Hungry0364 the Dungeon (0, 50, D) the +7 dagger of Unreason {venom, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 52, D) the cold staff "ETAOIN SHRDLU" {rElec rC+ Will++ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Ice: It increases the power of your Ice spells. (1, 32, D) a +2 hand axe of flaming (1, 33, D) a +2 battleaxe of sundering (1, 34, D) a glowing shapeshifter corpse (skeletalised by now) (1, 51, D) a +0 leather armour the +4 rapier "Buashaih" {reap, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the human skeleton of Eustachio (1, 52, D) a staff of air (1, 53, D) 3 curare-tipped darts a +0 dagger of venom the kobold skeleton of Sonja (2, 14, D) a +2 heavy war axe (2, 16, D) the maw talisman "Teallir" {rF+ rC+ Int+2} [maw talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (2, 34, D) a staff of conjuration (2, 50, D) a staff of fire (2, 51, D) a +0 dagger (2, 52, D) a +5 halberd of protection (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of fire (3, 32, D) a +0 short sword of draining (3, 33, D) a staff of alchemy (3, 34, D) a +0 heavy hand axe a glowing shapeshifter corpse (skeletalised by now) (3, 36, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (3, 40, D) a glowing shapeshifter corpse (skeletalised by now) (3, 50, D) a staff of alchemy (3, 52, D) a staff of cold (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) an amulet of wildshape (4, 15, D) a +3 ring mail of poison resistance (4, 17, D) a +4 arbalest of draining a +0 dagger a +0 cloak (4, 18, D) a hell hog corpse (skeletalised by now) (4, 32, D) a +2 flail of venom (4, 33, D) a parchment of Bombard (4, 34, D) a staff of air a chonchon corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (4, 51, D) a +0 animal skin a -2 spear of pain a +2 robe of fire resistance a +2 pair of gloves of fire (4, 52, D) a +0 robe a staff of cold a +0 heavy broad axe the human skeleton of Edmund (4, 54, D) the hellephant skeleton of Nellie (5, 14, D) a +2 longbow of flaming (5, 32, D) a +0 heavy broad axe (5, 33, D) a staff of alchemy a +1 heavy halberd (5, 36, D) a +1 great mace of holy wrath a glowing shapeshifter corpse (skeletalised by now) (5, 49, D) a +0 trident of holy wrath (5, 52, D) a +0 ring mail a +5 flail of protection a +2 robe of cold resistance a +1 trident of freezing (5, 53, D) a +0 falchion (5, 54, D) a +2 quarterstaff of chaos (5, 56, D) the gnoll skeleton of Crazy Yiuf (5, 57, D) 12 large rocks a +0 cloak (6, 15, D) an amulet of regeneration (7, 14, D) a +1 kite shield of protection (7, 16, D) a +3 hand axe of freezing (7, 34, D) the ring "Zalifant" {rF+ rN+ MP+9} [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a glowing shapeshifter corpse (skeletalised by now) (7, 35, D) a glowing shapeshifter corpse (skeletalised by now) (7, 36, D) a glowing shapeshifter corpse (skeletalised by now) (7, 49, D) a +3 scale mail of resonance a staff of cold a +1 whip of draining a staff of air a staff of necromancy a staff of conjuration a +4 ring of protection (7, 50, D) a +4 ring of protection the ring of Bierreko {Will+ Str+4 Stlth+} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the ring of Koqyon {rCorr Str+3 Int+4} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). the ring "Exzoged" {rPois rC- rN+ rCorr Dex+6} [ring of dexterity] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). the ring "Hyben" {+Blink rPois Dex+3} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the ring of the Garden {Fly Will++ Str-5 SInv Stlth+} [ring of flight] Fly: It grants you flight. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of positive energy a +5 ring of evasion a +5 ring of evasion the ring of Elufon {*Slow rElec rF+ rC++} [ring of protection from cold] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. the ring "Pianuir" {rF+ rCorr Int+6 Stlth+} [ring of intelligence] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the ring "Xole" {Fly rC+ Str+3 Dex+2} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the ring "Geblyru" {Wiz Str+2} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the ring "Himikhlo" {rF+ Dex+3 Stlth+} [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of willpower the ring "Weme" {^Drain rElec rPois Int-3 Dex+8} [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). a +4 ring of protection the ring of Honesty {rElec rPois Wiz Dex+3 Stlth-} [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. a ring of resist corrosion the ring of Grontol {Fly rN+ EV+5} [ring of evasion] Fly: It grants you flight. