8 | 8.7 Air Magic | 5 7 8 | 8.7 Earth Magic | 5 7 8 | 8.7 Alchemy | 5 7 8 | 8.7 Fighting | 3 | 3.5 Throwing | 1 | 1.1 Polearms | 2 | 2.0 Armour | 2 | 2.0 Dodging | 3 | 3.0 Staves | | 0.7 Stealth | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 1 || 20 Melee: Quarterstaff | 13 | 3 || 16 Spear | 6 | || 6 Throw: Dart | 5 | 1 || 6 Cast: Foxfire | 7 | 11 || 18 Vhi's Electric Ch | | 2 || 2 Maxwell's Portabl | | 2 || 2 Searing Ray | | 2 || 2 Blink | | 1 || 1 Invoke: Curse Item | 1 | || 1 Drink: Heal wounds | 1 | 4 || 5 Read: Blinking | 1 | 1 || 2 Summoning | 1 | || 1 Vulnerability | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 23 | 26 || 49 Dodge: Dodged | 28 | 6 || 34