Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 15048794560708933833 0 Hungry0364 the Ducker (level 1, 17/17 HPs) Began as a Djinni Wanderer on May 10, 2026. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (4 turns). Hungry0364 the Ducker (Djinni Wanderer) Turns: 4, Time: 00:00:14 Health: 17/17 AC: 3 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 13 God: SH: 0 Dex: 16 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 throwing nets (quivered) Armour c - a +0 leather armour (worn) Wands a - a wand of flame (7) Scrolls b - a scroll of blinking Potions L - a potion of lignification c - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 4.3 Dodging + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Fugue of the Fallen Necr 3% N/A 63% 3 b - Soul Splinter Necr 12% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Hungry0364 the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 throwing nets, a +0 leather armour, a wand of flame (7), a potion of lignification, a potion of curing, a potion of heal wounds, a potion of haste, a potion of berserk rage, a scroll of blinking; and the following spells memorised: Fugue of the Fallen, Soul Splinter. You reach down and open the door. You encounter a kobold, a rat, an endoplasm and 2 hobgoblins. The kobold shouts! The hobgoblin shouts! x2 Cast which spell? (? or * to list) Okay, then. You already know all available spells. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓+▓ ▓K▓ ▓g▓ ▓r▓ ▓.▓ ▓J▓ ▓g▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see an endoplasm (wandering), 2 hobgoblins, a kobold and a rat (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Wanderer began the quest for the Orb. 0 | D | Hungry0364 set off with the following items: a +0 dagger, 2 | throwing nets, a +0 leather armour, a wand of flame (7), a | potion of lignification, a potion of curing, a potion of | heal wounds, a potion of haste, a potion of berserk rage, a | scroll of blinking; and the following spells memorised: | Fugue of the Fallen, Soul Splinter. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 4 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end]