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). the ring "Weofran" {rPois rC+ AC+4} [ring of protection] rPois: It protects you from poison. rC+: It protects you from cold. AC+4: It affects your AC (+4). the ring "Oriorch" {rElec rF+ MP+4} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). the ring of Daur {rPois Int+2 Dex+3} [ring of poison resistance] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the ring "Zanususk" {Fly Dex+7} [ring of flight] Fly: It grants you flight. Dex+7: It affects your dexterity (+7). (7, 54, D) a +4 demon whip of flaming a +0 robe a +0 dagger a +0 tower shield a +1 eudemon blade of holy wrath a +6 ring of intelligence a +1 rapier of protection a +0 arbalest of freezing a +6 ring of intelligence the orc skeleton of Nergalle the human skeleton of Josephine (8, 14, D) a +1 chain mail of archery (8, 16, D) a parchment of Gell's Gavotte (8, 19, D) a raiju corpse (skeletalised by now) (8, 51, D) a +0 robe the +0 chain mail of Qunasmoh {Will+ rCorr Int+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 leather armour of positive energy (8, 56, D) a +2 demon whip of flaming a +0 leather armour of fire resistance a +6 demon trident of pain +0 fire dragon scales the cyclops skeleton of Polyphemus (9, 14, D) a +6 trident of protection (9, 15, D) a +0 dire flail of protection (9, 16, D) a staff of fire (9, 18, D) a hell hog corpse (skeletalised by now) (9, 35, D) a parchment of Ozocubu's Refrigeration (9, 37, D) a glowing shapeshifter corpse (skeletalised by now) (9, 56, D) a +0 lajatang of speed (9, 60, D) a +2 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) the +9 plate armour of Gelenwoja {Command, Fly rF+ Will+ Str+3} Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (10, 31, D) a +7 short sword of flaming a +0 plate armour of cold resistance a +1 ring mail of willpower a staff of air (10, 32, D) a +1 leather armour of cold resistance a staff of air (10, 36, D) a +2 trident of protection (10, 52, D) a ring of resist corrosion a +2 scimitar of flaming a +1 heavy partisan (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (11, 14, D) an orb of stardust (11, 15, D) a +1 chain mail of poison resistance (11, 16, D) the +9 great mace of Guile {antimagic, rElec rC+ Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, 33, D) a staff of earth a +2 chain mail of poison resistance (12, 14, D) a +1 ring mail of fire resistance (12, 15, D) a +5 heavy quarterstaff (12, 16, D) the +8 whip of Cocytus {freeze, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (12, 33, D) a parchment of Brom's Barrelling Boulder (12, 36, D) a staff of fire a glowing shapeshifter corpse (skeletalised by now) (12, 50, D) the orb of Ciuprah {Energy, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). a +0 short sword (12, 51, D) a +0 dagger of draining (12, 52, D) a +0 short sword of protection a +0 partisan of venom a +0 scythe a staff of alchemy a +4 morningstar of holy wrath a parchment of Magnavolt the human skeleton of Sigmund (13, 34, D) a wellspring talisman a glowing shapeshifter corpse (skeletalised by now) (13, 52, D) the +1 orcbow of Gozey {holy, rF+} rF+: It protects you from fire. It cannot be enchanted further. a parchment of Irradiate the +7 plate armour "Etuimmil" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 halberd (14, 50, D) a +0 chain mail a granite talisman a +2 leather armour of fire resistance a +0 cloak a +4 trident of freezing the +5 hand axe "Giantslayer" {freeze, rN+ Will+ rCorr Str-2} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. a +1 vampiric war axe (15, 52, D) a +0 robe the orc skeleton of Blorkula the orcula (15, 54, D) the air staff