Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 4774874096460360486 0 Hungry0364 the Magician (level 1, -4/15 HPs) Began as a Djinni Hedge Wizard on Apr 30, 2026. Slain by Ijyb ... wielding a +0 club (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (10 turns). Hungry0364 the Magician (Djinni Hedge Wizard) Turns: 10, Time: 00:00:15 Health: -4/15 AC: 0 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 18 Int: 15 God: SH: 0 Dex: 17 rFire + + . (33%) a - melded +0 dagger rCold x . . (150%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois ∞ (0%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (ring unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn %: no teleportation, infuse magic (-5 HP) @: bat-form, flying, very quick A: extremely fast, flying, no casting, weak attacks, sickness immunity, tiny, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You were a bat. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 robe (melded) c - a +0 hat (melded) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.3 Spellcasting - Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft - Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. You cannot cast spells. Your unarmed attacks are very weak. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Hungry0364 the Djinni Hedge Wizard. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. You reach down and open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 club, wearing a +3 ring mail of fire resistance and carrying a wand of polymorph. Ijyb shouts! Ijyb zaps a wand. You resist with significant effort. The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. You turn into a bat. Your +0 dagger, +0 robe and +0 hat meld into your body. You can't do that in your present form. There is an open door here. Ijyb closely misses you. You closely miss Ijyb. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is lightly wounded. Ijyb completely misses you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'b.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | Hungry0364 set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Encountered Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 1 Armour: None || 3 Dodge: Dodged || 4