Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 4894792384013213179 0 Hungry0364 the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Apr 19, 2026. Slain by Ijyb ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (12 turns). Hungry0364 the Vexing (Barachi Hexslinger) Turns: 12, Time: 00:00:21 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison b - a scroll of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 2.0 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Hungry0364 the Barachi Hexslinger. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. You don't know any spells. Okay, then. You open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of charming. Ijyb shouts! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of charming Okay, then. Okay, then. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb screams, "Level is mine! All mine!" You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb closely misses you. Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb zaps a wand. Your will is overpowered! You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. Ijyb hits you but does no damage. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You struggle to resist. You feel less confused. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #..'..# #@g#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Barachi Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D | Encountered Ijyb 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 4 Armour: Robe || 6 Dodge: Dodged || 1