of Freehold {rElec Stlth+ Forge Tloc Air} [staff of air] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (18, 2, D) a +5 ring of evasion (18, 48, D) a +3 chain mail of resonance (18, 50, D) a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 dagger a +4 quick blade of holy wrath an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (19, 0, D) a +2 orcbow of electrocution (19, 16, D) a staff of earth (19, 17, D) a +0 quarterstaff a +0 robe a +0 mace of protection (19, 19, D) a +0 quarterstaff (19, 20, D) a hydra corpse (skeletalised by now) (19, 50, D) a +0 ring mail a +0 short sword a +0 robe an orb of energy a +2 spear of venom an elf corpse (skeletalised by now) an elf skeleton (20, 0, D) a +1 vampiric trident (20, 16, D) a +0 quarterstaff (20, 17, D) a +2 falchion of holy wrath a +0 robe an orb of stardust a +0 robe (20, 20, D) a hellephant corpse (skeletalised by now) (20, 32, D) the orb "Aschiaz" {Glass, Dex+5} Dex+5: It affects your dexterity (+5). (20, 33, D) a +4 rapier of draining (20, 48, D) a +0 dagger (20, 49, D) a +1 scale mail of willpower (20, 50, D) a +0 long sword a +0 leather armour a +0 longbow a +2 short sword of holy wrath (20, 51, D) a +0 ring mail a +0 short sword (20, 52, D) a +2 war axe of flaming (21, 17, D) a +0 robe a +1 spectral quarterstaff a spriggan corpse (skeletalised by now) (21, 34, D) a +5 vampiric rapier a +0 robe a ring of wizardry a snapping turtle corpse (skeletalised by now) (21, 35, D) a +0 trident (21, 49, D) a +0 leather armour a +0 ring mail a +0 rapier a book of Power an elf skeleton (21, 52, D) a +0 scimitar a +0 rapier a +0 leather armour a +0 rapier (22, 0, D) a +2 morningstar of protection (22, 1, D) a +0 halberd of protection (22, 16, D) a staff of alchemy (22, 32, D) a +3 plate armour of fire resistance (22, 33, D) a +0 leather armour (22, 34, D) a +0 trident a merfolk corpse (skeletalised by now) (22, 35, D) a +0 cloak a sphinx marauder corpse (skeletalised by now) (22, 48, D) a parchment of Fire Storm (22, 49, D) a +0 robe a +0 ring mail a +0 short sword a +4 flail of distortion (23, 16, D) a +3 glaive of protection (23, 17, D) a +0 robe a +0 quarterstaff a +1 short sword of venom a spriggan corpse (skeletalised by now) (23, 18, D) a staff of necromancy a hydra corpse (skeletalised by now) (23, 32, D) a +2 spectral quarterstaff (23, 34, D) a +8 rapier a +0 robe a +0 battleaxe of electrocution a merfolk corpse (skeletalised by now) (23, 37, D) a +1 demon trident of venom a +0 robe (23, 49, D) a +0 robe a +0 dagger a +0 leather armour (23, 50, D) a +0 robe a +0 rapier a +0 longbow a phantom mirror a +1 chain mail of cold resistance (23, 51, D) a +0 longbow a +0 leather armour (24, -1, D) a +6 ring of dexterity (24, 1, D) a ring of resist corrosion (24, 18, D) a ring of wizardry an amulet of faith the +6 demon whip of Patience {drain, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe a +0 hand axe a staff of cold (24, 34, D) a staff of earth (24, 37, D) a +4 demon trident of venom a +3 chain mail of resonance a +6 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (24, 38, D) a +0 cloak a +0 cloak of air a sphinx marauder corpse (skeletalised by now) (24, 48, D) a +0 ring mail a +0 long sword a parchment of Lehudib's Crystal Spear (24, 49, D) a +0 robe a +0 short sword a +2 long sword of electrocution (24, 50, D) a +0 longbow the +0 glaive "Qabbi" {holy, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. a +2 chain mail of fire resistance a +5 ring of evasion an elf corpse (skeletalised by now) an elf skeleton (25, 18, D) a staff of fire (25, 33, D) a +0 trident (25, 34, D) a +0 spear of venom 2 silver javelins a +0 leather armour the earth staff of Prudence {rPois rN++ Str-5 Necro Earth} [staff of earth] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. a merfolk corpse (skeletalised by now) (25, 35, D) a manticore corpse (skeletalised by now) (25, 48, D) a +0 leather armour the fire staff of Ragnarok {rF+ Int+3 SInv Necro Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (25, 50, D) a +0 sling of electrocution (25, 