Hungry0364 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} (still there?) It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} (still there?) It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} (still there?) It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) It cannot be enchanted further. the +8 storm bow {elec, penet} (still there?) It cannot be enchanted further. (59, 36, D) a sack of spiders (59, 37, D) a +0 short sword of venom (unseen) (60, 36, D) a parchment of Death Channel (60, 37, D) a manual of Alchemy (61, 0, D) a +3 falchion of flaming (unseen) (61, 16, D) a +0 flail of protection (61, 36, D) the fortress talisman of Xom's Generosity {Harm Stlth+} [fortress talisman] Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (61, 37, D) a +2 scale mail of willpower (62, 0, D) a +1 pair of gloves of parrying (62, 9, D) a +2 ring mail of positive energy (62, 19, D) a +0 long sword a +0 shortbow a +0 robe (62, 20, D) a +0 short sword a +0 ring mail (62, 26, D) a +2 antimagic battleaxe (62, 36, D) a +2 rapier of draining (unseen) (62, 37, D) a +3 ring mail of cold resistance (63, 0, D) a +1 morningstar of protection (unseen) (63, 3, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (63, 4, D) a black bear corpse (skeletalised by now) (63, 16, D) the +0 falchion "Hecva" {heavy, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (63, 21, D) a +1 short sword of venom (63, 26, D) a +2 hand axe of electrocution (63, 27, D) a +3 trident of freezing (63, 31, D) a +0 scimitar (63, 36, D) a phial of floods (63, 37, D) a +4 ring of slaying (64, 17, D) a +5 great sword of valour (64, 20, D) a +2 trident of flaming (64, 26, D) a +6 spear of venom (65, 26, D) a staff of conjuration (67, 3, D) a ball python corpse (skeletalised by now) (68, 0, D) a +1 scale mail of cold resistance (69, 0, D) the +1 scale mail "Oddupti" {^Contam Will++} ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. It cannot be enchanted further. (69, 3, D) a ball python corpse (skeletalised by now) (70, 8, D) a staff of air (unseen) (70, 10, D) a +0 whip a +0 leather armour (70, 11, D) a +0 hand axe an orc corpse (skeletalised by now) (70, 36, D) a +2 chain mail of fire resistance (70, 40, D) a wolf corpse (70, 41, D) a wolf corpse (71, 8, D) the +11 hand axe of Excruciating Pain {pain, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 17, D) a +1 great mace of venom (71, 22, D) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +2 ring mail of cold resistance the orc corpse of Blorkula the orcula (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (71, 26, D) a +2 robe of willpower (71, 27, D) the +5 flail of Epnutyx {freeze, Will- Str+4 Int+2 Stlth+} Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 31, D) a yak corpse (skeletalised by now) (71, 37, D) a +2 robe (71, 38, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (72, 8, D) a staff of earth (72, 10, D) a +0 dagger a +0 robe (72, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 17, D) a staff of conjuration (72, 21, D) a +4 quarterstaff of chaos (still there?) a +0 cloak of willpower (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (72, 26, D) a +2 heavy long sword (72, 27, D) a staff of necromancy (72, 30, D) a river rat corpse (skeletalised by now) (72, 31, D) a komodo dragon corpse (skeletalised by now) an iguana corpse (skeletalised by now) (72, 36, D) a ring of flight (72, 37, D) a black bear corpse (72, 40, D) a +0 dagger a +0 robe a spriggan corpse (73, 1, D) a +6 ring of intelligence (73, 16, D) the +10 trident of Causality {flame, *Rage Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (73, 20, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (73, 26, D) a staff of air (73, 27, D) the +5 partisan of Naqiob Jolui {protect, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (73, 31, D) an iguana corpse (skeletalised by now) (73, 36, D) a +0 spear the +9 glaive of Discretion {drain, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a spriggan corpse (73, 37, D) a staff of fire (74, 20, D) a +0 scythe a +0 robe (74, 36, D) a black bear corpse (74, 37, D) a +0 spear a spriggan corpse (74, 38, D) a black bear corpse