Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 8541577692631564360 37 Hungry0364 the Magician (level 3, -2/25 HPs) Began as a Djinni Air Elementalist on May 11, 2026. Slain by a black bear (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (49 turns). Hungry0364 the Magician (Djinni Air Elementalist) Turns: 49, Time: 00:00:38 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 62% Gold: 0 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing h - a potion of haste B - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 1.9 Stealth * Level 5.5 Spellcasting * Level 5.5 Conjurations * Level 5.5 Hexes * Level 5.5 Summonings * Level 5.5 Necromancy * Level 5.5 Translocations * Level 5.5 Forgecraft * Level 5.5 Fire Magic * Level 5.5 Ice Magic * Level 5.5 Air Magic * Level 5.5 Earth Magic * Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 96% 1d9 1% 1 b - Static Discharge Conj/Air 48% 3-5/arc 1% 2 c - Swiftness Air 24% N/A 4% 3 d - Airstrike Air 12% 2d(2-18) 13% 4 e - Apportation Tloc 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear bites you but does no damage. The black bear claws you. The black bear barely misses you. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black bear is struck by an arc of lightning. The black bear is severely wounded. The bombardier beetle is struck by an arc of lightning. You kill the bombardier beetle! The lightning grounds out. The black bear goes berserk! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black bear is struck by an arc of lightning. The black bear is almost dead. The drude is struck by an arc of lightning. The drude is severely wounded. The ogre is struck by an arc of lightning. The ogre is severely wounded. The drude is struck by an arc of lightning. The drude is almost dead. The lightning grounds out. The black bear barely misses you. x2 The black bear closely misses you. The black bear bites you! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓5▓ ▓O▓ ▓S▓ ▓.▓ ▓.▓ ▓+▓ You could see a black bear (berserk), an ogre, a drude and an adder. Vanquished Creatures A bombardier beetle (D) A dart slug (D) A hobgoblin (D) 2 endoplasms (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hungry0364 the Djinni Air Elementalist began the quest for | the Orb. 0 | D | Hungry0364 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D | Reached XP level 2. HP: 15/21 MP: 0/0 41 | D | Encountered a black bear 41 | D | Encountered an ogre 49 | D | Reached skill level 5 in Spellcasting 49 | D | Reached skill level 5 in Conjurations 49 | D | Reached skill level 5 in Hexes 49 | D | Reached skill level 5 in Summonings 49 | D | Reached skill level 5 in Necromancy 49 | D | Reached skill level 5 in Translocations 49 | D | Reached skill level 5 in Forgecraft 49 | D | Reached skill level 5 in Fire Magic 49 | D | Reached skill level 5 in Ice Magic 49 | D | Reached skill level 5 in Air Magic 49 | D | Reached skill level 5 in Earth Magic 49 | D | Reached skill level 5 in Alchemy 49 | D | Reached XP level 3. HP: 11/25 MP: 0/0 49 | D | Learned a level 1 spell: Apportation 49 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Forgecraft | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Cast: Shock || 7 Static Discharge || 3 Drink: Heal wounds || 1 Armour: Robe || 11 Dodge: Dodged || 7