51, D) a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (25, 52, D) a +0 leather armour (26, 0, D) the conjuration staff "Tafeoty" {Will+ Conj Earth} [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (26, 1, D) a +2 spear of freezing a staff of air (26, 15, D) a +1 short sword of venom (26, 16, D) a +0 quarterstaff a +0 robe (26, 17, D) a catoblepas corpse (skeletalised by now) (26, 34, D) a +2 heavy spear a javelin a +3 scale mail of cold resistance the +1 great sword of the Blue Skies {valour, rElec rN+++ Will- Stlth-} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. a merfolk corpse (skeletalised by now) a manticore corpse (skeletalised by now) (26, 35, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (26, 37, D) a +0 rapier a +0 robe (26, 48, D) a staff of conjuration (26, 49, D) a +0 leather armour a +0 shortbow (26, 50, D) a +0 long sword a +0 leather armour a +0 short sword a +0 longbow a +0 scimitar a +1 war axe of freezing an elf skeleton (27, 16, D) the +0 leather armour of Foolhardiness {Will+ Int+3 Dex+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 20, D) a dire elephant corpse (skeletalised by now) (27, 21, D) a +2 spectral quarterstaff (27, 32, D) a parchment of Magnavolt (27, 48, D) a +0 scimitar a +0 scimitar a staff of conjuration (27, 50, D) a +0 leather armour a +0 leather armour a +0 longbow a +0 leather armour an elf skeleton (27, 53, D) a +0 short sword (28, 0, D) a +1 sling of freezing (28, 17, D) an amulet of regeneration (28, 18, D) a +1 ring mail of cold resistance a hydra corpse (skeletalised by now) (28, 20, D) a +0 robe (28, 32, D) a +1 spear of venom (28, 33, D) the +7 falchion "Fugao" {flame, rC- rCorr Str-3 SInv} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (28, 35, D) a +3 heavy battleaxe 2 boomerangs a +0 leather armour a merfolk corpse (skeletalised by now) (28, 48, D) a +0 scale mail a +0 leather armour a +0 longbow (28, 51, D) a +0 robe a +0 long sword a +0 long sword a +0 rapier a +0 leather armour a +0 rapier an elf skeleton an elf skeleton (29, 0, D) a +0 spectral quarterstaff (29, 1, D) the air staff "Siwofren" {rElec Will- rCorr Forge Ice Air} [staff of air] rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (29, 16, D) a +1 trident of protection a +0 robe a +0 quarterstaff a spriggan corpse (skeletalised by now) (29, 32, D) the +0 pair of gloves "Wempaaliff" {rElec rF+ MP+8 Dex+2} rElec: It insulates you from electricity. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (29, 33, D) a +4 plate armour of fire resistance (29, 48, D) a ring of positive energy a granite talisman an elf skeleton (29, 49, D) a +0 robe a +0 long sword a staff of alchemy (29, 50, D) a +0 ring mail a +0 short sword a +2 heavy mace (29, 51, D) a +0 robe (30, 48, D) a +0 robe a +0 short sword an elf skeleton (30, 50, D) a +0 ring mail a +0 long sword a +0 short sword a +0 leather armour a +0 short sword a staff of conjuration a ring of willpower an elf skeleton (31, 48, D) a +0 robe (31, 49, D) a +0 long sword a +1 scale mail of command an elf skeleton (31, 50, D) a staff of earth an elf skeleton (31, 51, D) a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier a +3 heavy halberd an elf skeleton (32, 50, D) a +0 robe a +1 rapier of electrocution a +0 ring mail a phantom mirror an elf corpse (skeletalised by now) (32, 51, D) a +4 trident of protection a +0 robe a +3 long sword of flaming a +0 ring mail a staff of air an elf skeleton (33, 48, D) a +0 long sword a +0 robe a +0 rapier (33, 49, D) a +0 dagger (34, 3, D) a +0 chain mail a +1 lajatang of speed a human corpse (skeletalised by now) (34, 28, D) a staff of conjuration (34, 33, D) a +0 glaive (34, 48, D) the +2 pair of boots of Vermicelli {^Drain rElec rPois Int+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (34, 49, D) a +0 rapier (34, 50, D) a +1 flail of holy wrath (35, 2, D) a +0 chain mail a +0 great sword (35, 29, D) a +0 dagger (35, 30, D) a +0 trident (35, 34, D) a +0 dagger a +0 robe a +0 robe the +2 ring mail of Inviolability {+Blink Will- Int+3} +Blink: It lets you blink. