Hungry0364 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman an eel talisman an inkwell talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} (still there?) It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} (still there?) It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} (still there?) It cannot be enchanted further. the +11 Singing Sword {sonic wave} (still there?) It cannot be enchanted further. the +8 storm bow {elec, penet} (still there?) It cannot be enchanted further. (61, 2, D) a hell hound corpse (skeletalised by now) (61, 8, D) a +2 sling of freezing (61, 16, D) a +2 war axe of freezing (unseen) (61, 26, D) a +1 glaive of protection (62, 1, D) a +3 mace of holy wrath (62, 8, D) a +2 heavy quarterstaff (62, 10, D) a river rat corpse (skeletalised by now) (62, 16, D) a +4 arbalest of electrocution (unseen) (62, 20, D) a rime drake corpse a cane toad corpse (62, 21, D) a yak corpse a water moccasin corpse (62, 26, D) a staff of necromancy (62, 27, D) a parchment of Fulminant Prism (62, 30, D) a scorpion corpse (62, 31, D) a tarantella corpse (63, 0, D) a +3 ring mail of cold resistance (63, 2, D) a +0 glaive (63, 8, D) a +1 halberd of distortion (63, 10, D) an iguana corpse (skeletalised by now) (63, 17, D) the +5 plate armour of Ihudeleg {+Inv Fly rPois Str+4} +Inv: It lets you turn invisible. Fly: It grants you flight. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (63, 27, D) a +6 ring of strength (63, 30, D) a culicivora corpse (64, 16, D) an amulet of regeneration (64, 27, D) a ring of resist corrosion (64, 30, D) a scorpion corpse (64, 31, D) a scorpion corpse (64, 32, D) a scorpion corpse (65, 26, D) a parchment of Detonation Catalyst (67, 0, D) a +0 vampiric lajatang (68, 0, D) the +6 chain mail of Prudence {rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (69, 0, D) a +1 antimagic halberd (69, 36, D) 4 scrolls of enchant armour (70, 8, D) a +1 dagger of draining (70, 36, D) a scarf of harm (unseen) (70, 37, D) a ring of magical power (70, 42, D) a Codex of Conductivity (71, 16, D) a +3 plate armour of resonance (71, 36, D) a +0 ring mail of fire resistance (unseen) (71, 37, D) a +0 heavy broad axe (unseen) (72, 9, D) a +1 war axe of electrocution (72, 16, D) a +0 spectral giant club (72, 17, D) a +1 hand axe of venom (unseen) (72, 36, D) the +1 robe of the Carpenter {rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (72, 37, D) a +2 orcbow of electrocution (unseen) (72, 41, D) a +0 glaive (73, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 16, D) a staff of earth (73, 17, D) a +4 rapier of flaming (unseen) (73, 26, D) a +3 leather armour of poison resistance (73, 27, D) the +1 leather armour of the Evil One {Rampage Int+3 Dex+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (73, 36, D) the ring of the Shining Light {rF- rC+++ MP+9 Str-4 Int+4} [ring of magical power] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (unseen) (73, 37, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a staff of necromancy