Hungry0364 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Fohyzeugh" {rN+ Dex+4} [serpent talisman] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (47, 26, D) a boulder beetle corpse (49, 12, D) a +0 plate armour of fire resistance (unseen) (49, 24, D) the +1 quarterstaff of Ujicronykh {antimagic, *Rage +Blink rPois Int-3} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (49, 36, D) a +1 ring mail of cold resistance (unseen) (49, 37, D) a +1 scale mail of resonance (unseen) (49, 38, D) a +0 shortbow a centaur corpse (skeletalised by now) (50, 12, D) a +0 shortbow of flaming (unseen) (50, 13, D) Great Wizards, Vol. II (50, 24, D) a +2 glaive of entangling (50, 36, D) a +3 scale mail of cold resistance (unseen) (50, 37, D) a +0 orcbow a staff of cold (50, 38, D) a +0 orcbow (51, 12, D) a Gell's gravitambourine (1/2) (51, 13, D) 4 potions of haste (51, 24, D) a +4 flail of holy wrath (51, 36, D) a +0 arbalest of flaming a yaktaur corpse (skeletalised by now) (51, 37, D) the +9 quarterstaff "Evap" {heavy, rC++ Str-3 Dex+2 SInv} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow (51, 38, D) a +0 longbow a +0 leather armour (51, 39, D) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 40, D) a +0 shortbow (52, 12, D) a +0 glaive a parchment of Lehudib's Crystal Spear (52, 13, D) the +0 scale mail of Joploere {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (52, 25, D) the necromancy staff of Sulphur {rPois rN+ Int+8 Dex-5 Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). Necro: It increases the power of your Necromancy spells. (52, 28, D) a +0 flail (52, 29, D) a catoblepas skeleton (52, 36, D) the +6 great mace of Hohuank {flame, Bane rPois Dex+2} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, 37, D) a +0 orcbow (still there?) a staff of cold (still there?) (53, 12, D) a +0 mace a sack of spiders (53, 13, D) a +0 long sword a parchment of Metabolic Englaciation (53, 24, D) a +2 plate armour of cold resistance (53, 37, D) a +0 shortbow (still there?) the +5 chain mail of Uwnadgha {Str+4} (still there?) Str+4: It affects your strength (+4). It cannot be enchanted further. a centaur corpse (skeletalised by now) (still there?) (53, 38, D) a +0 arbalest (54, 12, D) a +2 flail (still there?) a staff of air (still there?) (54, 13, D) +2 golden dragon scales (unseen) (54, 24, D) the +10 war axe of Jiabb {protect, Bane rPois Dex+6} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (55, 12, D) a parchment of Summon Hydra (55, 13, D) a +2 heavy spear (unseen) (55, 24, D) a +2 robe of willpower (59, 36, D) a +1 rapier of speed (unseen) (59, 37, D) a +1 scale mail of fire resistance (unseen) (59, 42, D) a +1 heavy halberd (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (60, 36, D) a staff of air (60, 37, D) the cold staff "Raisin" {rC+ Will- SInv Summ Forge Ice} [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (60, 38, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, 42, D) a +2 great mace a +0 chain mail (60, 43, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) (60, 44, D) a +0 arbalest (still there?) a staff of necromancy (still there?) a +3 long sword (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (61, 0, D) a staff of alchemy (unseen) (61, 2, D) a +0 club (61, 10, D) a +0 dagger a +0 robe (61, 16, D) a +3 hand axe of venom (unseen) (61, 26, D) a +0 long sword (61, 36, D) a +3 leather armour of fire resistance (61, 37, D) a +2 leather armour of cold resistance (61, 42, D) a +0 glaive (still there?) a +1 sling of flaming (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (62, 0, D) a staff of cold (62, 1, D) a +3 great mace of protection (62, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 8, D) a +2 trident of venom (62, 9, D) a +2 lajatang of venom (62, 10, D) a +0 short sword a +0 leather armour a +0 long sword a +0 robe (62, 16, D) a +0 scale mail of resonance (unseen) (62, 17, D) a storm talisman (62, 27, D) a staff of earth (62, 37, D) the +8 long sword "Killer Bee's Regret" {flame, *Slow rElec Int+2} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (62, 39, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 0, D) a +3 war axe of venom (63, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 8, D) the +9 spear of Xira Kai {pain, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (63, 10, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (63, 17, D) a +1 falchion of freezing (unseen) (63, 27, D) a +0 shortbow (still there?) a +1 vampiric falchion (still there?) a +0 leather armour (still there?) a parchment of Ozocubu's Refrigeration (still there?) (63, 30, D) a +2 spear of pain a +0 robe (63, 31, D) a +2 trident of flaming (63, 32, D) a +0 short sword a +0 robe a +0 buckler the ring "Eczaes" {Will+ SInv} [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. a +2 long sword of holy wrath an elf corpse (skeletalised by now) (64, 16, D) the spider talisman of the Teeth {rPois rC+ Dex+2} [spider talisman] rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (64, 17, D) a +4 ring mail of willpower (unseen) (64, 27, D) a ring of flight (64, 32, D) a +3 battleaxe of distortion (unseen) (65, 26, D) a +0 short sword (67, 3, D) a +0 orcbow (68, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (69, 0, D) a +0 mace of protection (unseen) (69, 2, D) a +0 arbalest (70, 8, D) a staff of conjuration (70, 30, D) a +0 arbalest a yaktaur skeleton (70, 31, D) a +1 war axe (still there?) a +0 plate armour (still there?) (70, 36, D) a +6 sling of draining (unseen) (70, 39, D) the +4 quarterstaff of the Maze {heavy, rElec rN+ Int+6} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a naga skeleton (70, 40, D) a ball python skeleton (71, 16, D) a +0 arbalest of freezing (71, 17, D) a +2 plate armour of fire resistance (71, 19, D) a +0 whip (71, 20, D) a +0 battleaxe (71, 21, D) a +2 whip of draining a draconian corpse (skeletalised by now) (71, 26, D) a staff of air (unseen) (71, 27, D) a +1 falchion of valour (unseen) (71, 29, D) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (71, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 36, D) a +0 spear (71, 37, D) the +5 war axe "Goblinbane" {pain, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. (71, 38, D) a ball python skeleton (71, 39, D) a +4 vampiric spear (still there?) a naga skeleton (still there?) (72, 8, D) a staff of earth (72, 17, D) a staff of fire (72, 19, D) a +0 hand axe a +0 flail a draconian corpse (skeletalised by now) (72, 26, D) the +4 great mace "Huarusec" {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (72, 31, D) a +3 bardiche (still there?) a +0 plate armour (still there?) (72, 36, D) a +2 morningstar of protection (73, 1, D) a +2 antimagic demon trident (73, 17, D) a staff of air (unseen) (73, 19, D) a +0 short sword a draconian corpse (skeletalised by now) (73, 26, D) the +6 scimitar "Jucych Ymenn" {valour, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (73, 36, D) a +0 scimitar (73, 37, D) the +4 longbow of the Holding Eel {drain, rElec Dex+2 SInv} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (73, 40, D) a +0 whip a +0 robe (75, 1, D) a staff of conjuration (unseen)