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 war axe a +0 robe (36, 0, D) a +0 great mace (36, 14, D) a +4 spectral quarterstaff (36, 30, D) a +0 plate armour a staff of alchemy (37, 3, D) a +0 chain mail a +0 bardiche a human corpse (skeletalised by now) (37, 15, D) a +0 spear of venom (37, 16, D) the +10 plate armour of Infinity {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (37, 30, D) a +2 shortbow of freezing (38, 0, D) a parchment of Enfeeble (38, 2, D) a +0 chain mail a +0 glaive a shadow dragon corpse (skeletalised by now) (38, 14, D) a +3 scale mail of command a wind drake corpse (skeletalised by now) (38, 32, D) a +1 long sword of electrocution a +6 ring of dexterity a +0 robe (38, 33, D) a +0 robe a +0 robe (38, 50, D) a staff of cold (39, 1, D) a +0 great sword a +0 plate armour of cold resistance a human corpse (skeletalised by now) (39, 3, D) a +0 arbalest a +0 chain mail a +2 war axe a +1 mace of protection a human corpse (skeletalised by now) (39, 14, D) a +5 battleaxe of freezing (39, 17, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (39, 37, D) a +0 hand axe a +0 flail (39, 48, D) the +0 hand axe "Beastslayer" {drain, ^Fragile rPois rCorr SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (39, 49, D) a +0 robe (39, 50, D) 4 large rocks a stone giant skeleton (39, 51, D) a +2 long sword of holy wrath 3 large rocks a +3 chain mail a +0 battleaxe an orc skeleton (39, 52, D) a +0 plate armour a +0 battleaxe (40, 1, D) a +0 chain mail (40, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (40, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (40, 5, D) a shadow dragon corpse (skeletalised by now) (40, 19, D) a +0 robe a spriggan corpse (skeletalised by now) (40, 29, D) a +6 ring of strength (40, 32, D) a staff of earth a +0 robe (40, 35, D) a +6 ring of intelligence (40, 36, D) a +0 halberd of venom (40, 48, D) the necromancy staff "Urulany" {rN++ Will+ Necro Alch} [staff of necromancy] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (40, 50, D) a +1 robe of fire resistance a +0 dagger 6 large rocks the +0 falchion "Tuceot" {valour, *Rage rC+ Int+3 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. an orc skeleton (41, 1, D) a medusa talisman (41, 14, D) a staff of cold (41, 16, D) a wind drake corpse (skeletalised by now) (41, 28, D) a +1 helmet of sniping (41, 29, D) a staff of earth (41, 35, D) a +5 short sword of freezing (41, 36, D) a +0 dire flail (41, 48, D) a +2 plate armour of fire resistance (41, 50, D) a +0 plate armour a staff of air (42, 1, D) a staff of conjuration (42, 4, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (42, 14, D) a +5 quarterstaff of rebuke a +0 robe (42, 15, D) a +3 orcbow (42, 18, D) a staff of fire a +0 robe a spriggan corpse (skeletalised by now) (42, 28, D) a staff of earth (42, 35, D) a +0 mace (42, 48, D) a +3 leather armour of fire resistance (42, 49, D) a +2 halberd a +6 ring of intelligence a +3 ring mail of fire resistance (42, 50, D) a +0 great mace 4 large rocks a +0 hand axe the +8 battleaxe "Vuel" {heavy, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +3 scale mail of fire resistance an orc skeleton a stone giant skeleton (42, 51, D) 10 large rocks a +2 plate armour of fire resistance a +1 heavy great mace an orc skeleton an orc skeleton (42, 53, D) a +1 plate armour of cold resistance (43, 14, D) a +2 ring mail of fire resistance (43, 28, D) a +0 dagger (43, 48, D) a +0 chain mail a +2 bardiche of venom (43, 49, D) a +5 falchion of electrocution (43, 50, D) a +0 great mace of holy wrath a +0 chain mail an orc skeleton (43, 51, D) a +0 robe a +0 scimitar a +0 plate armour a +1 great sword of electrocution a +0 arbalest an orc skeleton an orc skeleton (44, 48, D) a +0 dagger (44, 50, D) a +0 chain mail a +0 vampiric war axe a +1 robe of positive energy a +0 robe the +6 orcbow of Contention {drain, Int+8 SInv} Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. a ring of see invisible (44, 52, D) a phantom mirror (45, 48, D) a +0 dagger a ring of positive energy an orc skeleton (45, 50, D) the +0 trident of Discomfort {antimagic, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a