Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 1458685070500841195 35 Hungry0364 the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Apr 18, 2026. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:37 (109 turns). Hungry0364 the Magician (Djinni Fire Elementalist) Turns: 109, Time: 00:00:38 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 52% Gold: 0 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d8 14% 4 f - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion barely misses you. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns the scorpion but does no damage. The scorpion is lightly wounded. There is an open door here. The scorpion attacks as it pursues you! The scorpion stings you. You conjure some foxfire! The scorpion stings you. The scorpion barely misses you. You conjure some foxfire! The foxfire burns the scorpion. The scorpion is moderately wounded. The foxfire burns the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is moderately wounded. The foxfire burns the scorpion but does no damage. The scorpion is moderately wounded. The foxfire burns the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The foxfire burns the scorpion but does no damage. The scorpion is moderately wounded. The foxfire burns the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you! You die... ################## #<..†#..§§§#.$$$$# #....†.:.@s'.#v§.+ #....#.....#.#"..# ###############+## You could see a scorpion. Vanquished Creatures An oklob sapling (D) A river rat (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Hungry0364 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 42 | D | Reached XP level 2. HP: 15/21 MP: 0/0 79 | D | Reached skill level 5 in Spellcasting 79 | D | Reached skill level 5 in Conjurations 79 | D | Reached skill level 5 in Hexes 79 | D | Reached skill level 5 in Summonings 79 | D | Reached skill level 5 in Necromancy 79 | D | Reached skill level 5 in Translocations 79 | D | Reached skill level 5 in Forgecraft 79 | D | Reached skill level 5 in Fire Magic 79 | D | Reached skill level 5 in Ice Magic 79 | D | Reached skill level 5 in Air Magic 79 | D | Reached skill level 5 in Earth Magic 79 | D | Reached skill level 5 in Alchemy 79 | D | Reached XP level 3. HP: 21/25 MP: 0/0 79 | D | Learned a level 1 spell: Summon Small Mammal 97 | D | Found the amulet of invisibility {+Inv} 97 | D | Encountered a scorpion 109 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Stealth | 2 | 2.1 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Cast: Foxfire || 17 Armour: Robe || 5 Dodge: Dodged || 4