Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 17399197221766377672 0 Hungry0364 the Magician (level 1, -2/15 HPs) Began as a Djinni Hedge Wizard on Apr 30, 2026. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (21 turns). Hungry0364 the Magician (Djinni Hedge Wizard) Turns: 21, Time: 00:00:10 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb is moderately wounded. Ijyb hits you with a +0 club. You miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. Ijyb stops to check on her wand. You bump into the rock wall. Ijyb misses you. You're too confused to move! Ijyb hits you with a +0 club. You bump into the rock wall. You feel less confused. Ijyb hits you but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of charming (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of charming (moderately wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of charming (moderately wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You struggle to resist. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of charming (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..'..# #..#### #.g# #.@# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | Hungry0364 set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Encountered Ijyb 21 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Magic Dart || 8 Armour: Robe || 6 Dodge: Dodged || 5