ring of willpower (45, 52, D) 10 large rocks (45, 54, D) a +0 plate armour a +0 broad axe (46, 49, D) a +0 scimitar (46, 51, D) a +0 chain mail a +0 bardiche a +0 arbalest a +0 chain mail a +0 great mace a +0 chain mail a +0 orcbow of draining a +5 ring of evasion a +2 scimitar of protection an orc skeleton (46, 53, D) 4 large rocks a +0 plate armour a +3 quarterstaff of speed an orc skeleton a stone giant skeleton (47, 49, D) a +1 robe of willpower a +0 dagger a parchment of Malign Gateway (47, 50, D) a +0 robe a +0 kite shield a +0 war axe a +0 morningstar of distortion (47, 51, D) a +0 dagger a +0 plate armour 5 large rocks the +10 battleaxe of Okawaru, Lusting {vamp, rPois rN+ Int+4 SInv} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. an orc skeleton a stone giant skeleton (47, 52, D) a +0 battleaxe (47, 53, D) 4 large rocks a juggernaut skeleton (48, 50, D) a +0 chain mail a +0 long sword a +2 robe a +2 dagger of freezing a +2 hand cannon of electrocution an orc skeleton (48, 51, D) a +4 glaive a +0 arbalest a +4 chain mail of resonance an orc skeleton a juggernaut skeleton (49, 0, D) a +0 shortbow of draining the +8 glaive of Esazeq {flame, rF+ Will+ Int+3} rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (49, 3, D) a +7 orcbow a +0 robe (49, 12, D) a +0 hand axe (still there?) a +0 robe (still there?) the ring "Etyvvoen" {rF+ rC+ EV+5 Dex-2 Slay+3} (still there?) [ring of evasion] rF+: It protects you from fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (49, 48, D) a +0 robe (49, 49, D) a +0 robe a +0 dagger (49, 50, D) 5 large rocks a +0 plate armour a +0 long sword an orc skeleton (50, 0, D) a +0 sling of flaming (50, 24, D) a +2 plate armour of command (50, 36, D) a +2 robe of cold resistance a titan corpse (skeletalised by now) (50, 40, D) a +0 robe a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (50, 48, D) a +0 hand axe of venom (50, 49, D) a +1 scale mail of archery (50, 50, D) a +0 robe a phial of floods (50, 52, D) a staff of air (51, 2, D) a +2 dagger (51, 3, D) a +0 scimitar a +0 robe (51, 12, D) a +2 leather armour of willpower (51, 13, D) a ring of flight (51, 36, D) a +1 devious rapier (still there?) a +0 robe (still there?) the +9 staff of Olgreb {rPois∞} (still there?) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a parchment of Grave Claw (still there?) a wind drake corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (51, 48, D) a staff of fire (51, 50, D) a +0 robe a +0 dagger 4 large rocks a serpent talisman a +6 ring of dexterity (51, 51, D) a juggernaut skeleton an orc skeleton (52, 0, D) a +4 scale mail of resonance (52, 2, D) a +2 pair of gloves of stealth (52, 4, D) a +0 spear a +0 robe (52, 12, D) a +4 vampiric war axe a +0 shortbow of draining (52, 13, D) a +0 dagger of draining (52, 15, D) the +0 orcbow of the Tundras {freeze, *Corrode rC+ Will- Dex+3 SInv} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (52, 24, D) a staff of conjuration (52, 25, D) a +6 giant spiked club (52, 37, D) the cold staff of Hadiasu {rC+ Dex+4 Fire Ice} [staff of cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (52, 48, D) a +0 dagger (52, 50, D) a +0 great sword 5 large rocks a +0 robe (53, 4, D) a +2 glaive a +0 chain mail (53, 24, D) a +1 lajatang of speed (53, 25, D) a +1 leather armour of willpower (unseen) (53, 35, D) a +1 rapier of freezing (unseen) (53, 36, D) a ring of flight a lightning rod (4/4) (53, 48, D) a parchment of Malign Gateway (53, 49, D) a +0 robe a +0 halberd an orc skeleton (53, 50, D) a +0 plate armour a +3 halberd the +1 hand axe "Lilyacem" {spect, rC+ Str+3 Int+2 Dex+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a stone giant skeleton (54, 13, D) a +0 mace of holy wrath (54, 25, D) the +5 falchion of Impermanence {elec, rC+} rC+: It protects you from cold. It cannot be enchanted further. (54, 48, D) a +1 rapier of distortion (54, 50, D) a +0 mace of protection (54, 51, D) 6 large rocks (55, -1, D) a +1 dagger of venom (55, 0, D) a +0 battleaxe a +0 robe a staff of alchemy (55, 3, D) a +0 robe a +3 great sword (55, 11, D) a +0 scale mail of cold resistance (unseen) (55, 37, D) a +7 sling (unseen) (56, 2, D) a staff of cold (57, 39, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (59, 36, D) a +2 chain mail of willpower (still there?) a human corpse (skeletalised by now) (still there?) (59, 39, D) a +1 long sword (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (59, 47, D) the +2 robe "Soep" {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (59, 48, D) a staff of conjuration (59, 49, D) a parchment of Petrify (59, 50, D) the +1 great mace "Meuraotz" {speed, rElec rPois rF+ Int-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 animal skin a +0 war axe a spriggan skeleton (59, 52, D) a +6 rapier of venom a spriggan skeleton (59, 53, D) a +1 falchion of holy wrath a +0 animal skin (60, 29, D) an iguana corpse (skeletalised by now) (60, 36, D) a +2 ring mail of cold resistance (still there?) a scroll of brand weapon (still there?) (60, 37, D) a +0 chain mail 6 large rocks a ring of see invisible (60, 39, D) 3 large rocks (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +2 tower shield of corrosion resistance (still there?) (60, 48, D) a +0 quarterstaff (60, 51, D) a +1 trident of freezing an eleionoma skeleton (61, 0, D) a staff of earth (unseen) (61, 8, D) the +1 hand axe "Ylloymyna" {sunder, Fly rC- rCorr} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (61, 16, D) a +2 robe of positive energy (61, 35, D) a +4 giant club (61, 37, D) a +0 morningstar of protection (unseen) (61, 47, D) a +2 scale mail of cold resistance (61, 48, D) a phial of floods (61, 51, D) a +0 club a +0 longbow a satyr skeleton (61, 52, D) a +0 buckler a +0 robe a +0 animal skin a caustic shrike skeleton a spriggan skeleton (62, 8, D) the +7 battleaxe of Governance {sunder, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (62, 11, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (62, 17, D) a +0 short sword (still there?) the +10 triple crossbow of Hungry0364's Woe {flame, rC+ Str+5 Int-4 SInv} (still there?) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. an orc corpse (skeletalised by now) (still there?) (62, 18, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (62, 19, D) a +0 dagger a +0 robe (62, 26, D) a +5 trident of flaming (still there?) a ring of willpower (still there?) (62, 27, D) a +1 spear of entangling (still there?) a +1 flail of protection (still there?) (62, 28, D) a jackal corpse (skeletalised by now) (62, 39, D) a +0 broad axe a +0 plate armour a +0 war axe a human corpse (skeletalised by now) (62, 47, D) a +2 ring mail of fire resistance (62, 48, D) a +3 chain mail of fire resistance (62, 50, D) an eleionoma skeleton (62, 59, D) a dire elephant skeleton (63, 0, D) a +2 partisan of venom (unseen) (63, 16, D) a +2 scale mail of cold resistance (63, 17, D) a +0 dagger a +0 robe a parchment of Metabolic Englaciation (63, 19, D) a +0 glaive (still there?) a +8 chain mail of ponderousness (still there?) an orc corpse (skeletalised by now) (still there?) (63, 25, D) the +11 chain mail "Ukinohi" {Regen+ Dex+3} Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (63, 29, D) a yak corpse (skeletalised by now) (63, 36, D) a +0 plate armour (63, 37, D) a +0 long sword (still there?) the +6 acid dragon scales of Poor Excuses {rCorr Str-5 Int+3} (still there?) rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 kite shield (still there?) the ring of the Genius {Fly rPois Wiz} (still there?) [ring of wizardry] Fly: It grants you flight. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. (63, 47, D) a phantom mirror (63, 48, D) a +3 leather armour of cold resistance (63, 49, D) a +0 longbow a +0 quarterstaff the +0 leather armour "Kyass" {rPois rF+ MP+5} rPois: It protects you from poison. rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. a satyr skeleton (63, 50, D) a +0 club a +0 longbow (63, 57, D) the +4 quarterstaff "Suntienu" {speed, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe a +0 quarterstaff a +0 robe (64, 19, D) a +0 short sword a +0 plate armour (64, 27, D) a staff of necromancy (unseen) (64, 47, D) a parchment of Forge Blazeheart Golem (64, 48, D) a staff of cold (64, 49, D) a +0 robe a +0 war axe a spriggan skeleton (64, 50, D) a +0 club a +0 longbow (64, 53, D) a +0 robe a ring of see invisible a +5 flail of venom a +0 robe a +0 buckler a spriggan skeleton a spriggan skeleton a spriggan skeleton (64, 56, D) a +0 buckler a +0 robe a +0 antimagic flail an eleionoma skeleton (65, 19, D) a +0 dagger (65, 47, D) the +5 sling of the Spider {flame, Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (65, 49, D) a +4 ring of protection (65, 50, D) a +0 spear a +0 longbow a +2 ring mail of poison resistance a spriggan skeleton (65, 52, D) a +0 longbow a +0 spear a +5 hand cannon of electrocution a +2 flail of protection a +0 robe a +0 buckler (65, 53, D) a dire elephant skeleton (66, 26, D) a staff of fire (unseen) (66, 48, D) a +2 heavy flail (66, 50, D) a +0 robe (66, 51, D) a +0 longbow a +0 club a +0 spear a parchment of Forge Blazeheart Golem a satyr skeleton (66, 55, D) the +5 falchion of Fedhas, Disbelieving {heavy, Fly rC+ rN+ Will+} Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (66, 56, D) a +6 devious quick blade (66, 57, D) a +0 animal skin (67, 0, D) a +1 trident of protection (unseen) (67, 47, D) a +0 heavy hand axe (67, 48, D) a staff of air (67, 50, D) a +0 robe a +0 longbow (67, 55, D) a +6 ring of intelligence a +2 quick blade of freezing a +0 robe a +0 buckler a caustic shrike skeleton (68, 47, D) the +1 sling "Testudinebane" {freeze, Will+ Str+5 Int-4} Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (68, 48, D) a staff of necromancy (68, 50, D) a +0 buckler a +0 robe a +0 club a +0 longbow a +2 robe a +2 heavy war axe the alchemy staff "Nuhaqog" {rPois Str+3 Dex+2 Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. a satyr skeleton (69, 0, D) a staff of fire (unseen) (69, 36, D) a parchment of Gell's Gavotte (69, 48, D) a +2 flail of protection (69, 49, D) a +0 animal skin a +0 animal skin (70, 8, D) a +1 orcbow of freezing (70, 9, D) a +2 shortbow of electrocution (unseen) (70, 36, D) a +4 heavy mace (unseen) (70, 47, D) a +0 quarterstaff (70, 49, D) a parchment of Forge Blazeheart Golem (70, 50, D) a +2 spear of entangling a +3 falchion of holy wrath a +0 quarterstaff a +0 longbow (71, 8, D) a +3 mace of protection (71, 17, D) the +0 scale mail of the Endless Expanse {Archery, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (71, 19, D) a +0 hand axe a +0 dire flail (71, 27, D) a parchment of Enfeeble (71, 29, D) a +1 glaive of flaming (still there?) a +0 robe (still there?) (71, 30, D) a +0 battleaxe a naga corpse (skeletalised by now) (71, 38, D) a staff of fire (71, 48, D) a +1 leather armour of poison resistance (71, 49, D) a staff of earth (71, 58, D) an eleionoma skeleton (72, 16, D) a staff of necromancy (72, 17, D) a staff of alchemy (72, 27, D) a staff of earth (72, 29, D) a water moccasin corpse (skeletalised by now) (72, 30, D) a black mamba corpse (skeletalised by now) (72, 37, D) a +6 ring of intelligence (72, 38, D) a hippogriff corpse (skeletalised by now) (72, 52, D) a +0 longbow a +0 spear (72, 55, D) a +0 rapier a +0 robe a +4 sling of freezing a +0 flail of concussion a +0 robe a spriggan skeleton a spriggan skeleton (73, 1, D) a +2 mace of venom (unseen) (73, 16, D) a +0 pair of gloves of fire (73, 17, D) a +2 chain mail of fire resistance (unseen) (73, 26, D) a staff of necromancy (unseen) (73, 29, D) a +0 glaive (73, 36, D) a +3 scale mail of fire resistance (unseen) (73, 49, D) a staff of alchemy (73, 52, D) a +2 vampiric lajatang a +0 robe a spriggan skeleton (73, 55, D) a +0 longbow a +0 spear an eleionoma skeleton (74, 47, D) the +11 chain mail of Cuxahyoj {*Slow Str+4 SInv} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (74, 49, D) a +8 chain mail of ponderousness (75, 1, D) a ring of flight (75, 47, D) the +3 sling of the Lamprey {flame, Will+ Str+6 Int+3} Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (75, 48, D) the alchemy staff of the Enchanted Forest {rPois rC+ Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (75, 49, D) a +2 flail of protection